Player Matchup

Izanami
Izanami
Kohltastrophe
Izanami
Level 23
God Stats
8W - 7L
1,662 SR
Queue Stats
38W - 24L
1,552 Elo+
Party 1
Lancelot
Lancelot
Landon5454
Lancelot
Level 17
God Stats
1W - 2L
1,730 SR
Queue Stats
32W - 16L
1,626 Elo+
Party 1
Nu Wa
Nu Wa
Marcas77
Nu Wa
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 13L
1,637 Elo+
Party 1
Team Averages
Level 55
1,630 SR
1,605 Elo+

VS

Team Averages
Level 75
1,691 SR
1,719 Elo+
Ullr
Ullr
AfroNuts
Ullr
Level 68
God Stats
9W - 2L
1,731 SR
Queue Stats
41W - 25L
1,670 Elo+
Solo
Cerberus
Cerberus
Anxietiddie22
Cerberus
Level 92
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 4L
1,862 Elo+
Solo
Raijin
Raijin
Blocky791
Raijin
Level 64
God Stats
3W - 1L
1,843 SR
Queue Stats
48W - 54L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
13
5 / 12 / 1
11,543
770
9,594
18,000
5,781
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
Landon5454
Lancelot
12
0 / 8 / 6
9,881
659
6,813
16,456
5,551
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Marcas77
Nu Wa
14
1 / 4 / 4
10,794
720
13,973
10,901
3,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
16
10 / 2 / 12
13,109
874
19,274
14,396
5,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cerberus
Anxietiddie22
Cerberus
15
6 / 3 / 16
12,396
826
9,138
19,163
21,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
Blocky791
Raijin
16
8 / 1 / 12
12,544
836
12,289
6,047
2,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
64
6
Kills
24
24
Deaths
6
11
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Ullr
10
2
12
8
W
Cerberus
Anxietiddie22
Cerberus
6
3
16
4.67
W
Raijin
Blocky791
Raijin
8
1
12
14
L
Izanami
5
12
1
0.46
L
Lancelot
Landon5454
Lancelot
0
8
6
0.38
L
Nu Wa
Marcas77
Nu Wa
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,380
Damage
40,701
45,357
Taken
39,606
14,904
Mitigated
30,117
2,296
Healing
5,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
19,274
7,643
0
3,089
14,396
5,579
1,720
5,482
8,914
0
65,005
W
Cerberus
Anxietiddie22
Cerberus
9,138
498
0
2,568
19,163
21,811
422
6,037
13,126
31,450
708
W
Raijin
Blocky791
Raijin
12,289
733
0
187
6,047
2,727
249
3,009
3,038
66,793
0
L
Izanami
9,594
6,963
0
577
18,000
5,781
325
7,279
10,221
0
37,775
L
Lancelot
Landon5454
Lancelot
6,813
1,440
0
1,719
16,456
5,551
0
8,270
8,022
0
18,903
L
Nu Wa
Marcas77
Nu Wa
13,973
2,663
0
0
10,901
3,572
273
4,667
6,004
57,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,218
Gold Earned
38,049
138
Minions Killed
209
0
Camps Cleared
0
730,951
Distance Traveled
772,665
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
13,109
874
79
5
0
244,092
0
W
Cerberus
12,396
826
44
3
0
274,017
2
W
Raijin
12,544
836
86
6
0
254,556
0
L
Izanami
11,543
770
50
3
0
190,817
0
L
Lancelot
9,881
659
24
2
0
287,841
0
L
Nu Wa
10,794
720
64
4
0
252,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role