Player Matchup

Surtr
Surtr
Atarqui0602
Surtr
Level 83
God Stats
16W - 10L
1,558 SR
Queue Stats
108W - 103L
1,536 Elo+
Party 2
Osiris
Osiris
CharlieO234
Osiris
Level 142
God Stats
2W - 1L
1,500 SR
Queue Stats
60W - 63L
1,573 Elo+
Party 2
Cthulhu
Cthulhu
Pandora478
Cthulhu
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 33L
1,508 Elo+
Party 2
Ix Chel
Ix Chel
lordliritm
Ix Chel
Level 146
God Stats
13W - 4L
1,684 SR
Queue Stats
85W - 79L
1,553 Elo+
Party 2
Vamana
Vamana
zEARTHBOUNDz
Vamana
Level 323
God Stats
4W - 2L
1,449 SR
Queue Stats
556W - 572L
1,471 Elo+
Solo
Team Averages
Level 168
1,538 SR
1,528 Elo+

VS

Team Averages
Level 93
1,525 SR
1,462 Elo+
Hercules
Hercules
Cilisia
Hercules
Level 148
God Stats
0W - 2L
1,470 SR
Queue Stats
50W - 46L
1,517 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DoctorDaIton
Ah Muzen Cab
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,397 Elo+
Party 1
Merlin
Merlin
Dtron101
Merlin
Level 29
God Stats
0W - 1L
1,737 SR
Queue Stats
13W - 17L
1,542 Elo+
Party 1
Rama
Rama
luc le loup
Rama
Level 50
God Stats
0W - 1L
1,647 SR
Queue Stats
17W - 21L
1,340 Elo+
Solo
Aphrodite
Aphrodite
t4vol4ro
Aphrodite
Level 155
God Stats
0W - 2L
1,274 SR
Queue Stats
186W - 177L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 13
10,068
915
10,641
13,879
10,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
15
2 / 2 / 10
8,968
815
7,715
12,623
14,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Pandora478
Cthulhu
15
1 / 2 / 8
9,095
827
10,008
13,523
13,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ix Chel
lordliritm
Ix Chel
17
8 / 0 / 7
10,531
957
17,188
5,512
2,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
16
2 / 0 / 12
9,667
879
7,166
9,953
10,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Cilisia
Hercules
15
3 / 2 / 1
8,440
767
6,819
13,653
13,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ah Muzen Cab
DoctorDaIton
Ah Muzen Cab
14
2 / 3 / 2
8,107
737
6,130
10,519
4,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
Dtron101
Merlin
14
0 / 5 / 3
7,881
716
8,447
10,130
4,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 4 / 3
8,017
729
3,930
12,210
4,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
t4vol4ro
Aphrodite
15
1 / 4 / 3
8,587
781
9,532
12,173
7,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
18
18
Kills
6
6
Deaths
18
50
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
2
13
5.75
W
Osiris
2
2
10
3.5
L
Hercules
Cilisia
Hercules
3
2
1
1.75
L
Ah Muzen Cab
DoctorDaIton
Ah Muzen Cab
2
3
2
1
L
Merlin
Dtron101
Merlin
0
5
3
0.3
W
Cthulhu
Pandora478
Cthulhu
1
2
8
2.5
W
Ix Chel
lordliritm
Ix Chel
8
0
7
11.5
L
0
4
3
0.38
L
Aphrodite
t4vol4ro
Aphrodite
1
4
3
0.63
W
Vamana
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,718
Damage
34,858
55,490
Taken
58,685
52,474
Mitigated
34,442
10,617
Healing
16,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,641
2,645
0
1,769
13,879
10,566
664
3,983
9,595
499
21,765
W
Osiris
7,715
1,204
0
1,271
12,623
14,843
1,106
4,457
7,751
215
17,237
L
Hercules
Cilisia
Hercules
6,819
1,961
0
3,344
13,653
13,246
0
6,347
6,237
0
14,072
L
Ah Muzen Cab
DoctorDaIton
Ah Muzen Cab
6,130
2,597
0
995
10,519
4,697
0
5,944
4,348
0
16,202
L
Merlin
Dtron101
Merlin
8,447
479
0
1,032
10,130
4,346
0
4,978
4,607
28,110
0
W
Cthulhu
Pandora478
Cthulhu
10,008
899
135
1,382
13,523
13,841
732
4,157
9,039
32,438
0
W
Ix Chel
lordliritm
Ix Chel
17,188
1,944
3,085
1,299
5,512
2,867
1,998
1,545
3,913
41,620
0
L
3,930
3,316
0
1,837
12,210
4,980
715
5,550
6,141
0
18,398
L
Aphrodite
t4vol4ro
Aphrodite
9,532
1,482
4,179
5,558
12,173
7,173
0
3,813
7,959
29,139
0
W
Vamana
7,166
2,270
0
1,676
9,953
10,357
1,119
3,210
6,491
0
30,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,329
Gold Earned
41,032
241
Minions Killed
186
0
Camps Cleared
0
1,251,645
Distance Traveled
992,880
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
10,068
915
28
3
0
258,096
0
W
Osiris
8,968
815
20
2
0
249,212
0
L
Hercules
8,440
767
23
2
0
213,290
0
L
Ah Muzen Cab
8,107
737
26
2
0
209,499
0
L
Merlin
7,881
716
53
5
0
196,853
0
W
Cthulhu
9,095
827
67
6
0
258,297
0
W
Ix Chel
10,531
957
67
6
0
253,875
0
L
Rama
8,017
729
29
3
0
182,382
0
L
Aphrodite
8,587
781
55
5
0
190,856
0
W
Vamana
9,667
879
59
5
0
232,165
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role