Player Matchup

Nike
Nike
ASOEldinASO
Nike
Level 12
God Stats
0W - 2L
1,284 SR
Queue Stats
13W - 19L
1,344 Elo+
Party 3
Ix Chel
Ix Chel
DESTROYER5605
Ix Chel
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 20L
1,270 Elo+
Party 3
Charon
Charon
LatePen34153888
Charon
Level 93
God Stats
5W - 7L
1,338 SR
Queue Stats
38W - 44L
1,406 Elo+
Party 3
Pele
Pele
Sidtegamer
Pele
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 37L
1,373 Elo+
Party 3
Xbalanque
Xbalanque
ttvMAMBA
Xbalanque
Level 60
God Stats
5W - 10L
1,472 SR
Queue Stats
102W - 98L
1,452 Elo+
Solo
Team Averages
Level 54
1,419 SR
1,369 Elo+

VS

Team Averages
Level 98
1,604 SR
1,422 Elo+
Odin
Odin
BORiS31
Odin
Level 149
God Stats
2W - 0L
1,711 SR
Queue Stats
76W - 66L
1,459 Elo+
Party 2
Baron Samedi
Baron Samedi
Lil Willie Vert
Baron Samedi
Level 76
God Stats
11W - 9L
1,503 SR
Queue Stats
43W - 49L
1,388 Elo+
Party 1
Hera
Hera
M-A-R-I-G-U-A-S
Hera
Level 45
God Stats
17W - 7L
1,542 SR
Queue Stats
158W - 175L
1,443 Elo+
Solo
Chaac
Chaac
TheGold07
Chaac
Level 141
God Stats
2W - 0L
1,794 SR
Queue Stats
92W - 87L
1,441 Elo+
Party 2
Nemesis
Nemesis
TheKingSnazz
Nemesis
Level 79
God Stats
26W - 26L
1,472 SR
Queue Stats
143W - 164L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
4,709
471
2,336
8,328
5,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ix Chel
9
0 / 4 / 2
5,335
534
2,633
6,094
2,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 0 / 0
4,561
456
3,163
4,790
2,493
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
2 / 2 / 1
5,359
536
2,986
8,930
2,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xbalanque
ttvMAMBA
Xbalanque
7
0 / 5 / 0
4,262
426
3,199
9,165
2,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
BORiS31
Odin
9
3 / 0 / 3
5,591
559
4,158
5,788
3,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
Lil Willie Vert
Baron Samedi
11
4 / 0 / 1
6,815
682
6,102
4,988
2,166
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 1 / 3
6,383
638
4,602
4,893
1,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
TheGold07
Chaac
9
3 / 0 / 2
5,519
552
4,327
6,095
4,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
TheKingSnazz
Nemesis
9
3 / 2 / 2
5,955
596
2,892
6,619
1,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
2
Kills
15
15
Deaths
3
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Odin
BORiS31
Odin
3
0
3
4.5
L
Ix Chel
0
4
2
0.25
L
0
0
0
0
W
Baron Samedi
Lil Willie Vert
Baron Samedi
4
0
1
4.5
W
2
1
3
3.5
L
2
2
1
1.25
W
Chaac
TheGold07
Chaac
3
0
2
4
W
Nemesis
TheKingSnazz
Nemesis
3
2
2
2
L
Xbalanque
ttvMAMBA
Xbalanque
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,317
Damage
22,081
37,307
Taken
28,383
15,672
Mitigated
13,166
7,106
Healing
10,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,336
636
0
228
8,328
5,539
0
5,311
3,017
0
20,312
W
Odin
BORiS31
Odin
4,158
1,112
0
950
5,788
3,416
0
1,553
4,211
0
22,023
L
Ix Chel
2,633
194
85
1,313
6,094
2,257
0
3,782
2,312
30,214
0
L
3,163
821
0
1,298
4,790
2,493
0
0
4,790
15,759
0
W
Baron Samedi
Lil Willie Vert
Baron Samedi
6,102
785
0
3,948
4,988
2,166
235
0
4,647
43,189
0
W
4,602
462
0
1,485
4,893
1,473
0
1,823
2,840
41,184
0
L
2,986
612
0
2,342
8,930
2,869
0
1,611
7,319
0
38,726
W
Chaac
TheGold07
Chaac
4,327
1,482
0
3,012
6,095
4,175
25
1,699
4,396
0
35,949
W
Nemesis
TheKingSnazz
Nemesis
2,892
1,595
0
654
6,619
1,936
236
425
6,113
0
34,322
L
Xbalanque
ttvMAMBA
Xbalanque
3,199
1,976
0
1,840
9,165
2,514
0
0
9,165
0
23,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,226
Gold Earned
30,263
200
Minions Killed
287
0
Camps Cleared
0
964,517
Distance Traveled
1,003,309
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
4,709
471
33
3
0
202,377
0
W
Odin
5,591
559
39
4
0
220,071
1
L
Ix Chel
5,335
534
61
6
0
179,667
0
L
Charon
4,561
456
9
1
0
174,724
0
W
Baron Samedi
6,815
682
70
7
0
156,888
0
W
Hera
6,383
638
76
8
0
207,275
0
L
Pele
5,359
536
60
6
0
229,474
0
W
Chaac
5,519
552
53
5
0
193,477
0
W
Nemesis
5,955
596
49
5
0
225,598
3
L
Xbalanque
4,262
426
37
4
0
178,275
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role