Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
AverageHornet58
Discordia
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 28L
1,354 Elo+
Party 1
Artemis
Artemis
KARUR0
Artemis
Level 147
God Stats
0W - 2L
1,295 SR
Queue Stats
126W - 129L
1,509 Elo+
Party 1
Odin
Odin
Leiduey49
Odin
Level 152
God Stats
2W - 2L
1,576 SR
Queue Stats
306W - 286L
1,500 Elo+
Party 1
Artio
Artio
MadSmartAgain
Artio
Level 213
God Stats
8W - 8L
1,508 SR
Queue Stats
1,152W - 1,228L
1,481 Elo+
Solo
Team Averages
Level 137
1,476 SR
1,469 Elo+

VS

Team Averages
Level 129
1,629 SR
1,524 Elo+
Baron Samedi
Baron Samedi
AizeaKun
Baron Samedi
Level 147
God Stats
2W - 1L
1,754 SR
Queue Stats
79W - 60L
1,574 Elo+
Party 2
Ne Zha
Ne Zha
Demonhawk14
Ne Zha
Level 121
God Stats
8W - 5L
1,643 SR
Queue Stats
335W - 338L
1,502 Elo+
Solo
Cerberus
Cerberus
HidingzSama
Cerberus
Level 128
God Stats
3W - 0L
1,688 SR
Queue Stats
79W - 66L
1,555 Elo+
Party 2
Anubis
Anubis
tcasp2012
Anubis
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 29L
1,514 Elo+
Party 2
Xing Tian
Xing Tian
ult_fighter-1
Xing Tian
Level 122
God Stats
1W - 1L
1,560 SR
Queue Stats
223W - 215L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
1 / 4 / 8
8,849
804
7,153
10,651
3,998
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
AverageHornet58
Discordia
15
6 / 4 / 5
8,813
801
19,288
8,956
3,320
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
KARUR0
Artemis
14
1 / 6 / 10
8,422
766
8,848
11,046
3,731
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odin
13
3 / 4 / 6
7,675
698
4,777
12,134
13,456
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 6 / 4
7,507
682
4,240
15,752
12,569
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AizeaKun
Baron Samedi
18
11 / 3 / 9
10,779
980
13,658
10,270
6,376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
16
4 / 2 / 15
9,258
842
13,749
9,466
4,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
HidingzSama
Cerberus
14
3 / 4 / 15
9,200
836
7,222
15,398
17,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
tcasp2012
Anubis
17
4 / 3 / 14
9,666
879
14,165
13,043
8,365
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
ult_fighter-1
Xing Tian
15
2 / 1 / 16
9,637
876
4,002
12,188
11,024
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
93
12
Kills
24
24
Deaths
13
33
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
4
8
1.25
W
Baron Samedi
AizeaKun
Baron Samedi
11
3
9
5.17
L
Discordia
AverageHornet58
Discordia
6
4
5
2.13
W
Ne Zha
4
2
15
5.75
W
Cerberus
HidingzSama
Cerberus
3
4
15
2.63
L
Artemis
KARUR0
Artemis
1
6
10
1
L
Odin
3
4
6
1.5
L
1
6
4
0.5
W
Anubis
tcasp2012
Anubis
4
3
14
3.67
W
Xing Tian
ult_fighter-1
Xing Tian
2
1
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,306
Damage
52,796
58,539
Taken
60,365
37,074
Mitigated
47,320
12,323
Healing
25,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
7,153
2,370
478
1,404
10,651
3,998
165
6,855
3,796
0
21,608
W
Baron Samedi
AizeaKun
Baron Samedi
13,658
705
4,371
3,230
10,270
6,376
1,030
4,005
6,265
25,625
0
L
Discordia
AverageHornet58
Discordia
19,288
1,078
610
1,736
8,956
3,320
0
5,725
3,231
28,231
0
W
Ne Zha
13,749
1,143
2,289
2,525
9,466
4,555
1,550
3,019
6,447
0
29,377
W
Cerberus
HidingzSama
Cerberus
7,222
224
565
2,642
15,398
17,000
0
4,880
10,518
10,020
0
L
Artemis
KARUR0
Artemis
8,848
3,270
1,263
994
11,046
3,731
172
7,942
3,104
0
20,864
L
Odin
4,777
1,392
208
1,605
12,134
13,456
0
8,055
4,079
0
7,442
L
4,240
326
1,942
2,083
15,752
12,569
93
9,863
5,889
8,090
0
W
Anubis
tcasp2012
Anubis
14,165
290
122
4,736
13,043
8,365
889
6,898
6,145
36,214
0
W
Xing Tian
ult_fighter-1
Xing Tian
4,002
112
2,575
2,028
12,188
11,024
520
4,726
7,462
6,111
607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,266
Gold Earned
48,540
94
Minions Killed
140
0
Camps Cleared
0
916,944
Distance Traveled
1,052,502
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,849
804
37
3
0
193,458
0
W
Baron Samedi
10,779
980
32
3
0
218,828
0
L
Discordia
8,813
801
18
2
0
182,323
0
W
Ne Zha
9,258
842
27
2
0
243,150
0
W
Cerberus
9,200
836
16
1
0
188,166
0
L
Artemis
8,422
766
28
3
0
201,542
0
L
Odin
7,675
698
8
1
0
172,594
0
L
Artio
7,507
682
3
0
0
167,027
0
W
Anubis
9,666
879
59
5
0
194,710
0
W
Xing Tian
9,637
876
6
1
0
207,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role