Player Matchup

Zhong Kui
Zhong Kui
ILLWIZARDLLL
Zhong Kui
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,466 Elo+
Party 1
Ares
Ares
KrabbytheKlown
Ares
Level 136
God Stats
2W - 1L
1,654 SR
Queue Stats
53W - 53L
1,531 Elo+
Party 1
Thanatos
Thanatos
THEEENUTKING
Thanatos
Level 147
God Stats
2W - 3L
1,616 SR
Queue Stats
75W - 85L
1,488 Elo+
Party 1
Jing Wei
Jing Wei
VxKrazYxV
Jing Wei
Level 139
God Stats
0W - 1L
1,715 SR
Queue Stats
55W - 59L
1,513 Elo+
Party 1
Maman Brigitte
Maman Brigitte
illHazardlli
Maman Brigitte
Level 139
God Stats
1W - 1L
1,506 SR
Queue Stats
28W - 22L
1,569 Elo+
Party 1
Team Averages
Level 129
1,598 SR
1,513 Elo+

VS

Team Averages
Level 144
1,559 SR
1,542 Elo+
Lancelot
Lancelot
CORRUPT MlND
Lancelot
Level 157
God Stats
1W - 1L
1,555 SR
Queue Stats
79W - 89L
1,453 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Saintistic
Tsukuyomi
Level 149
God Stats
2W - 1L
1,745 SR
Queue Stats
42W - 37L
1,533 Elo+
Solo
Izanami
Izanami
SnowMann34
Izanami
Level 156
God Stats
53W - 65L
1,455 SR
Queue Stats
678W - 638L
1,568 Elo+
Party 2
Zeus
Zeus
Strolll云端
Zeus
Level 159
God Stats
13W - 13L
1,562 SR
Queue Stats
498W - 465L
1,524 Elo+
Solo
Khepri
Khepri
fghfhgfghf
Khepri
Level 98
God Stats
1W - 1L
1,476 SR
Queue Stats
128W - 83L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ILLWIZARDLLL
Zhong Kui
14
4 / 7 / 1
9,620
566
10,778
16,719
11,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 5 / 4
8,893
523
6,474
15,334
16,329
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
THEEENUTKING
Thanatos
14
1 / 5 / 3
8,670
510
6,047
15,326
7,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jing Wei
VxKrazYxV
Jing Wei
14
3 / 5 / 4
8,799
518
10,510
15,663
7,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

Maman Brigitte
illHazardlli
Maman Brigitte
14
0 / 4 / 3
9,216
542
11,541
14,989
8,805
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
CORRUPT MlND
Lancelot
14
0 / 0 / 10
8,525
501
7,126
13,545
13,135
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
Saintistic
Tsukuyomi
15
8 / 4 / 9
9,782
575
14,211
16,620
7,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
SnowMann34
Izanami
17
6 / 2 / 8
11,102
653
14,099
11,355
5,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
10 / 2 / 8
10,656
627
15,119
10,882
4,442
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
2 / 2 / 18
9,390
552
6,514
16,345
18,355
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
79
10
Kills
26
26
Deaths
10
15
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Lancelot
CORRUPT MlND
Lancelot
0
0
10
5
L
Zhong Kui
ILLWIZARDLLL
Zhong Kui
4
7
1
0.64
L
2
5
4
0.8
W
Tsukuyomi
Saintistic
Tsukuyomi
8
4
9
3.13
W
Izanami
SnowMann34
Izanami
6
2
8
5
W
10
2
8
7
L
Thanatos
THEEENUTKING
Thanatos
1
5
3
0.5
L
Jing Wei
VxKrazYxV
Jing Wei
3
5
4
1
L
Maman Brigitte
illHazardlli
Maman Brigitte
0
4
3
0.38
W
2
2
18
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,350
Damage
57,069
78,031
Taken
68,747
52,078
Mitigated
49,311
22,039
Healing
14,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
CORRUPT MlND
Lancelot
7,126
1,094
0
4,266
13,545
13,135
0
5,881
7,656
922
43,327
L
Zhong Kui
ILLWIZARDLLL
Zhong Kui
10,778
1,856
0
2,139
16,719
11,964
93
8,580
8,139
58,661
211
L
6,474
441
0
1,750
15,334
16,329
500
3,950
11,384
15,568
0
W
Tsukuyomi
Saintistic
Tsukuyomi
14,211
4,422
0
1,456
16,620
7,531
0
7,293
9,123
0
77,335
W
Izanami
SnowMann34
Izanami
14,099
10,542
0
2,097
11,355
5,848
3,806
4,004
7,331
0
98,842
W
15,119
2,955
0
4,488
10,882
4,442
734
5,588
5,174
82,534
650
L
Thanatos
THEEENUTKING
Thanatos
6,047
1,041
0
9,565
15,326
7,901
0
3,296
12,030
0
62,757
L
Jing Wei
VxKrazYxV
Jing Wei
10,510
8,348
0
4,340
15,663
7,079
1,307
2,621
13,042
0
69,418
L
Maman Brigitte
illHazardlli
Maman Brigitte
11,541
1,206
0
4,245
14,989
8,805
0
3,615
11,374
70,789
0
W
6,514
1,477
0
1,868
16,345
18,355
117
6,672
9,530
22,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,198
Gold Earned
49,455
436
Minions Killed
436
0
Camps Cleared
0
1,547,191
Distance Traveled
1,746,668
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,525
501
65
4
0
366,626
0
L
Zhong Kui
9,620
566
110
6
0
290,659
0
L
Ares
8,893
523
18
1
0
294,255
0
W
Tsukuyomi
9,782
575
86
5
0
370,798
3
W
Izanami
11,102
653
159
9
0
311,288
7
W
Zeus
10,656
627
110
6
0
339,295
0
L
Thanatos
8,670
510
97
6
0
344,704
1
L
Jing Wei
8,799
518
91
5
0
298,250
0
L
Maman Brigitte
9,216
542
120
7
0
319,323
4
W
Khepri
9,390
552
16
1
0
358,661
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role