Player Matchup

Anubis
Anubis
CplWiggles65
Anubis
Level 17
God Stats
33W - 34L
1,407 SR
Queue Stats
39W - 55L
1,210 Elo+
Party 1
Sol
Sol
N4VY LEGEND
Sol
Level 25
God Stats
26W - 26L
1,445 SR
Queue Stats
45W - 61L
1,236 Elo+
Party 1
Achilles
Achilles
StaticUnknown
Achilles
Level 67
God Stats
13W - 17L
1,407 SR
Queue Stats
51W - 72L
1,247 Elo+
Party 1
Team Averages
Level 36
1,420 SR
1,231 Elo+

VS

Team Averages
Level 71
1,432 SR
1,076 Elo+
Zeus
Zeus
Horrorlicous
Zeus
Level 117
God Stats
0W - 2L
1,296 SR
Queue Stats
5W - 14L
1,117 Elo+
Party 2
Hel
Hel
LadyUnlucky-99
Hel
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,000 Elo+
Party 2
Nu Wa
Nu Wa
Telescope_00
Nu Wa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,111 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
6 / 3 / 8
11,372
875
10,578
11,569
6,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
3 / 1 / 11
10,531
810
11,680
10,560
4,527
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
StaticUnknown
Achilles
13
6 / 5 / 9
11,167
859
7,571
16,654
11,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 6 / 2
9,567
736
16,334
10,591
3,332
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 4 / 4
9,535
733
7,356
11,541
3,965
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 5 / 5
10,247
788
4,197
10,836
5,657
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
20
15
Kills
9
9
Deaths
15
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anubis
6
3
8
3.33
L
4
6
2
0.83
L
2
4
4
1
W
3
1
11
8.5
W
Achilles
StaticUnknown
Achilles
6
5
9
2.1
L
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,829
Damage
27,887
38,783
Taken
32,968
22,600
Mitigated
12,954
9,924
Healing
8,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
10,578
114
0
4,146
11,569
6,494
781
8,785
2,784
59,515
0
L
16,334
1,843
65
341
10,591
3,332
0
7,068
3,523
48,600
0
L
7,356
671
4,084
3,732
11,541
3,965
0
7,587
3,954
32,502
0
W
11,680
1,475
0
3,336
10,560
4,527
1,563
8,908
1,652
55,205
0
W
Achilles
StaticUnknown
Achilles
7,571
3,624
0
2,442
16,654
11,579
537
10,428
6,226
1,115
23,214
L
4,197
1,507
0
366
10,836
5,657
0
8,034
2,802
12,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,070
Gold Earned
29,349
169
Minions Killed
126
0
Camps Cleared
0
715,235
Distance Traveled
561,589
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,372
875
82
6
0
219,225
0
L
Zeus
9,567
736
63
5
0
166,333
0
L
Hel
9,535
733
49
4
0
202,658
3
W
Sol
10,531
810
63
5
0
239,792
0
W
Achilles
11,167
859
24
2
0
256,218
0
L
Nu Wa
10,247
788
14
1
0
192,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role