Player Matchup

Hachiman
Hachiman
BlackMamba73270
Hachiman
Level 129
God Stats
20W - 16L
1,574 SR
Queue Stats
368W - 366L
1,514 Elo+
Solo
Mulan
Mulan
Neo Agony
Mulan
Level 67
God Stats
4W - 15L
1,331 SR
Queue Stats
28W - 49L
1,238 Elo+
Party 1
Pele
Pele
Neo Midnight
Pele
Level 99
God Stats
8W - 9L
1,364 SR
Queue Stats
28W - 45L
1,264 Elo+
Party 1
Vulcan
Vulcan
Neo Tactical
Vulcan
Level 117
God Stats
2W - 4L
1,406 SR
Queue Stats
30W - 54L
1,238 Elo+
Party 1
Cthulhu
Cthulhu
PUMPED KING
Cthulhu
Level 28
God Stats
4W - 8L
1,491 SR
Queue Stats
21W - 42L
1,226 Elo+
Party 1
Team Averages
Level 88
1,433 SR
1,296 Elo+

VS

Team Averages
Level 109
1,535 SR
1,484 Elo+
Nemesis
Nemesis
CognacCapo
Nemesis
Level 60
God Stats
12W - 10L
1,580 SR
Queue Stats
63W - 65L
1,467 Elo+
Party 2
Sol
Sol
FinesseLord_
Sol
Level 149
God Stats
5W - 13L
1,319 SR
Queue Stats
561W - 549L
1,457 Elo+
Solo
Anhur
Anhur
ToneSliim
Anhur
Level 147
God Stats
14W - 14L
1,613 SR
Queue Stats
227W - 217L
1,495 Elo+
Party 2
Merlin
Merlin
Typical zahi
Merlin
Level 88
God Stats
36W - 21L
1,663 SR
Queue Stats
227W - 233L
1,548 Elo+
Solo
Ymir
Ymir
omsxslaps
Ymir
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 80L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
14
0 / 0 / 0
7,555
756
4,669
4,058
1,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
Neo Agony
Mulan
14
0 / 0 / 0
7,819
782
3,264
8,550
6,609
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 0 / 0
7,516
752
3,778
3,163
974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Vulcan
14
0 / 1 / 0
7,436
744
6,267
4,355
1,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
PUMPED KING
Cthulhu
12
0 / 0 / 0
6,927
693
3,153
6,360
4,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CognacCapo
Nemesis
13
1 / 1 / 0
7,391
739
5,876
7,315
3,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
0 / 0 / 0
6,941
694
3,914
2,967
1,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
ToneSliim
Anhur
15
0 / 0 / 1
8,025
803
3,991
5,291
2,072
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
14
0 / 0 / 0
7,654
765
6,227
4,801
2,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
12
0 / 0 / 0
7,126
713
806
5,463
4,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
2
1
Kills
1
1
Deaths
1
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hachiman
0
0
0
0
L
Nemesis
CognacCapo
Nemesis
1
1
0
1
L
0
0
0
0
W
Mulan
Neo Agony
Mulan
0
0
0
0
W
1
0
0
1
W
Vulcan
0
1
0
0
W
Cthulhu
PUMPED KING
Cthulhu
0
0
0
0
L
Anhur
ToneSliim
Anhur
0
0
1
0.5
L
Merlin
0
0
0
0
L
Ymir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,131
Damage
20,814
26,486
Taken
25,837
14,849
Mitigated
13,071
6,097
Healing
4,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
4,669
2,989
0
1,708
4,058
1,595
0
2,631
1,336
0
21,022
L
Nemesis
CognacCapo
Nemesis
5,876
2,922
0
1,278
7,315
3,830
0
1,095
5,882
0
15,157
L
3,914
1,029
0
743
2,967
1,062
0
903
1,898
15,344
0
W
Mulan
Neo Agony
Mulan
3,264
680
0
2,997
8,550
6,609
0
1,309
7,058
0
25,561
W
3,778
537
0
518
3,163
974
76
455
2,589
0
14,146
W
Vulcan
6,267
1,945
0
500
4,355
1,632
0
3,043
1,193
29,561
0
W
Cthulhu
PUMPED KING
Cthulhu
3,153
72
0
374
6,360
4,039
0
3,509
2,816
13,218
0
L
Anhur
ToneSliim
Anhur
3,991
3,180
0
870
5,291
2,072
84
926
4,193
0
31,227
L
Merlin
6,227
39
0
1,381
4,801
2,060
262
2,286
2,233
35,429
0
L
Ymir
806
0
0
398
5,463
4,047
29
3,248
1,855
5,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,253
Gold Earned
37,137
217
Minions Killed
213
0
Camps Cleared
0
1,048,952
Distance Traveled
1,008,198
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,555
756
44
4
0
184,723
0
L
Nemesis
7,391
739
31
3
0
222,496
0
L
Sol
6,941
694
23
2
0
166,276
0
W
Mulan
7,819
782
63
6
0
197,847
0
W
Pele
7,516
752
21
2
0
210,434
0
W
Vulcan
7,436
744
62
6
0
229,782
0
W
Cthulhu
6,927
693
27
3
0
226,166
0
L
Anhur
8,025
803
75
8
0
197,596
0
L
Merlin
7,654
765
79
8
0
201,838
4
L
Ymir
7,126
713
5
1
0
219,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role