Player Matchup

Kukulkan
Kukulkan
Gold V
 
Kukulkan
Gold V
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Silver I
DeadlyVengeance7
Geb
Silver I
Level 158
God Stats
73W - 64L
1,612 SR
Queue Stats
171W - 186L
1,313 MMR
Solo
Hercules
Hercules
Platinum I
DrStinkFingerMD
Hercules
Platinum I
Level 206
God Stats
1W - 1L
1,937 SR
Queue Stats
75W - 72L
1,330 MMR
Solo
Ullr
Ullr
Silver I
Ivcarius
Ullr
Silver I
Level 159
God Stats
0W - 2L
1,247 SR
Queue Stats
91W - 95L
1,308 MMR
Solo
Susano
Susano
Gold V
coop2232
Susano
Gold V
Level 121
God Stats
1W - 3L
1,597 SR
Queue Stats
84W - 89L
1,336 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,579 SR
1,357 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 136
1,492 SR
1,325 MMR
Charon
Charon
Silver IV
Apores
Charon
Silver IV
Level 101
God Stats
2W - 3L
1,582 SR
Queue Stats
50W - 54L
1,340 MMR
Solo
Mulan
Mulan
Gold V
Meishhy
Mulan
Gold V
Level 125
God Stats
2W - 3L
1,418 SR
Queue Stats
40W - 37L
1,291 MMR
Solo
Fenrir
Fenrir
Gold V
XXDerbyXXNutXX
Fenrir
Gold V
Level 155
God Stats
1W - 2L
1,432 SR
Queue Stats
124W - 133L
1,309 MMR
Solo
Agni
Agni
Gold IV
leolp_23
Agni
Gold IV
Level 153
God Stats
17W - 8L
1,633 SR
Queue Stats
74W - 77L
1,340 MMR
Solo
Artemis
Artemis
Gold IV
puckmonster23
Artemis
Gold IV
Level 147
God Stats
19W - 23L
1,396 SR
Queue Stats
287W - 292L
1,343 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
1 / 2 / 0
6,162
616
3,094
4,718
1,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 0 / 1
4,363
436
2,874
5,084
3,467
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hercules
3
0 / 1 / 0
3,794
379
734
2,001
783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ullr
8
0 / 1 / 1
4,850
485
2,955
5,012
1,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Susano
coop2232
Susano
10
3 / 2 / 0
5,594
559
4,724
7,803
2,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
Ao KuangRaijinAthenaThanatosJanus

VS

Bans
ArachneSobekAnubisThorDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Apores
Charon
8
0 / 1 / 2
5,265
527
3,940
7,752
4,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mulan
Meishhy
Mulan
13
1 / 0 / 0
7,333
733
1,414
4,233
2,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
5 / 1 / 0
6,780
678
5,122
9,404
4,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
12
0 / 0 / 2
6,836
684
1,636
3,676
1,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
9
0 / 2 / 2
5,109
511
1,896
5,860
1,936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
12
4
Kills
6
6
Deaths
4
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
2
0
0.5
W
Charon
Apores
Charon
0
1
2
1
L
0
0
1
0.5
L
Hercules
0
1
0
0
L
Ullr
0
1
1
0.5
W
Mulan
Meishhy
Mulan
1
0
0
1
W
5
1
0
5
L
Susano
coop2232
Susano
3
2
0
1.5
W
Agni
0
0
2
1
W
Artemis
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,381
Damage
14,008
24,618
Taken
30,925
10,397
Mitigated
14,928
7,743
Healing
9,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
3,094
171
0
615
4,718
1,780
401
1,302
3,416
55,539
0
W
Charon
Apores
Charon
3,940
791
0
1,608
7,752
4,944
0
1,255
6,497
21,462
0
L
2,874
214
174
2,062
5,084
3,467
0
1,356
3,728
15,362
0
L
Hercules
734
274
0
1,012
2,001
783
0
0
1,900
0
3,720
L
Ullr
2,955
687
0
605
5,012
1,717
0
2,198
2,814
0
31,839
W
Mulan
Meishhy
Mulan
1,414
318
0
2,898
4,233
2,714
0
0
4,132
0
60,399
W
5,122
1,120
0
2,720
9,404
4,010
0
2,240
7,164
0
41,268
L
Susano
coop2232
Susano
4,724
1,918
0
3,275
7,803
2,650
0
720
7,045
0
36,704
W
Agni
1,636
206
0
789
3,676
1,324
0
694
2,982
61,496
0
W
Artemis
1,896
497
0
1,980
5,860
1,936
0
1,779
4,081
0
28,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,763
Gold Earned
31,323
248
Minions Killed
375
0
Camps Cleared
0
865,748
Distance Traveled
999,445
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,162
616
100
10
0
195,149
0
W
Charon
5,265
527
27
3
0
171,310
0
L
Geb
4,363
436
24
2
0
172,640
5
L
Hercules
3,794
379
7
1
0
45,797
0
L
Ullr
4,850
485
55
6
0
194,406
0
W
Mulan
7,333
733
118
12
0
222,125
1
W
Fenrir
6,780
678
65
7
0
245,893
2
L
Susano
5,594
559
62
6
0
257,756
0
W
Agni
6,836
684
112
11
0
189,091
2
W
Artemis
5,109
511
53
5
0
171,026
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role