Player Matchup

Loki
Loki
Brazy x Joker
Loki
Level 26
God Stats
1W - 2L
1,519 SR
Queue Stats
13W - 29L
1,135 Elo+
Party 1
Zeus
Zeus
Norse Belief
Zeus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 110L
1,251 Elo+
Solo
Da Ji
Da Ji
StoobyMcStoobs
Da Ji
Level 62
God Stats
16W - 8L
1,410 SR
Queue Stats
118W - 141L
1,271 Elo+
Party 1
Team Averages
Level 46
1,476 SR
1,219 Elo+

VS

Team Averages
Level 47
1,519 SR
1,342 Elo+
King Arthur
King Arthur
J0llay
King Arthur
Level 57
God Stats
2W - 1L
1,307 SR
Queue Stats
176W - 176L
1,379 Elo+
Solo
Baron Samedi
Baron Samedi
LiL_Uppie_Wuppie
Baron Samedi
Level 57
God Stats
7W - 5L
1,309 SR
Queue Stats
152W - 165L
1,317 Elo+
Party 2
Arachne
Arachne
StaticFieFie
Arachne
Level 27
God Stats
18W - 5L
1,942 SR
Queue Stats
142W - 144L
1,329 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 10 / 4
8,176
629
3,723
11,403
3,211
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 5 / 2
9,971
767
5,971
8,601
2,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
7 / 7 / 2
11,378
875
10,885
11,409
5,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
J0llay
King Arthur
12
5 / 3 / 12
10,649
819
7,787
12,920
11,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
LiL_Uppie_Wuppie
Baron Samedi
14
11 / 3 / 8
11,729
902
10,479
9,178
4,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
StaticFieFie
Arachne
14
6 / 3 / 10
11,451
881
8,393
12,257
6,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
52
9
Kills
22
22
Deaths
9
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
0
10
4
0.2
W
King Arthur
J0llay
King Arthur
5
3
12
3.67
W
Baron Samedi
LiL_Uppie_Wuppie
Baron Samedi
11
3
8
5
L
2
5
2
0.6
W
Arachne
StaticFieFie
Arachne
6
3
10
3.67
L
7
7
2
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,579
Damage
26,659
31,413
Taken
34,355
11,636
Mitigated
22,488
286
Healing
8,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,723
765
0
0
11,403
3,211
0
4,041
7,362
0
11,203
W
King Arthur
J0llay
King Arthur
7,787
916
0
1,406
12,920
11,697
18
1,447
11,473
0
28,938
W
Baron Samedi
LiL_Uppie_Wuppie
Baron Samedi
10,479
624
709
2,623
9,178
4,626
1,557
719
8,459
50,871
0
L
5,971
735
0
81
8,601
2,767
0
2,972
5,629
32,276
0
W
Arachne
StaticFieFie
Arachne
8,393
5,403
0
3,279
12,257
6,165
401
4,391
7,866
0
44,422
L
10,885
3,408
0
205
11,409
5,658
0
3,466
7,943
0
22,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,525
Gold Earned
33,829
91
Minions Killed
148
0
Camps Cleared
0
477,520
Distance Traveled
693,431
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,176
629
16
1
0
148,577
0
W
King Arthur
10,649
819
37
3
0
239,587
2
W
Baron Samedi
11,729
902
57
4
0
216,312
4
L
Zeus
9,971
767
61
5
0
157,058
0
W
Arachne
11,451
881
54
4
0
237,532
0
L
Da Ji
11,378
875
14
1
0
171,885
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role