Player Matchup

Persephone
Persephone
V1ncentLaw丶文森洛
Persephone
Level 158
God Stats
1W - 1L
1,754 SR
Queue Stats
246W - 78L
1,858 Elo+
Party 1
Kuzenbo
Kuzenbo
kite520
Kuzenbo
Level 91
God Stats
1W - 1L
1,685 SR
Queue Stats
200W - 39L
1,746 Elo+
Party 1
King Arthur
King Arthur
yoyo901108
King Arthur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,458 Elo+
Party 1
Charybdis
Charybdis
º小丑ºJoker
Charybdis
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
573W - 131L
1,934 Elo+
Party 1
Ix Chel
Ix Chel
白白胖胖充满希望
Ix Chel
Level 124
God Stats
5W - 1L
1,955 SR
Queue Stats
964W - 152L
1,894 Elo+
Party 1
Team Averages
Level 112
1,679 SR
1,778 Elo+

VS

Team Averages
Level 133
1,456 SR
1,435 Elo+
Raijin
Raijin
ACTii0Nz
Raijin
Level 164
God Stats
7W - 2L
1,748 SR
Queue Stats
879W - 857L
1,460 Elo+
Solo
Guan Yu
Guan Yu
Iann08
Guan Yu
Level 125
God Stats
4W - 3L
1,482 SR
Queue Stats
317W - 299L
1,456 Elo+
Solo
Charon
Charon
KamanderK
Charon
Level 122
God Stats
2W - 0L
1,355 SR
Queue Stats
59W - 72L
1,400 Elo+
Party 2
Odin
Odin
ShaveMe
Odin
Level 147
God Stats
4W - 5L
1,424 SR
Queue Stats
458W - 460L
1,445 Elo+
Solo
Neith
Neith
ulovedix
Neith
Level 106
God Stats
2W - 1L
1,273 SR
Queue Stats
58W - 69L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 9
7,816
782
15,207
9,686
3,103
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
kite520
Kuzenbo
12
0 / 5 / 10
7,217
722
7,574
17,127
15,071
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
yoyo901108
King Arthur
9
0 / 6 / 8
6,399
640
3,577
12,866
9,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charybdis
º小丑ºJoker
Charybdis
14
9 / 4 / 4
8,851
885
14,493
11,828
4,564
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
2 / 3 / 8
6,998
700
8,148
13,477
5,892
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
ACTii0Nz
Raijin
14
1 / 3 / 12
8,357
836
9,136
8,797
4,242
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Iann08
Guan Yu
16
6 / 1 / 14
8,789
879
8,793
19,133
15,940
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charon
KamanderK
Charon
13
2 / 5 / 10
8,341
834
9,042
12,102
10,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Odin
ShaveMe
Odin
14
6 / 3 / 10
9,057
906
11,200
14,441
12,979
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
ulovedix
Neith
15
7 / 3 / 11
9,413
941
20,654
12,245
6,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
79
13
Kills
22
22
Deaths
15
39
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Raijin
ACTii0Nz
Raijin
1
3
12
2.33
W
Guan Yu
Iann08
Guan Yu
6
1
14
13
W
Charon
KamanderK
Charon
2
5
10
1.4
W
Odin
ShaveMe
Odin
6
3
10
3.67
L
2
4
9
1.63
L
Kuzenbo
kite520
Kuzenbo
0
5
10
1
W
Neith
ulovedix
Neith
7
3
11
4.17
L
King Arthur
yoyo901108
King Arthur
0
6
8
0.67
L
Charybdis
º小丑ºJoker
Charybdis
9
4
4
2.75
L
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,999
Damage
58,825
64,984
Taken
66,718
38,217
Mitigated
50,013
23,198
Healing
26,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
ACTii0Nz
Raijin
9,136
738
801
767
8,797
4,242
2,433
5,085
3,712
18,321
0
W
Guan Yu
Iann08
Guan Yu
8,793
337
7,351
10,660
19,133
15,940
801
7,543
11,590
0
17,343
W
Charon
KamanderK
Charon
9,042
1,099
475
449
12,102
10,593
849
5,395
6,707
15,408
0
W
Odin
ShaveMe
Odin
11,200
654
456
617
14,441
12,979
924
6,264
8,177
0
20,340
L
15,207
539
1,079
1,983
9,686
3,103
228
2,320
7,357
25,081
0
L
Kuzenbo
kite520
Kuzenbo
7,574
2,893
1,828
2,458
17,127
15,071
202
3,657
13,470
13,108
0
W
Neith
ulovedix
Neith
20,654
6,974
962
3,932
12,245
6,259
2,679
6,642
5,603
0
44,703
L
King Arthur
yoyo901108
King Arthur
3,577
238
544
1,331
12,866
9,587
24
2,666
10,200
0
7,318
L
Charybdis
º小丑ºJoker
Charybdis
14,493
7,444
665
2,057
11,828
4,564
378
3,665
8,163
0
25,580
L
8,148
2,537
5,780
5,473
13,477
5,892
220
5,870
7,607
16,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,281
Gold Earned
43,957
81
Minions Killed
108
0
Camps Cleared
0
787,177
Distance Traveled
893,792
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,357
836
22
2
0
156,660
0
W
Guan Yu
8,789
879
13
1
0
202,031
0
W
Charon
8,341
834
10
1
0
176,203
0
W
Odin
9,057
906
13
1
0
182,893
0
L
Persephone
7,816
782
20
2
0
188,404
0
L
Kuzenbo
7,217
722
9
1
0
193,356
0
W
Neith
9,413
941
50
5
0
176,005
0
L
King Arthur
6,399
640
5
1
0
104,514
0
L
Charybdis
8,851
885
33
3
0
150,834
0
L
Ix Chel
6,998
700
14
1
0
150,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role