Player Matchup

Da Ji
Da Ji
CEO_of_Gamin
Da Ji
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Olorun
Olorun
IMDAGRINCH
Olorun
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
LeadVonZeppelin
Xbalanque
Level 58
God Stats
0W - 1L
1,577 SR
Queue Stats
3W - 4L
1,562 Elo+
Party 2
Cthulhu
Cthulhu
Numbergod
Cthulhu
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Shawneyboy2803
Sun Wukong
Level 87
God Stats
2W - 2L
1,846 SR
Queue Stats
8W - 8L
1,517 Elo+
Party 2
Team Averages
Level 49
1,585 SR
1,516 Elo+

VS

Team Averages
Level 62
1,574 SR
1,511 Elo+
Baron Samedi
Baron Samedi
DeathDealer5859
Baron Samedi
Level 7
God Stats
2W - 0L
1,752 SR
Queue Stats
6W - 4L
1,407 Elo+
Party 1
Bake Kujira
Bake Kujira
Kyoji__Kashu
Bake Kujira
Level 109
God Stats
3W - 0L
1,330 SR
Queue Stats
20W - 13L
1,501 Elo+
Party 1
Danzaburou
Danzaburou
Mr--Luq
Danzaburou
Level 97
God Stats
2W - 0L
1,542 SR
Queue Stats
14W - 9L
1,458 Elo+
Party 1
Poseidon
Poseidon
TheDunDudda
Poseidon
Level 84
God Stats
2W - 0L
1,509 SR
Queue Stats
14W - 6L
1,521 Elo+
Party 1
Nike
Nike
TheRealWillyG
Nike
Level 13
God Stats
5W - 2L
1,738 SR
Queue Stats
5W - 4L
1,669 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 1
7,851
654
5,534
12,550
6,909
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
IMDAGRINCH
Olorun
13
0 / 8 / 1
8,021
668
10,371
14,462
6,320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
LeadVonZeppelin
Xbalanque
13
0 / 4 / 1
7,888
657
7,671
13,407
5,378
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Numbergod
Cthulhu
14
1 / 7 / 1
8,224
685
9,428
19,810
18,417
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
Shawneyboy2803
Sun Wukong
14
1 / 4 / 1
8,461
705
5,688
17,226
15,692
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DeathDealer5859
Baron Samedi
18
8 / 1 / 14
11,000
917
19,103
8,454
6,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bake Kujira
Kyoji__Kashu
Bake Kujira
16
2 / 1 / 18
10,253
854
10,671
16,593
19,111
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Mr--Luq
Danzaburou
17
10 / 0 / 12
11,029
919
15,140
12,240
6,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poseidon
TheDunDudda
Poseidon
17
4 / 1 / 10
10,464
872
6,968
5,872
2,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
6 / 0 / 19
10,344
862
18,247
14,591
13,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
103
2
Kills
30
30
Deaths
3
5
Assists
73
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
Baron Samedi
DeathDealer5859
Baron Samedi
8
1
14
15
L
Olorun
IMDAGRINCH
Olorun
0
8
1
0.06
W
Bake Kujira
Kyoji__Kashu
Bake Kujira
2
1
18
11
L
Xbalanque
LeadVonZeppelin
Xbalanque
0
4
1
0.13
W
Danzaburou
Mr--Luq
Danzaburou
10
0
12
16
L
Cthulhu
Numbergod
Cthulhu
1
7
1
0.21
L
Sun Wukong
Shawneyboy2803
Sun Wukong
1
4
1
0.38
W
Poseidon
TheDunDudda
Poseidon
4
1
10
9
W
6
0
19
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,692
Damage
70,129
77,455
Taken
57,750
52,716
Mitigated
47,629
3,887
Healing
21,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,534
1,311
0
129
12,550
6,909
0
7,229
5,209
0
12,895
W
Baron Samedi
DeathDealer5859
Baron Samedi
19,103
2,072
4,371
3,568
8,454
6,124
1,702
3,238
5,216
41,764
0
L
Olorun
IMDAGRINCH
Olorun
10,371
4,689
360
1,069
14,462
6,320
0
6,320
8,034
20,586
0
W
Bake Kujira
Kyoji__Kashu
Bake Kujira
10,671
4,651
0
4,543
16,593
19,111
1,695
5,803
10,790
28,559
0
L
Xbalanque
LeadVonZeppelin
Xbalanque
7,671
3,153
0
575
13,407
5,378
0
5,607
7,728
0
17,059
W
Danzaburou
Mr--Luq
Danzaburou
15,140
7,874
0
3,615
12,240
6,216
1,871
5,452
6,788
0
35,694
L
Cthulhu
Numbergod
Cthulhu
9,428
289
220
0
19,810
18,417
0
9,371
10,207
24,620
284
L
Sun Wukong
Shawneyboy2803
Sun Wukong
5,688
767
0
1,534
17,226
15,692
0
7,786
9,322
0
14,342
W
Poseidon
TheDunDudda
Poseidon
6,968
575
0
1,875
5,872
2,318
2,333
427
5,445
40,567
0
W
18,247
866
256
3,637
14,591
13,860
60
4,595
9,996
213
32,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,445
Gold Earned
53,090
118
Minions Killed
267
0
Camps Cleared
0
1,061,577
Distance Traveled
1,171,113
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,851
654
21
2
0
205,453
0
W
Baron Samedi
11,000
917
58
5
0
224,340
0
L
Olorun
8,021
668
31
3
0
166,107
0
W
Bake Kujira
10,253
854
44
4
0
267,133
2
L
Xbalanque
7,888
657
23
2
0
232,829
0
W
Danzaburou
11,029
919
63
5
0
229,514
0
L
Cthulhu
8,224
685
26
2
0
206,394
0
L
Sun Wukong
8,461
705
17
1
0
250,794
0
W
Poseidon
10,464
872
80
7
0
196,249
0
W
Nike
10,344
862
22
2
0
253,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role