Player Matchup

Martichoras
Martichoras
Gold I
AZ A Rey
Martichoras
Gold I
Level 140
God Stats
2W - 4L
1,425 SR
Queue Stats
72W - 67L
1,513 MMR
Party 2
Bacchus
Bacchus
Gold I
BastetsBad
Bacchus
Gold I
Level 145
God Stats
3W - 2L
1,367 SR
Queue Stats
75W - 71L
1,513 MMR
Party 2
Baron Samedi
Baron Samedi
Silver I
willthegreat313
Baron Samedi
Silver I
Level 154
God Stats
10W - 6L
1,599 SR
Queue Stats
461W - 619L
1,166 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 146
1,464 SR
1,397 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,384 SR
1,395 MMR
Atlas
Atlas
Platinum III
Dober_Bull_
Atlas
Platinum III
Level 128
God Stats
2W - 8L
1,329 SR
Queue Stats
464W - 495L
1,545 MMR
Party 1
Medusa
Medusa
Bronze IV
LordBeerussssss
Medusa
Bronze IV
Level 147
God Stats
0W - 8L
1,234 SR
Queue Stats
3W - 17L
1,106 MMR
Solo
Zeus
Zeus
Platinum IV
MR_COO_
Zeus
Platinum IV
Level 130
God Stats
4W - 4L
1,588 SR
Queue Stats
462W - 494L
1,535 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
AZ A Rey
Martichoras
16
5 / 1 / 3
12,411
887
12,847
12,341
5,845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
BastetsBad
Bacchus
13
2 / 3 / 5
10,725
766
5,718
14,647
16,700
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
willthegreat313
Baron Samedi
13
1 / 0 / 6
10,583
756
8,181
9,938
4,910
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ShivaThothHeraAchillesHorus

VS

Bans
AthenaAh Muzen CabDiscordiaArtemisChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 2
9,743
696
7,383
15,690
17,778
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 3 / 3
9,081
649
3,982
7,448
3,109
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
MR_COO_
Zeus
13
2 / 4 / 1
9,919
709
11,527
6,992
2,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
8
Kills
4
4
Deaths
8
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Martichoras
AZ A Rey
Martichoras
5
1
3
6.5
W
Bacchus
BastetsBad
Bacchus
2
3
5
1.5
L
2
1
2
3
L
0
3
3
0.5
L
Zeus
MR_COO_
Zeus
2
4
1
0.63
W
Baron Samedi
willthegreat313
Baron Samedi
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,746
Damage
22,892
36,926
Taken
30,130
27,455
Mitigated
23,717
13,592
Healing
2,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
AZ A Rey
Martichoras
12,847
6,211
0
3,855
12,341
5,845
962
6,590
5,751
0
81,666
W
Bacchus
BastetsBad
Bacchus
5,718
642
259
3,947
14,647
16,700
605
5,868
8,779
20,568
0
L
7,383
1,808
0
576
15,690
17,778
0
6,122
9,157
24,701
596
L
3,982
1,735
0
868
7,448
3,109
0
4,105
3,167
0
22,027
L
Zeus
MR_COO_
Zeus
11,527
518
0
1,104
6,992
2,830
0
3,283
3,620
48,059
0
W
Baron Samedi
willthegreat313
Baron Samedi
8,181
293
1,325
4,206
9,938
4,910
1,113
6,363
3,575
42,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,719
Gold Earned
28,743
190
Minions Killed
126
0
Camps Cleared
0
756,839
Distance Traveled
705,342
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
12,411
887
117
8
0
266,512
0
W
Bacchus
10,725
766
23
2
0
233,479
0
L
Atlas
9,743
696
21
2
0
265,827
4
L
Medusa
9,081
649
29
2
0
192,320
5
L
Zeus
9,919
709
76
5
0
247,195
1
W
Baron Samedi
10,583
756
50
4
0
256,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role