Player Matchup

Hercules
Hercules
 
Hercules
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Perico68
Artemis
Level 61
God Stats
25W - 5L
1,839 SR
Queue Stats
163W - 143L
1,530 Elo+
Party 1
Anubis
Anubis
xDephied1
Anubis
Level 61
God Stats
7W - 6L
1,549 SR
Queue Stats
88W - 83L
1,596 Elo+
Solo
Team Averages
Level 70
1,629 SR
1,542 Elo+

VS

Team Averages
Level 50
1,529 SR
1,501 Elo+
Amaterasu
Amaterasu
BigBill_Juice
Amaterasu
Level 59
God Stats
18W - 15L
1,655 SR
Queue Stats
239W - 262L
1,551 Elo+
Solo
Sol
Sol
BootySenpai253
Sol
Level 62
God Stats
17W - 16L
1,621 SR
Queue Stats
112W - 101L
1,439 Elo+
Party 2
Medusa
Medusa
Pro Rage 96
Medusa
Level 29
God Stats
0W - 3L
1,309 SR
Queue Stats
50W - 52L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
0 / 1 / 9
7,757
776
4,521
7,883
7,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Artemis
Perico68
Artemis
12
6 / 0 / 5
9,103
910
10,183
5,932
2,434
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
xDephied1
Anubis
11
5 / 2 / 3
8,247
825
5,731
6,283
3,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BigBill_Juice
Amaterasu
10
2 / 2 / 1
7,281
728
5,774
8,090
4,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 5 / 2
7,777
778
4,512
8,526
2,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
8
0 / 4 / 3
6,877
688
5,803
7,193
2,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
11
Kills
3
3
Deaths
11
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
0
1
9
4.5
L
Amaterasu
BigBill_Juice
Amaterasu
2
2
1
1.25
L
1
5
2
0.4
W
Artemis
Perico68
Artemis
6
0
5
8.5
L
Medusa
0
4
3
0.38
W
Anubis
xDephied1
Anubis
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,435
Damage
16,089
20,098
Taken
23,809
12,989
Mitigated
9,327
6,357
Healing
5,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
4,521
715
0
2,287
7,883
7,163
114
1,979
5,904
0
9,784
L
Amaterasu
BigBill_Juice
Amaterasu
5,774
1,718
0
2,569
8,090
4,283
0
1,367
6,566
0
19,409
L
4,512
1,097
0
1,990
8,526
2,248
0
2,832
5,462
27,091
0
W
Artemis
Perico68
Artemis
10,183
5,500
0
2,331
5,932
2,434
1,095
800
5,132
0
36,720
L
Medusa
5,803
1,973
0
1,135
7,193
2,796
0
1,862
5,247
0
22,661
W
Anubis
xDephied1
Anubis
5,731
145
0
1,739
6,283
3,392
376
1,932
4,351
34,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,107
Gold Earned
21,935
115
Minions Killed
99
0
Camps Cleared
0
535,939
Distance Traveled
543,906
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,757
776
10
1
0
187,659
2
L
Amaterasu
7,281
728
15
2
0
182,542
2
L
Sol
7,777
778
51
5
0
184,597
2
W
Artemis
9,103
910
47
5
0
188,293
1
L
Medusa
6,877
688
33
3
0
176,767
4
W
Anubis
8,247
825
58
6
0
159,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role