Player Matchup

Bacchus
Bacchus
Tranquil_Mind_
Bacchus
Level 103
God Stats
4W - 10L
1,345 SR
Queue Stats
169W - 159L
1,613 Elo+
Party 2
Arachne
Arachne
iUnRated
Arachne
Level 122
God Stats
1W - 2L
1,457 SR
Queue Stats
41W - 40L
1,603 Elo+
Party 2
Sol
Sol
zy1015
Sol
Level 80
God Stats
4W - 5L
1,440 SR
Queue Stats
176W - 171L
1,553 Elo+
Party 2
Team Averages
Level 102
1,414 SR
1,589 Elo+

VS

Team Averages
Level 87
1,487 SR
1,508 Elo+
Hercules
Hercules
ChampagneScott
Hercules
Level 124
God Stats
4W - 8L
1,292 SR
Queue Stats
372W - 362L
1,519 Elo+
Party 1
Anubis
Anubis
NolaCrumb
Anubis
Level 32
God Stats
3W - 1L
1,438 SR
Queue Stats
47W - 51L
1,454 Elo+
Party 1
Hachiman
Hachiman
kenneth03
Hachiman
Level 105
God Stats
15W - 6L
1,730 SR
Queue Stats
205W - 190L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 4
9,351
668
8,760
16,454
21,362
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
iUnRated
Arachne
13
5 / 6 / 1
10,861
776
6,762
21,635
11,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sol
zy1015
Sol
13
1 / 3 / 3
10,067
719
12,884
12,118
3,562
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
13
2 / 1 / 10
10,695
764
6,946
12,721
15,963
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
NolaCrumb
Anubis
14
4 / 3 / 8
11,152
797
16,979
10,638
6,500
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
kenneth03
Hachiman
15
6 / 2 / 4
12,292
878
18,688
12,986
5,945
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
6
Kills
12
12
Deaths
6
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hercules
2
1
10
7
W
Anubis
NolaCrumb
Anubis
4
3
8
2.67
L
0
3
4
0.67
L
Arachne
iUnRated
Arachne
5
6
1
0.92
W
Hachiman
kenneth03
Hachiman
6
2
4
4
L
Sol
zy1015
Sol
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,406
Damage
42,613
50,207
Taken
36,345
36,651
Mitigated
28,408
11,618
Healing
13,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
6,946
1,623
0
2,351
12,721
15,963
260
6,152
6,569
0
25,719
W
Anubis
NolaCrumb
Anubis
16,979
679
387
6,127
10,638
6,500
477
7,395
3,243
49,330
0
L
8,760
434
242
2,675
16,454
21,362
148
4,034
12,420
24,019
0
L
Arachne
iUnRated
Arachne
6,762
4,210
0
4,590
21,635
11,727
710
8,250
13,385
0
21,997
W
Hachiman
kenneth03
Hachiman
18,688
14,286
0
4,991
12,986
5,945
2,127
8,756
4,230
0
78,183
L
Sol
zy1015
Sol
12,884
2,766
0
4,111
12,118
3,562
951
5,506
6,612
54,241
107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,279
Gold Earned
34,139
126
Minions Killed
193
0
Camps Cleared
0
775,099
Distance Traveled
784,910
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,695
764
27
2
0
269,345
3
W
Anubis
11,152
797
57
4
0
255,597
0
L
Bacchus
9,351
668
16
1
0
268,921
1
L
Arachne
10,861
776
32
2
0
276,740
0
W
Hachiman
12,292
878
109
8
0
259,968
0
L
Sol
10,067
719
78
6
0
229,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role