Player Matchup

Odin
Odin
 
Odin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
Murdamyst
Bastet
Level 98
God Stats
11W - 6L
1,715 SR
Queue Stats
258W - 265L
1,467 Elo+
Solo
Neith
Neith
NightOwlDreams
Neith
Level 103
God Stats
5W - 7L
1,579 SR
Queue Stats
29W - 26L
1,450 Elo+
Party 2
Zhong Kui
Zhong Kui
Spirit18
Zhong Kui
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 45L
1,427 Elo+
Solo
Sylvanus
Sylvanus
TankyBromance
Sylvanus
Level 169
God Stats
4W - 11L
1,474 SR
Queue Stats
109W - 128L
1,451 Elo+
Party 2
Team Averages
Level 125
1,554 SR
1,459 Elo+

VS

Team Averages
Level 127
1,538 SR
1,505 Elo+
Cthulhu
Cthulhu
Jwill313rd1625
Cthulhu
Level 14
God Stats
10W - 6L
1,501 SR
Queue Stats
25W - 25L
1,555 Elo+
Party 1
Shiva
Shiva
Si1v3rCoyote
Shiva
Level 143
God Stats
4W - 1L
1,641 SR
Queue Stats
16W - 11L
1,578 Elo+
Solo
Kukulkan
Kukulkan
TxDonnaTx
Kukulkan
Level 189
God Stats
353W - 367L
1,498 SR
Queue Stats
1,941W - 2,008L
1,472 Elo+
Solo
Discordia
Discordia
blazinbud7
Discordia
Level 158
God Stats
3W - 2L
1,570 SR
Queue Stats
27W - 28L
1,508 Elo+
Party 1
Neith
Neith
maximus_muse
Neith
Level 129
God Stats
137W - 126L
1,482 SR
Queue Stats
204W - 216L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
0 / 1 / 0
7,094
1,013
1,968
12,846
11,091
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
Murdamyst
Bastet
11
0 / 0 / 0
6,447
921
0
125
35
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

13
1 / 2 / 1
7,820
1,117
4,639
12,978
5,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zhong Kui
Spirit18
Zhong Kui
11
0 / 0 / 1
6,509
930
0
0
0
Sylvanus
TankyBromance
Sylvanus
13
1 / 0 / 0
8,142
1,163
4,787
10,652
9,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

313

VS

Team 2 Tickets

368

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 1
7,389
1,056
4,846
3,634
3,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 1 / 3
7,283
1,040
8,257
5,990
5,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
TxDonnaTx
Kukulkan
12
1 / 0 / 2
7,437
1,062
10,594
2,267
1,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Discordia
blazinbud7
Discordia
12
1 / 1 / 2
7,647
1,092
8,157
3,587
1,438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 0 / 0
6,878
983
464
1,140
394
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
11
2
Kills
3
3
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
1
0
0
W
1
0
1
1.5
L
Bastet
Murdamyst
Bastet
0
0
0
0
L
1
2
1
0.75
W
0
1
3
1.5
L
Zhong Kui
Spirit18
Zhong Kui
0
0
1
0.5
L
Sylvanus
TankyBromance
Sylvanus
1
0
0
1
W
Kukulkan
TxDonnaTx
Kukulkan
1
0
2
2
W
Discordia
blazinbud7
Discordia
1
1
2
2
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,394
Damage
32,318
36,601
Taken
16,618
25,415
Mitigated
11,770
6,738
Healing
3,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
1,968
39
0
1,366
12,846
11,091
0
8,166
4,027
0
10,166
W
4,846
0
208
484
3,634
3,592
0
679
2,955
13,777
280
L
Bastet
Murdamyst
Bastet
0
0
0
26
125
35
0
0
125
0
1,132
L
4,639
852
0
2,614
12,978
5,076
0
8,134
4,435
0
37,787
W
8,257
993
664
862
5,990
5,335
0
1,280
3,666
0
15,902
L
Zhong Kui
Spirit18
Zhong Kui
0
0
0
0
0
0
0
0
0
0
0
L
Sylvanus
TankyBromance
Sylvanus
4,787
434
648
2,084
10,652
9,213
0
6,030
3,967
7,977
0
W
Kukulkan
TxDonnaTx
Kukulkan
10,594
775
0
942
2,267
1,011
0
853
1,414
21,508
0
W
Discordia
blazinbud7
Discordia
8,157
933
0
0
3,587
1,438
0
1,643
1,944
25,006
0
W
464
131
0
60
1,140
394
0
332
808
0
7,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,012
Gold Earned
36,634
120
Minions Killed
135
2
Camps Cleared
5
390,599
Distance Traveled
692,440
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,094
1,013
23
3
0
139,693
0
W
Cthulhu
7,389
1,056
19
3
0
159,777
0
L
Bastet
6,447
921
0
0
0
9,359
0
L
Neith
7,820
1,117
90
13
0
112,923
0
W
Shiva
7,283
1,040
22
3
3
151,305
0
L
Zhong Kui
6,509
930
0
0
0
0
0
L
Sylvanus
8,142
1,163
7
1
2
128,624
0
W
Kukulkan
7,437
1,062
37
5
2
130,005
0
W
Discordia
7,647
1,092
43
6
0
130,195
0
W
Neith
6,878
983
14
2
0
121,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role