Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
ItalianEnforcer
Hachiman
Level 134
God Stats
3W - 9L
1,169 SR
Queue Stats
353W - 332L
1,548 Elo+
Party 2
Guan Yu
Guan Yu
JCho03
Guan Yu
Level 109
God Stats
2W - 1L
1,536 SR
Queue Stats
50W - 39L
1,523 Elo+
Party 1
Thanatos
Thanatos
JitsunoX
Thanatos
Level 154
God Stats
8W - 12L
1,478 SR
Queue Stats
360W - 342L
1,567 Elo+
Party 2
Cerberus
Cerberus
Scarface916
Cerberus
Level 173
God Stats
5W - 1L
1,595 SR
Queue Stats
351W - 345L
1,519 Elo+
Solo
Team Averages
Level 138
1,456 SR
1,531 Elo+

VS

Team Averages
Level 131
1,444 SR
1,556 Elo+
Hercules
Hercules
AizeaKun
Hercules
Level 147
God Stats
1W - 4L
1,326 SR
Queue Stats
79W - 60L
1,587 Elo+
Party 3
Janus
Janus
BigDirtyDump
Janus
Level 105
God Stats
1W - 1L
1,713 SR
Queue Stats
128W - 112L
1,543 Elo+
Solo
Ne Zha
Ne Zha
HidingzSama
Ne Zha
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 66L
1,568 Elo+
Party 3
Ra
Ra
Punk
Ra
Level 149
God Stats
0W - 4L
1,181 SR
Queue Stats
165W - 131L
1,554 Elo+
Solo
Ullr
Ullr
tcasp2012
Ullr
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 29L
1,526 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
3 / 2 / 16
8,946
895
10,569
10,912
10,069
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hachiman
15
4 / 2 / 20
9,305
931
11,395
7,103
2,329
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Guan Yu
JCho03
Guan Yu
17
6 / 1 / 14
9,510
951
3,836
11,364
9,581
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Thanatos
JitsunoX
Thanatos
17
11 / 3 / 11
10,296
1,030
13,618
13,111
6,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Scarface916
Cerberus
14
2 / 3 / 17
9,107
911
10,498
15,169
15,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AizeaKun
Hercules
14
2 / 4 / 3
7,112
711
5,563
19,476
15,046
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
2 / 8 / 6
8,302
830
10,880
11,880
3,705
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
14
4 / 7 / 1
7,642
764
10,105
10,671
4,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
Punk
Ra
1
0 / 2 / 1
2,576
258
0
1,223
96
Ullr
15
3 / 5 / 3
8,440
844
8,389
9,954
3,901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
25
26
Kills
11
11
Deaths
26
78
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
2
16
5.5
L
Hercules
AizeaKun
Hercules
2
4
3
0.88
L
2
8
6
0.63
L
Ne Zha
4
7
1
0.64
W
Hachiman
4
2
20
7
W
Guan Yu
JCho03
Guan Yu
6
1
14
13
W
Thanatos
JitsunoX
Thanatos
11
3
11
5.5
L
Ra
Punk
Ra
0
2
1
0.25
W
Cerberus
Scarface916
Cerberus
2
3
17
3.5
L
Ullr
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,916
Damage
34,937
57,659
Taken
53,204
44,250
Mitigated
27,195
34,231
Healing
8,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
10,569
745
902
1,467
10,912
10,069
525
1,724
9,096
16,236
0
L
Hercules
AizeaKun
Hercules
5,563
1,592
5
7,056
19,476
15,046
0
8,409
10,573
0
8,181
L
10,880
588
133
701
11,880
3,705
0
4,932
6,754
22,579
0
L
Ne Zha
10,105
476
0
276
10,671
4,447
0
3,140
7,263
0
22,174
W
Hachiman
11,395
8,441
546
786
7,103
2,329
4,496
1,412
5,691
0
27,805
W
Guan Yu
JCho03
Guan Yu
3,836
148
10,612
6,575
11,364
9,581
560
2,470
8,878
0
8,439
W
Thanatos
JitsunoX
Thanatos
13,618
2,710
843
7,424
13,111
6,340
2,122
2,002
10,196
0
22,517
L
Ra
Punk
Ra
0
0
0
0
1,223
96
0
0
1,223
0
0
W
Cerberus
Scarface916
Cerberus
10,498
238
412
4,664
15,169
15,931
108
3,018
12,049
21,928
0
L
Ullr
8,389
2,886
0
766
9,954
3,901
0
3,410
6,324
0
17,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,164
Gold Earned
34,072
126
Minions Killed
67
0
Camps Cleared
0
996,598
Distance Traveled
623,848
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,946
895
15
2
0
195,803
0
L
Hercules
7,112
711
2
0
0
194,980
0
L
Janus
8,302
830
33
3
0
129,556
0
L
Ne Zha
7,642
764
10
1
0
146,030
0
W
Hachiman
9,305
931
38
4
0
183,174
0
W
Guan Yu
9,510
951
9
1
0
238,853
0
W
Thanatos
10,296
1,030
19
2
0
185,277
0
L
Ra
2,576
258
0
0
0
0
0
W
Cerberus
9,107
911
45
5
0
193,491
0
L
Ullr
8,440
844
22
2
0
153,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role