Player Matchup

Anhur
Anhur
Gold I
HoboOnAHelo
Anhur
Gold I
Level 224
God Stats
18W - 22L
1,510 SR
Queue Stats
914W - 922L
1,569 MMR
Solo
Maui
Maui
Gold IV
Obxys
Maui
Gold IV
Level 89
God Stats
46W - 32L
1,658 SR
Queue Stats
109W - 108L
1,504 MMR
Solo
Kukulkan
Kukulkan
Gold IV
QuietFawn949198
Kukulkan
Gold IV
Level 148
God Stats
5W - 2L
1,712 SR
Queue Stats
256W - 248L
1,342 MMR
Solo
Thor
Thor
Gold III
The_Big_Bonanza
Thor
Gold III
Level 129
God Stats
30W - 27L
1,558 SR
Queue Stats
276W - 289L
1,513 MMR
Solo
Zhong Kui
Zhong Kui
Gold V
diosdgerrakratos
Zhong Kui
Gold V
Level 157
God Stats
11W - 12L
1,516 SR
Queue Stats
365W - 354L
1,471 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 149
1,591 SR
1,480 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 151
1,563 SR
1,483 MMR
Artio
Artio
Gold V
Knarf_sirrah
Artio
Gold V
Level 146
God Stats
30W - 28L
1,580 SR
Queue Stats
48W - 43L
1,550 MMR
Solo
Chronos
Chronos
Silver III
XLNC Kronos
Chronos
Silver III
Level 174
God Stats
0W - 1L
1,488 SR
Queue Stats
5W - 6L
1,445 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold III
dcheerio
Morgan Le Fay
Gold III
Level 158
God Stats
1W - 5L
1,656 SR
Queue Stats
82W - 78L
1,627 MMR
Solo
Achilles
Achilles
Bronze III
tantalicgold488
Achilles
Bronze III
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,453 MMR
Solo
Hercules
Hercules
Gold IV
weimin108
Hercules
Gold IV
Level 158
God Stats
11W - 11L
1,591 SR
Queue Stats
55W - 63L
1,338 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 1
6,217
622
2,049
4,869
2,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Maui
Obxys
Maui
9
1 / 0 / 2
5,483
548
2,100
4,525
2,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
11
1 / 1 / 1
6,080
608
2,600
4,715
1,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 1 / 2
5,542
554
2,103
6,472
2,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Zhong Kui
10
1 / 1 / 2
6,257
626
5,987
5,419
3,670
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
ArachneAo KuangAphroditeAwilix

VS

Bans
BellonaThanatosMaman BrigitteFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 2
4,682
468
1,370
7,344
4,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
XLNC Kronos
Chronos
10
0 / 0 / 0
5,641
564
2,841
3,035
1,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
dcheerio
Morgan Le Fay
10
0 / 1 / 2
5,406
541
3,679
4,376
1,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
7
1 / 1 / 0
4,624
462
2,804
7,362
5,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Hercules
weimin108
Hercules
10
2 / 0 / 0
5,404
540
3,148
7,175
3,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
7
4
Kills
3
3
Deaths
4
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
L
0
2
2
0.5
W
Maui
Obxys
Maui
1
0
2
2
W
Kukulkan
1
1
1
1.5
W
1
1
2
2
L
Chronos
XLNC Kronos
Chronos
0
0
0
0
L
Morgan Le Fay
dcheerio
Morgan Le Fay
0
1
2
1
W
Zhong Kui
1
1
2
2
L
Achilles
1
1
0
1
L
Hercules
weimin108
Hercules
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,839
Damage
13,842
26,000
Taken
29,292
12,647
Mitigated
15,981
10,263
Healing
9,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,049
1,169
0
2,987
4,869
2,074
0
2,257
2,612
0
46,326
L
1,370
99
251
1,284
7,344
4,148
0
3,927
3,417
6,140
0
W
Maui
Obxys
Maui
2,100
847
0
1,659
4,525
2,840
0
2,631
1,894
18,437
0
W
Kukulkan
2,600
127
0
796
4,715
1,619
0
2,308
2,407
44,329
0
W
2,103
926
0
1,423
6,472
2,444
0
171
6,301
0
38,642
L
Chronos
XLNC Kronos
Chronos
2,841
744
0
2,104
3,035
1,020
0
359
2,676
46,204
0
L
Morgan Le Fay
dcheerio
Morgan Le Fay
3,679
188
0
1,051
4,376
1,619
0
1,907
2,469
44,515
0
W
Zhong Kui
5,987
751
0
3,398
5,419
3,670
575
523
4,485
44,886
0
L
Achilles
2,804
435
0
1,889
7,362
5,906
0
3,408
3,954
0
18,870
L
Hercules
weimin108
Hercules
3,148
1,413
0
2,915
7,175
3,288
0
1,086
6,089
0
30,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,579
Gold Earned
25,757
333
Minions Killed
264
0
Camps Cleared
0
970,176
Distance Traveled
986,529
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,217
622
86
9
0
200,834
2
L
Artio
4,682
468
9
1
0
205,156
2
W
Maui
5,483
548
24
2
0
208,317
2
W
Kukulkan
6,080
608
99
10
0
210,023
0
W
Thor
5,542
554
58
6
0
199,907
3
L
Chronos
5,641
564
94
9
0
180,760
4
L
Morgan Le Fay
5,406
541
79
8
0
189,358
0
W
Zhong Kui
6,257
626
66
7
0
151,095
2
L
Achilles
4,624
462
28
3
0
170,624
0
L
Hercules
5,404
540
54
5
0
240,631
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role