Player Matchup

Poseidon
Poseidon
ElephantFan3736
Poseidon
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,842 Elo+
Party 1
Jormungandr
Jormungandr
FlameDodger
Jormungandr
Level 102
God Stats
0W - 3L
1,310 SR
Queue Stats
34W - 38L
1,479 Elo+
Party 1
King Arthur
King Arthur
GawkyBicycle360
King Arthur
Level 16
God Stats
1W - 2L
1,758 SR
Queue Stats
3W - 2L
1,747 Elo+
Party 1
Team Averages
Level 44
1,523 SR
1,690 Elo+

VS

Team Averages
Level 77
1,633 SR
1,671 Elo+
Heimdallr
Heimdallr
Everrything1k
Heimdallr
Level 67
God Stats
1W - 1L
1,692 SR
Queue Stats
3W - 1L
1,883 Elo+
Solo
Jormungandr
Jormungandr
StipeTapped
Jormungandr
Level 80
God Stats
9W - 10L
1,458 SR
Queue Stats
443W - 390L
1,555 Elo+
Party 2
Vulcan
Vulcan
V3nomouscarnage5
Vulcan
Level 85
God Stats
41W - 18L
1,751 SR
Queue Stats
501W - 446L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
12
0 / 5 / 2
9,316
665
8,245
11,201
4,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jormungandr
FlameDodger
Jormungandr
13
2 / 3 / 1
10,517
751
9,358
18,855
21,580
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
GawkyBicycle360
King Arthur
12
1 / 4 / 2
9,620
687
6,704
21,418
13,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Everrything1k
Heimdallr
14
7 / 2 / 4
11,838
846
14,481
12,551
4,592
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
StipeTapped
Jormungandr
14
2 / 1 / 8
10,868
776
11,175
14,265
15,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
3 / 0 / 7
11,806
843
20,920
5,267
2,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
3
Kills
12
12
Deaths
3
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Poseidon
0
5
2
0.2
W
Heimdallr
Everrything1k
Heimdallr
7
2
4
4.5
L
Jormungandr
FlameDodger
Jormungandr
2
3
1
0.83
L
King Arthur
GawkyBicycle360
King Arthur
1
4
2
0.5
W
Jormungandr
StipeTapped
Jormungandr
2
1
8
6
W
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,307
Damage
46,576
51,474
Taken
32,083
39,227
Mitigated
22,467
11,573
Healing
8,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
8,245
586
0
1,890
11,201
4,170
0
5,075
5,737
53,888
0
W
Heimdallr
Everrything1k
Heimdallr
14,481
8,713
0
1,828
12,551
4,592
2,482
6,223
5,424
0
49,462
L
Jormungandr
FlameDodger
Jormungandr
9,358
1,189
0
3,504
18,855
21,580
0
12,212
6,166
43,625
0
L
King Arthur
GawkyBicycle360
King Arthur
6,704
567
0
6,179
21,418
13,477
0
13,231
7,513
0
20,278
W
Jormungandr
StipeTapped
Jormungandr
11,175
1,825
0
4,843
14,265
15,647
154
7,873
5,842
32,553
190
W
20,920
10,692
0
1,716
5,267
2,228
458
3,690
1,496
77,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,453
Gold Earned
34,512
156
Minions Killed
190
0
Camps Cleared
0
846,477
Distance Traveled
792,017
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,316
665
88
6
0
273,054
3
W
Heimdallr
11,838
846
48
3
0
227,712
0
L
Jormungandr
10,517
751
50
4
0
256,694
0
L
King Arthur
9,620
687
18
1
0
316,729
4
W
Jormungandr
10,868
776
31
2
0
271,244
4
W
Vulcan
11,806
843
111
8
0
293,061
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role