Player Matchup

Izanami
Izanami
J00YAH
Izanami
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,338 Elo+
Party 1
Hades
Hades
ScumPandemicc
Hades
Level 96
God Stats
1W - 1L
1,694 SR
Queue Stats
18W - 25L
1,417 Elo+
Party 1
Surtr
Surtr
XxTrplogxX2
Surtr
Level 29
God Stats
2W - 0L
1,552 SR
Queue Stats
12W - 24L
1,328 Elo+
Party 1
Team Averages
Level 44
1,582 SR
1,361 Elo+

VS

Team Averages
Level 33
1,722 SR
1,360 Elo+
Horus
Horus
EZ_Dragon___
Horus
Level 48
God Stats
12W - 4L
1,830 SR
Queue Stats
114W - 141L
1,395 Elo+
Party 2
Neith
Neith
GDK_Slim
Neith
Level 29
God Stats
12W - 6L
1,628 SR
Queue Stats
39W - 56L
1,328 Elo+
Party 2
Baron Samedi
Baron Samedi
QueKilo
Baron Samedi
Level 21
God Stats
2W - 2L
1,708 SR
Queue Stats
20W - 25L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
J00YAH
Izanami
13
1 / 4 / 6
9,620
740
5,550
8,089
2,751
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

15
8 / 4 / 3
11,699
900
17,970
16,133
8,228
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 2 / 6
9,745
750
7,663
12,902
10,520
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 3
9,929
764
9,179
16,439
18,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
GDK_Slim
Neith
12
2 / 3 / 7
9,679
745
11,142
12,405
5,334
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
QueKilo
Baron Samedi
12
3 / 5 / 6
9,871
759
10,338
11,836
5,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
26
11
Kills
10
10
Deaths
11
15
Assists
16
Player
Kills
Deaths
Assists
KDA
L
5
3
3
2.17
L
Neith
GDK_Slim
Neith
2
3
7
1.83
W
Izanami
J00YAH
Izanami
1
4
6
1
L
Baron Samedi
QueKilo
Baron Samedi
3
5
6
1.2
W
8
4
3
2.38
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,183
Damage
30,659
37,124
Taken
40,680
21,499
Mitigated
30,133
9,959
Healing
12,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,179
3,089
1,405
4,173
16,439
18,935
293
5,991
10,448
1,321
19,336
L
Neith
GDK_Slim
Neith
11,142
4,654
0
3,887
12,405
5,334
1,396
7,029
5,376
0
47,043
W
Izanami
J00YAH
Izanami
5,550
2,037
0
0
8,089
2,751
495
2,623
5,342
0
26,192
L
Baron Samedi
QueKilo
Baron Samedi
10,338
372
845
2,048
11,836
5,864
294
6,111
5,725
36,735
0
W
17,970
1,129
1,360
7,128
16,133
8,228
354
5,578
10,236
72,309
0
W
7,663
2,101
0
1,471
12,902
10,520
361
4,022
8,459
644
16,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,064
Gold Earned
29,479
148
Minions Killed
142
0
Camps Cleared
0
639,251
Distance Traveled
649,661
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,929
764
23
2
0
230,003
0
L
Neith
9,679
745
70
5
0
205,289
0
W
Izanami
9,620
740
36
3
0
200,744
0
L
Baron Samedi
9,871
759
49
4
0
214,369
0
W
Hades
11,699
900
95
7
0
215,006
0
W
Surtr
9,745
750
17
1
0
223,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role