Player Matchup

He Bo
He Bo
Beelzebumble
He Bo
Level 114
God Stats
1W - 3L
1,056 SR
Queue Stats
73W - 77L
1,432 Elo+
Solo
Bacchus
Bacchus
Damodredi
Bacchus
Level 129
God Stats
2W - 0L
1,706 SR
Queue Stats
164W - 162L
1,448 Elo+
Party 1
Hercules
Hercules
Malastat
Hercules
Level 151
God Stats
2W - 0L
1,578 SR
Queue Stats
11W - 17L
1,404 Elo+
Party 3
Chang'e
Chang'e
The_Hooch
Chang'e
Level 112
God Stats
8W - 2L
1,581 SR
Queue Stats
103W - 96L
1,447 Elo+
Party 1
Neith
Neith
Warparrot
Neith
Level 177
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 17L
1,390 Elo+
Party 3
Team Averages
Level 137
1,484 SR
1,424 Elo+

VS

Team Averages
Level 111
1,517 SR
1,451 Elo+
Horus
Horus
 
Horus
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
DerbMan xX rBz
Anubis
Level 119
God Stats
5W - 2L
1,680 SR
Queue Stats
66W - 82L
1,465 Elo+
Party 2
Bacchus
Bacchus
J33R0X
Bacchus
Level 98
God Stats
2W - 4L
1,434 SR
Queue Stats
144W - 169L
1,433 Elo+
Solo
Poseidon
Poseidon
SoT OGiie
Poseidon
Level 65
God Stats
1W - 3L
1,415 SR
Queue Stats
30W - 48L
1,399 Elo+
Party 2
Kuzenbo
Kuzenbo
moneytrain420
Kuzenbo
Level 109
God Stats
2W - 1L
1,554 SR
Queue Stats
64W - 78L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 2
5,957
1,191
2,620
4,848
2,154
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
Damodredi
Bacchus
10
1 / 0 / 4
5,289
1,058
1,918
4,524
4,664
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Hercules
Malastat
Hercules
8
0 / 1 / 4
4,863
973
1,282
5,865
3,954
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
The_Hooch
Chang'e
9
0 / 0 / 5
5,074
1,015
2,255
4,199
1,627
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Warparrot
Neith
10
1 / 0 / 4
5,352
1,070
4,681
2,182
979
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
0 / 3 / 1
5,066
1,013
3,320
6,317
6,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 1 / 1
5,151
1,030
3,242
2,279
1,220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
J33R0X
Bacchus
11
0 / 0 / 1
5,486
1,097
3,762
3,659
4,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Poseidon
SoT OGiie
Poseidon
10
1 / 1 / 0
5,203
1,041
3,947
2,253
945
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
5
0 / 0 / 0
4,272
854
0
0
0
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
5
Kills
1
1
Deaths
5
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
3
1
0.17
W
3
0
2
4
W
Bacchus
Damodredi
Bacchus
1
0
4
3
L
0
1
1
0.5
L
Bacchus
J33R0X
Bacchus
0
0
1
0.5
W
Hercules
Malastat
Hercules
0
1
4
2
L
Poseidon
SoT OGiie
Poseidon
1
1
0
1
W
Chang'e
The_Hooch
Chang'e
0
0
5
2.5
W
Neith
Warparrot
Neith
1
0
4
3
L
Kuzenbo
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,756
Damage
14,271
21,618
Taken
14,508
13,378
Mitigated
12,435
15,690
Healing
5,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
3,320
1,274
1,095
1,229
6,317
6,242
0
3,066
3,251
0
6,868
W
2,620
425
238
1,022
4,848
2,154
0
3,350
1,416
9,798
0
W
Bacchus
Damodredi
Bacchus
1,918
168
662
871
4,524
4,664
28
2,466
2,019
3,977
0
L
3,242
64
161
70
2,279
1,220
0
969
1,310
13,572
0
L
Bacchus
J33R0X
Bacchus
3,762
0
683
1,886
3,659
4,028
0
1,529
2,130
7,194
0
W
Hercules
Malastat
Hercules
1,282
255
798
2,999
5,865
3,954
0
1,772
4,010
0
2,119
L
Poseidon
SoT OGiie
Poseidon
3,947
571
0
326
2,253
945
0
1,229
1,024
7,253
0
W
Chang'e
The_Hooch
Chang'e
2,255
630
5,669
2,933
4,199
1,627
0
2,204
1,873
8,031
0
W
Neith
Warparrot
Neith
4,681
2,314
0
498
2,182
979
111
1,159
978
0
10,120
L
Kuzenbo
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,535
Gold Earned
25,178
49
Minions Killed
42
0
Camps Cleared
0
555,113
Distance Traveled
439,727
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,066
1,013
5
1
0
94,625
0
W
He Bo
5,957
1,191
20
4
0
106,289
0
W
Bacchus
5,289
1,058
5
1
0
113,956
0
L
Anubis
5,151
1,030
16
3
0
97,222
0
L
Bacchus
5,486
1,097
8
2
0
132,597
0
W
Hercules
4,863
973
0
0
0
109,728
0
L
Poseidon
5,203
1,041
13
3
0
115,283
0
W
Chang'e
5,074
1,015
13
3
0
121,666
0
W
Neith
5,352
1,070
11
2
0
103,474
0
L
Kuzenbo
4,272
854
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role