Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Aguynamedwill
Nu Wa
Level 152
God Stats
2W - 0L
1,341 SR
Queue Stats
77W - 62L
1,504 Elo+
Party 2
Chiron
Chiron
ItsDolphinn
Chiron
Level 127
God Stats
2W - 1L
1,492 SR
Queue Stats
100W - 88L
1,455 Elo+
Party 2
Mulan
Mulan
MorehouseMan09
Mulan
Level 159
God Stats
9W - 9L
1,594 SR
Queue Stats
230W - 231L
1,526 Elo+
Solo
King Arthur
King Arthur
lTz Sin
King Arthur
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 142L
1,378 Elo+
Party 2
Team Averages
Level 123
1,485 SR
1,473 Elo+

VS

Team Averages
Level 114
1,557 SR
1,412 Elo+
Nu Wa
Nu Wa
IKingCaesar
Nu Wa
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 29L
1,165 Elo+
Party 3
Bacchus
Bacchus
Kryptyk13
Bacchus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,459 Elo+
Party 1
Baba Yaga
Baba Yaga
SnSxStealtH
Baba Yaga
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,357 Elo+
Party 3
Skadi
Skadi
TReidy18
Skadi
Level 149
God Stats
0W - 3L
1,516 SR
Queue Stats
179W - 155L
1,535 Elo+
Party 1
Vamana
Vamana
cousyj23
Vamana
Level 154
God Stats
0W - 1L
1,769 SR
Queue Stats
185W - 182L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
0 / 4 / 11
8,394
839
5,288
13,744
15,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
3 / 1 / 9
8,982
898
16,149
6,778
2,898
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
17
10 / 1 / 7
9,820
982
19,871
8,207
3,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 4 / 9
8,767
877
13,172
14,199
11,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
lTz Sin
King Arthur
12
2 / 4 / 10
7,568
757
2,680
10,450
11,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 6
7,979
798
11,559
9,639
3,299
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
Kryptyk13
Bacchus
13
0 / 3 / 12
7,938
794
5,527
12,233
13,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baba Yaga
SnSxStealtH
Baba Yaga
13
1 / 5 / 6
7,670
767
6,503
9,487
3,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
TReidy18
Skadi
14
3 / 5 / 6
8,271
827
8,191
12,068
4,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
cousyj23
Vamana
14
4 / 3 / 7
8,110
811
13,037
18,689
13,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
50
20
Kills
13
14
Deaths
20
46
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
4
11
1.38
W
3
1
9
7.5
L
5
4
6
2
W
Chiron
10
1
7
13.5
L
Bacchus
Kryptyk13
Bacchus
0
3
12
2
W
5
4
9
2.38
L
Baba Yaga
SnSxStealtH
Baba Yaga
1
5
6
0.8
L
Skadi
TReidy18
Skadi
3
5
6
1.2
L
Vamana
cousyj23
Vamana
4
3
7
2.5
W
King Arthur
lTz Sin
King Arthur
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,160
Damage
44,817
53,378
Taken
62,116
45,821
Mitigated
38,893
20,914
Healing
18,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
5,288
516
624
3,297
13,744
15,252
0
5,217
8,264
9,671
0
W
16,149
3,337
2,134
2,376
6,778
2,898
730
3,759
2,876
35,803
0
L
11,559
2,372
1,223
2,499
9,639
3,299
84
3,244
6,259
19,891
0
W
Chiron
19,871
3,511
2,050
2,876
8,207
3,842
761
3,904
4,044
0
34,596
L
Bacchus
Kryptyk13
Bacchus
5,527
433
845
2,900
12,233
13,943
0
3,312
8,658
11,240
230
W
13,172
1,159
453
6,687
14,199
11,936
0
6,338
7,455
132
27,651
L
Baba Yaga
SnSxStealtH
Baba Yaga
6,503
369
0
1,077
9,487
3,808
0
3,750
5,647
17,977
0
L
Skadi
TReidy18
Skadi
8,191
1,746
480
1,100
12,068
4,113
138
3,694
8,161
0
25,435
L
Vamana
cousyj23
Vamana
13,037
3,380
1,237
7,487
18,689
13,730
0
7,569
10,723
0
20,419
W
King Arthur
lTz Sin
King Arthur
2,680
617
113
304
10,450
11,893
14
4,141
6,067
0
7,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,531
Gold Earned
39,968
128
Minions Killed
109
0
Camps Cleared
0
1,007,907
Distance Traveled
956,846
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,394
839
0
0
0
188,179
0
W
Nu Wa
8,982
898
53
5
0
213,370
0
L
Nu Wa
7,979
798
22
2
0
184,505
0
W
Chiron
9,820
982
36
4
0
224,676
0
L
Bacchus
7,938
794
12
1
0
210,471
2
W
Mulan
8,767
877
30
3
0
198,361
0
L
Baba Yaga
7,670
767
30
3
0
204,083
0
L
Skadi
8,271
827
34
3
0
160,514
0
L
Vamana
8,110
811
11
1
0
197,273
0
W
King Arthur
7,568
757
9
1
0
183,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role