Player Matchup

Bacchus
Bacchus
Bashhh0_
Bacchus
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,459 Elo+
Solo
Bellona
Bellona
DatBoy iori
Bellona
Level 114
God Stats
9W - 6L
1,667 SR
Queue Stats
263W - 254L
1,463 Elo+
Party 3
Kukulkan
Kukulkan
Maquali
Kukulkan
Level 60
God Stats
6W - 7L
1,592 SR
Queue Stats
118W - 136L
1,451 Elo+
Party 3
Kali
Kali
Scrappyboi88
Kali
Level 42
God Stats
1W - 4L
1,369 SR
Queue Stats
3W - 10L
1,251 Elo+
Solo
Neith
Neith
ZombiedolphN
Neith
Level 18
God Stats
12W - 19L
1,570 SR
Queue Stats
36W - 68L
1,317 Elo+
Party 3
Team Averages
Level 54
1,540 SR
1,388 Elo+

VS

Team Averages
Level 122
1,601 SR
1,480 Elo+
Surtr
Surtr
Akito Burrito
Surtr
Level 157
God Stats
58W - 47L
1,617 SR
Queue Stats
95W - 95L
1,501 Elo+
Party 1
Kukulkan
Kukulkan
AlaRon97
Kukulkan
Level 84
God Stats
8W - 8L
1,563 SR
Queue Stats
17W - 21L
1,421 Elo+
Party 2
Hel
Hel
Anjelico
Hel
Level 161
God Stats
25W - 14L
1,621 SR
Queue Stats
115W - 114L
1,498 Elo+
Party 1
Tyr
Tyr
BKz DanielSR
Tyr
Level 85
God Stats
2W - 0L
1,809 SR
Queue Stats
25W - 19L
1,547 Elo+
Solo
Ne Zha
Ne Zha
Thexn
Ne Zha
Level 124
God Stats
8W - 12L
1,394 SR
Queue Stats
19W - 22L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bashhh0_
Bacchus
9
0 / 1 / 0
4,702
427
4,405
6,842
6,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
DatBoy iori
Bellona
8
1 / 0 / 0
4,550
414
2,600
5,168
2,805
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Kukulkan
Maquali
Kukulkan
8
1 / 3 / 0
5,297
482
1,769
6,313
2,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

6
0 / 7 / 0
4,231
385
237
8,868
2,970
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 1 / 1
4,382
398
1,955
4,110
1,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
5,360
487
3,958
7,468
4,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Kukulkan
AlaRon97
Kukulkan
10
6 / 1 / 1
6,913
628
5,220
4,212
1,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 0 / 0
5,876
534
2,038
3,938
1,427
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 0 / 0
6,464
588
3,393
7,610
4,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Ne Zha
Thexn
Ne Zha
12
3 / 0 / 2
6,873
625
2,390
7,121
2,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
2
Kills
11
12
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
W
Kukulkan
AlaRon97
Kukulkan
6
1
1
6.5
W
1
0
0
1
W
1
0
0
1
L
Bacchus
Bashhh0_
Bacchus
0
1
0
0
L
Bellona
DatBoy iori
Bellona
1
0
0
1
L
Kukulkan
Maquali
Kukulkan
1
3
0
0.33
L
0
7
0
0
W
Ne Zha
Thexn
Ne Zha
3
0
2
4
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,966
Damage
16,999
31,301
Taken
30,349
15,310
Mitigated
14,482
5,354
Healing
14,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,958
1,457
0
2,217
7,468
4,035
88
0
7,468
1,757
41,359
W
Kukulkan
AlaRon97
Kukulkan
5,220
703
0
0
4,212
1,499
1,063
1,667
2,545
35,327
0
W
2,038
171
2,317
3,164
3,938
1,427
32
0
3,938
17,437
0
W
3,393
801
0
2,071
7,610
4,649
0
3,749
3,205
0
38,445
L
Bacchus
Bashhh0_
Bacchus
4,405
889
0
468
6,842
6,011
0
0
6,842
19,414
0
L
Bellona
DatBoy iori
Bellona
2,600
438
158
2,533
5,168
2,805
0
915
4,057
0
18,423
L
Kukulkan
Maquali
Kukulkan
1,769
512
0
387
6,313
2,076
140
1,601
4,580
34,240
0
L
237
0
0
228
8,868
2,970
168
3,191
5,381
0
14,439
W
Ne Zha
Thexn
Ne Zha
2,390
359
0
5,090
7,121
2,872
0
102
7,019
0
56,436
L
1,955
974
0
1,580
4,110
1,448
0
1,240
2,450
0
20,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,162
Gold Earned
31,486
171
Minions Killed
325
0
Camps Cleared
0
926,628
Distance Traveled
1,069,557
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
5,360
487
65
6
0
206,174
0
W
Kukulkan
6,913
628
63
6
0
230,156
0
W
Hel
5,876
534
24
2
0
227,977
1
W
Tyr
6,464
588
66
6
0
171,100
0
L
Bacchus
4,702
427
20
2
0
195,726
2
L
Bellona
4,550
414
33
3
0
232,782
0
L
Kukulkan
5,297
482
60
5
0
187,902
0
L
Kali
4,231
385
23
2
0
161,385
0
W
Ne Zha
6,873
625
107
10
0
234,150
2
L
Neith
4,382
398
35
3
0
148,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role