Player Matchup

Janus
Janus
Captain_June2016
Janus
Level 122
God Stats
9W - 5L
1,605 SR
Queue Stats
225W - 278L
1,436 Elo+
Solo
Shiva
Shiva
EtherCosmicInk
Shiva
Level 129
God Stats
4W - 1L
1,957 SR
Queue Stats
119W - 133L
1,428 Elo+
Solo
King Arthur
King Arthur
Lumpy805
King Arthur
Level 147
God Stats
4W - 5L
1,502 SR
Queue Stats
473W - 461L
1,461 Elo+
Solo
Mulan
Mulan
Soshan 713
Mulan
Level 88
God Stats
1W - 2L
1,571 SR
Queue Stats
65W - 44L
1,496 Elo+
Party 2
Ne Zha
Ne Zha
xSyRx puma 1234
Ne Zha
Level 99
God Stats
1W - 0L
1,594 SR
Queue Stats
48W - 42L
1,439 Elo+
Party 2
Team Averages
Level 117
1,646 SR
1,452 Elo+

VS

Team Averages
Level 85
1,413 SR
1,416 Elo+
King Arthur
King Arthur
Chudlodyte
King Arthur
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 33L
1,345 Elo+
Party 1
Yu Huang
Yu Huang
FattyGrossman
Yu Huang
Level 98
God Stats
0W - 1L
1,341 SR
Queue Stats
20W - 35L
1,355 Elo+
Party 1
Agni
Agni
Late419
Agni
Level 114
God Stats
0W - 3L
1,504 SR
Queue Stats
121W - 118L
1,526 Elo+
Solo
Medusa
Medusa
fred dog3
Medusa
Level 63
God Stats
0W - 3L
1,220 SR
Queue Stats
25W - 32L
1,378 Elo+
Party 3
Raijin
Raijin
thuglife1231
Raijin
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 184L
1,476 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 15
9,550
955
14,803
8,422
3,766
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
0 / 2 / 21
7,849
785
5,705
10,801
9,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
Lumpy805
King Arthur
15
7 / 2 / 17
9,307
931
8,390
14,634
10,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mulan
16
7 / 1 / 16
9,596
960
7,871
9,967
7,009
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
9 / 1 / 15
9,449
945
10,314
9,803
5,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chudlodyte
King Arthur
12
1 / 5 / 3
7,131
713
3,458
10,395
10,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
FattyGrossman
Yu Huang
12
0 / 3 / 4
6,766
677
8,018
7,063
2,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Agni
Late419
Agni
13
1 / 5 / 4
7,176
718
9,694
8,976
3,593
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
fred dog3
Medusa
13
1 / 8 / 2
7,088
709
5,421
11,590
4,497
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
15
4 / 8 / 2
9,445
945
9,285
11,637
4,750
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
22
29
Kills
7
7
Deaths
29
84
Assists
15
Player
Kills
Deaths
Assists
KDA
W
6
1
15
13.5
L
King Arthur
Chudlodyte
King Arthur
1
5
3
0.5
W
0
2
21
5.25
L
Yu Huang
FattyGrossman
Yu Huang
0
3
4
0.67
L
Agni
Late419
Agni
1
5
4
0.6
W
King Arthur
Lumpy805
King Arthur
7
2
17
7.75
W
Mulan
7
1
16
15
L
Medusa
fred dog3
Medusa
1
8
2
0.25
L
Raijin
4
8
2
0.63
W
9
1
15
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,083
Damage
35,876
53,627
Taken
49,661
36,955
Mitigated
25,196
20,880
Healing
5,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,803
291
3,105
3,332
8,422
3,766
1,349
3,453
4,969
33,017
0
L
King Arthur
Chudlodyte
King Arthur
3,458
353
132
558
10,395
10,102
0
1,957
8,438
0
6,142
W
5,705
1,452
2,461
1,204
10,801
9,909
1,322
4,960
5,841
0
9,787
L
Yu Huang
FattyGrossman
Yu Huang
8,018
450
276
1,249
7,063
2,254
0
3,115
3,948
17,044
0
L
Agni
Late419
Agni
9,694
790
922
1,432
8,976
3,593
0
4,020
4,956
16,830
0
W
King Arthur
Lumpy805
King Arthur
8,390
701
0
2,864
14,634
10,731
380
7,925
6,709
431
16,013
W
Mulan
7,871
1,172
1,429
2,009
9,967
7,009
987
6,694
3,273
614
15,235
L
Medusa
fred dog3
Medusa
5,421
3,808
0
0
11,590
4,497
0
3,105
8,485
0
12,184
L
Raijin
9,285
639
182
633
11,637
4,750
0
3,651
7,986
20,015
0
W
10,314
1,924
1,599
2,877
9,803
5,540
943
3,965
5,838
0
20,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,751
Gold Earned
37,606
113
Minions Killed
83
0
Camps Cleared
0
1,037,405
Distance Traveled
789,572
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,550
955
49
5
0
200,218
0
L
King Arthur
7,131
713
5
1
0
173,152
0
W
Shiva
7,849
785
20
2
0
183,293
0
L
Yu Huang
6,766
677
19
2
0
185,744
0
L
Agni
7,176
718
9
1
0
170,969
0
W
King Arthur
9,307
931
22
2
0
213,493
0
W
Mulan
9,596
960
8
1
0
209,828
0
L
Medusa
7,088
709
16
2
0
115,556
0
L
Raijin
9,445
945
34
3
0
144,151
0
W
Ne Zha
9,449
945
14
1
0
230,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role