Player Matchup

Discordia
Discordia
Emi_V7
Discordia
Level 48
God Stats
4W - 1L
1,340 SR
Queue Stats
54W - 57L
1,371 Elo+
Party 2
Bakasura
Bakasura
TVAResc
Bakasura
Level 66
God Stats
6W - 6L
1,482 SR
Queue Stats
159W - 158L
1,404 Elo+
Party 2
Sun Wukong
Sun Wukong
Tarmacpath7
Sun Wukong
Level 24
God Stats
2W - 0L
1,668 SR
Queue Stats
20W - 12L
1,505 Elo+
Party 3
Danzaburou
Danzaburou
adrianmezag
Danzaburou
Level 62
God Stats
2W - 5L
1,159 SR
Queue Stats
97W - 119L
1,349 Elo+
Party 2
Cerberus
Cerberus
angelsmith747
Cerberus
Level 66
God Stats
1W - 2L
1,246 SR
Queue Stats
66W - 80L
1,389 Elo+
Party 3
Team Averages
Level 53
1,379 SR
1,404 Elo+

VS

Team Averages
Level 60
1,517 SR
1,399 Elo+
Neith
Neith
BootKnocker
Neith
Level 56
God Stats
2W - 3L
1,500 SR
Queue Stats
104W - 136L
1,388 Elo+
Party 1
Thanatos
Thanatos
Daemon_Okami96
Thanatos
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 14L
1,309 Elo+
Solo
Gilgamesh
Gilgamesh
PartialNut
Gilgamesh
Level 68
God Stats
64W - 44L
1,632 SR
Queue Stats
246W - 253L
1,482 Elo+
Solo
Sylvanus
Sylvanus
UR HUKLBRY
Sylvanus
Level 48
God Stats
3W - 6L
1,452 SR
Queue Stats
78W - 111L
1,361 Elo+
Party 1
Chronos
Chronos
squrrel2
Chronos
Level 64
God Stats
0W - 3L
1,500 SR
Queue Stats
236W - 225L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Emi_V7
Discordia
16
5 / 4 / 4
10,348
609
10,316
9,205
4,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
TVAResc
Bakasura
17
12 / 1 / 4
10,973
645
18,162
13,379
5,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Tarmacpath7
Sun Wukong
17
1 / 1 / 1
11,158
656
9,400
11,244
8,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
adrianmezag
Danzaburou
14
3 / 6 / 7
9,927
584
9,108
11,558
4,522
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
angelsmith747
Cerberus
13
4 / 2 / 7
8,624
507
8,511
16,534
13,040
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 7
7,258
427
10,446
15,645
5,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Thanatos
15
9 / 5 / 3
9,419
554
9,172
15,481
6,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
PartialNut
Gilgamesh
15
3 / 1 / 1
8,899
523
9,029
16,522
15,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
UR HUKLBRY
Sylvanus
12
2 / 8 / 5
7,958
468
8,895
21,085
17,110
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos
squrrel2
Chronos
9
0 / 5 / 0
6,406
377
1,872
7,796
2,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
30
25
Kills
14
14
Deaths
25
23
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
6
7
0.58
L
Thanatos
9
5
3
2.1
W
Discordia
Emi_V7
Discordia
5
4
4
1.75
L
Gilgamesh
PartialNut
Gilgamesh
3
1
1
3.5
W
Bakasura
TVAResc
Bakasura
12
1
4
14
W
Sun Wukong
Tarmacpath7
Sun Wukong
1
1
1
1.5
L
Sylvanus
UR HUKLBRY
Sylvanus
2
8
5
0.56
W
Danzaburou
adrianmezag
Danzaburou
3
6
7
1.08
W
Cerberus
angelsmith747
Cerberus
4
2
7
3.75
L
Chronos
squrrel2
Chronos
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,497
Damage
39,414
61,920
Taken
76,529
34,952
Mitigated
48,109
15,625
Healing
20,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,446
5,654
0
2,269
15,645
5,771
0
2,619
12,494
0
47,391
L
Thanatos
9,172
3,785
0
9,219
15,481
6,783
0
2,932
12,179
0
64,729
W
Discordia
Emi_V7
Discordia
10,316
2,070
0
0
9,205
4,005
2,241
1,947
7,258
83,540
0
L
Gilgamesh
PartialNut
Gilgamesh
9,029
1,884
0
3,296
16,522
15,724
0
2,040
13,492
0
55,871
W
Bakasura
TVAResc
Bakasura
18,162
12,093
0
3,805
13,379
5,380
552
2,595
10,784
0
75,582
W
Sun Wukong
Tarmacpath7
Sun Wukong
9,400
2,654
0
4,027
11,244
8,005
2,089
566
10,678
0
90,267
L
Sylvanus
UR HUKLBRY
Sylvanus
8,895
3,354
2,001
2,567
21,085
17,110
0
6,045
13,383
22,118
0
W
Danzaburou
adrianmezag
Danzaburou
9,108
4,000
0
2,658
11,558
4,522
3,161
1,914
9,644
0
63,308
W
Cerberus
angelsmith747
Cerberus
8,511
1,107
127
5,008
16,534
13,040
643
3,745
12,789
30,555
0
L
Chronos
squrrel2
Chronos
1,872
542
0
900
7,796
2,721
0
5,191
2,605
28,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,030
Gold Earned
39,940
522
Minions Killed
332
0
Camps Cleared
0
1,694,257
Distance Traveled
1,376,097
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,258
427
77
5
0
265,922
0
L
Thanatos
9,419
554
89
5
0
372,252
0
W
Discordia
10,348
609
114
7
0
315,258
0
L
Gilgamesh
8,899
523
90
5
0
322,275
11
W
Bakasura
10,973
645
103
6
0
386,312
0
W
Sun Wukong
11,158
656
154
9
0
365,035
0
L
Sylvanus
7,958
468
20
1
0
248,721
3
W
Danzaburou
9,927
584
93
5
0
288,240
0
W
Cerberus
8,624
507
58
3
0
339,412
0
L
Chronos
6,406
377
56
3
0
166,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role