Player Matchup

Nemesis
Nemesis
Edgygengumain
Nemesis
Level 28
God Stats
2W - 13L
1,315 SR
Queue Stats
56W - 61L
1,367 Elo+
Party 2
Nu Wa
Nu Wa
Kamekaze8087
Nu Wa
Level 68
God Stats
11W - 8L
1,685 SR
Queue Stats
115W - 121L
1,361 Elo+
Party 2
Ganesha
Ganesha
Mr South Park1
Ganesha
Level 76
God Stats
2W - 2L
1,500 SR
Queue Stats
253W - 263L
1,407 Elo+
Party 2
Team Averages
Level 57
1,500 SR
1,378 Elo+

VS

Team Averages
Level 102
1,601 SR
1,401 Elo+
Apollo
Apollo
Frathe
Apollo
Level 134
God Stats
8W - 5L
1,672 SR
Queue Stats
35W - 24L
1,525 Elo+
Solo
Nu Wa
Nu Wa
IamSeaJay
Nu Wa
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,155 Elo+
Party 1
Guan Yu
Guan Yu
ritchgang
Guan Yu
Level 65
God Stats
16W - 9L
1,632 SR
Queue Stats
20W - 15L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
11
5 / 1 / 6
8,321
832
7,169
8,666
3,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
6 / 1 / 5
9,105
911
12,453
4,122
1,555
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 0 / 11
7,570
757
5,572
7,200
7,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Frathe
Apollo
9
0 / 5 / 2
7,110
711
6,406
11,523
3,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Nu Wa
IamSeaJay
Nu Wa
9
0 / 3 / 2
6,739
674
4,782
6,048
1,585
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Guan Yu
ritchgang
Guan Yu
9
2 / 3 / 0
7,296
730
5,018
11,919
8,012
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
11
Kills
2
2
Deaths
11
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nemesis
5
1
6
8
L
Apollo
Frathe
Apollo
0
5
2
0.2
L
Nu Wa
IamSeaJay
Nu Wa
0
3
2
0.33
W
6
1
5
8.5
W
0
0
11
5.5
L
Guan Yu
ritchgang
Guan Yu
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,194
Damage
16,206
19,988
Taken
29,490
12,221
Mitigated
13,135
3,446
Healing
5,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
7,169
3,314
495
638
8,666
3,313
315
1,900
6,766
0
26,305
L
Apollo
Frathe
Apollo
6,406
3,449
0
1,893
11,523
3,538
338
6,757
4,573
0
33,555
L
Nu Wa
IamSeaJay
Nu Wa
4,782
1,646
382
540
6,048
1,585
0
3,644
2,314
32,200
0
W
12,453
4,347
245
1,500
4,122
1,555
782
1,141
2,981
51,300
0
W
5,572
835
0
568
7,200
7,353
417
2,030
5,170
12,199
0
L
Guan Yu
ritchgang
Guan Yu
5,018
618
806
2,087
11,919
8,012
0
7,323
4,192
0
17,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,996
Gold Earned
21,145
114
Minions Killed
110
0
Camps Cleared
0
555,651
Distance Traveled
486,867
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,321
832
30
3
0
197,940
0
L
Apollo
7,110
711
56
6
0
143,240
0
L
Nu Wa
6,739
674
37
4
0
144,676
1
W
Nu Wa
9,105
911
84
8
0
169,596
0
W
Ganesha
7,570
757
0
0
0
188,115
0
L
Guan Yu
7,296
730
17
2
0
198,951
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role