Player Matchup

Cthulhu
Cthulhu
CA_xjuan
Cthulhu
Level 23
God Stats
0W - 2L
1,301 SR
Queue Stats
0W - 6L
1,038 Elo+
Party 2
Hachiman
Hachiman
Capwolf228
Hachiman
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,038 Elo+
Party 2
Sol
Sol
MrGatito_YT
Sol
Level 83
God Stats
0W - 1L
1,473 SR
Queue Stats
5W - 12L
1,378 Elo+
Party 2
Team Averages
Level 45
1,425 SR
1,151 Elo+

VS

Team Averages
Level 81
1,494 SR
1,163 Elo+
Discordia
Discordia
AR_STRYKER
Discordia
Level 60
God Stats
9W - 10L
1,216 SR
Queue Stats
75W - 113L
1,124 Elo+
Party 1
Neith
Neith
AR_W0S1T028
Neith
Level 101
God Stats
12W - 17L
1,582 SR
Queue Stats
70W - 126L
1,179 Elo+
Party 1
Ymir
Ymir
kinprooo
Ymir
Level 83
God Stats
4W - 3L
1,683 SR
Queue Stats
61W - 105L
1,185 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CA_xjuan
Cthulhu
13
0 / 7 / 0
11,624
581
7,784
23,772
20,183
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
Capwolf228
Hachiman
15
0 / 7 / 0
12,817
641
8,193
18,803
7,882
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 4 / 0
11,878
594
16,553
15,263
5,479
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AR_STRYKER
Discordia
17
4 / 0 / 11
14,705
735
20,980
8,034
3,704
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
8 / 0 / 9
15,311
766
16,350
12,318
6,258
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
18
6 / 0 / 11
15,182
759
14,123
23,235
32,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
49
0
Kills
18
18
Deaths
0
0
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Discordia
AR_STRYKER
Discordia
4
0
11
9.5
W
8
0
9
12.5
L
Cthulhu
CA_xjuan
Cthulhu
0
7
0
0
L
Hachiman
Capwolf228
Hachiman
0
7
0
0
L
0
4
0
0
W
Ymir
6
0
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,530
Damage
51,453
57,838
Taken
43,587
33,544
Mitigated
42,565
8,058
Healing
7,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AR_STRYKER
Discordia
20,980
1,040
0
305
8,034
3,704
631
5,817
2,217
74,645
0
W
16,350
6,769
0
4,822
12,318
6,258
2,828
8,730
3,588
0
78,990
L
Cthulhu
CA_xjuan
Cthulhu
7,784
198
49
869
23,772
20,183
0
13,015
10,263
39,206
0
L
Hachiman
Capwolf228
Hachiman
8,193
4,002
275
3,647
18,803
7,882
300
11,323
7,151
0
53,596
L
16,553
3,357
0
3,218
15,263
5,479
0
8,665
6,290
52,665
4,662
W
Ymir
14,123
1,914
0
2,651
23,235
32,603
0
10,443
12,792
52,175
1,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,319
Gold Earned
45,198
180
Minions Killed
240
0
Camps Cleared
0
913,569
Distance Traveled
1,010,299
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
14,705
735
108
5
0
322,093
0
W
Neith
15,311
766
88
4
0
356,167
0
L
Cthulhu
11,624
581
25
1
0
283,928
0
L
Hachiman
12,817
641
82
4
0
298,045
0
L
Sol
11,878
594
73
4
0
331,596
0
W
Ymir
15,182
759
44
2
0
332,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role