Player Matchup

Maui
Maui
IAmKairo
Maui
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,497 Elo+
Party 2
Tiamat
Tiamat
oZyren
Tiamat
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 38L
1,436 Elo+
Party 2
Ishtar
Ishtar
omniway1000
Ishtar
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,644 Elo+
Party 2
Team Averages
Level 56
1,500 SR
1,526 Elo+

VS

Team Averages
Level 103
1,437 SR
1,374 Elo+
Anubis
Anubis
BlackyChan515NO
Anubis
Level 65
God Stats
97W - 86L
1,513 SR
Queue Stats
125W - 128L
1,458 Elo+
Solo
Cthulhu
Cthulhu
LaZiiAce
Cthulhu
Level 120
God Stats
1W - 1L
1,299 SR
Queue Stats
49W - 52L
1,380 Elo+
Party 1
Jing Wei
Jing Wei
Slybyter
Jing Wei
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 17L
1,284 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
15
2 / 2 / 2
11,194
658
5,721
16,112
18,463
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
oZyren
Tiamat
14
0 / 2 / 2
10,977
646
3,459
10,092
5,751
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ishtar
12
2 / 6 / 0
10,535
620
8,581
12,418
4,669
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 3
13,071
769
10,386
5,283
3,187
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
LaZiiAce
Cthulhu
16
4 / 2 / 5
12,728
749
13,508
18,441
21,833
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
Slybyter
Jing Wei
15
1 / 0 / 8
12,188
717
10,253
9,072
4,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
4
Kills
10
10
Deaths
4
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
5
2
3
3.25
L
Maui
2
2
2
1.5
W
Cthulhu
LaZiiAce
Cthulhu
4
2
5
3.25
W
Jing Wei
Slybyter
Jing Wei
1
0
8
5
L
Tiamat
oZyren
Tiamat
0
2
2
0.5
L
Ishtar
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,761
Damage
34,147
38,622
Taken
32,796
28,883
Mitigated
29,142
3,472
Healing
6,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,386
0
0
1,551
5,283
3,187
192
1,391
3,892
73,932
0
L
Maui
5,721
637
0
825
16,112
18,463
0
7,573
8,539
17,504
579
W
Cthulhu
LaZiiAce
Cthulhu
13,508
263
60
1,347
18,441
21,833
115
5,119
13,253
42,914
1,434
W
Jing Wei
Slybyter
Jing Wei
10,253
7,613
0
3,151
9,072
4,122
2,074
2,528
6,544
0
51,452
L
Tiamat
oZyren
Tiamat
3,459
519
0
921
10,092
5,751
0
6,388
3,704
51,440
0
L
Ishtar
8,581
4,899
0
1,726
12,418
4,669
0
8,816
3,602
0
25,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,706
Gold Earned
37,987
134
Minions Killed
218
0
Camps Cleared
0
877,076
Distance Traveled
989,204
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,071
769
88
5
0
299,531
4
L
Maui
11,194
658
25
1
0
293,128
0
W
Cthulhu
12,728
749
52
3
0
344,197
3
W
Jing Wei
12,188
717
78
5
0
345,476
0
L
Tiamat
10,977
646
75
4
0
302,086
0
L
Ishtar
10,535
620
34
2
0
281,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role