Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Silver III
HayScrumptious
Ah Muzen Cab
Silver III
Level 144
God Stats
2W - 2L
1,515 SR
Queue Stats
22W - 26L
1,450 MMR
Solo
Ymir
Ymir
Gold V
Scorpionx1728
Ymir
Gold V
Level 104
God Stats
15W - 11L
1,564 SR
Queue Stats
255W - 270L
1,428 MMR
Solo
Thoth
Thoth
Gold III
ZeÐÐ
Thoth
Gold III
Level 149
God Stats
17W - 12L
1,604 SR
Queue Stats
113W - 108L
1,464 MMR
Solo
King Arthur
King Arthur
Silver I
mokapius
King Arthur
Silver I
Level 95
God Stats
2W - 3L
1,721 SR
Queue Stats
49W - 47L
1,459 MMR
Solo
Serqet
Serqet
Gold IV
surv1vor
Serqet
Gold IV
Level 103
God Stats
48W - 36L
1,671 SR
Queue Stats
233W - 248L
1,464 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 119
1,615 SR
1,453 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 162
1,476 SR
1,449 MMR
Kukulkan
Kukulkan
Gold III
Dz_Siimon
Kukulkan
Gold III
Level 195
God Stats
34W - 21L
1,596 SR
Queue Stats
185W - 182L
1,471 MMR
Solo
Hachiman
Hachiman
Gold IV
E500
Hachiman
Gold IV
Level 176
God Stats
0W - 3L
1,201 SR
Queue Stats
603W - 598L
1,270 MMR
Party 1
Osiris
Osiris
Gold V
RubeMendoza98
Osiris
Gold V
Level 152
God Stats
3W - 5L
1,467 SR
Queue Stats
70W - 71L
1,387 MMR
Party 2
Kuzenbo
Kuzenbo
Silver II
ShioSardothien
Kuzenbo
Silver II
Level 126
God Stats
0W - 2L
1,502 SR
Queue Stats
28W - 31L
1,448 MMR
Party 2
Ne Zha
Ne Zha
Platinum V
o lFalSteR xV
Ne Zha
Platinum V
Level 161
God Stats
24W - 21L
1,614 SR
Queue Stats
300W - 290L
1,669 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
HayScrumptious
Ah Muzen Cab
9
1 / 2 / 0
5,423
603
4,197
5,670
1,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
0 / 1 / 0
4,905
545
1,115
6,882
4,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Thoth
ZeÐÐ
Thoth
10
2 / 0 / 1
5,694
633
3,041
2,756
766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
mokapius
King Arthur
11
1 / 1 / 0
5,995
666
5,173
8,420
6,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Serqet
surv1vor
Serqet
10
2 / 0 / 1
5,512
612
2,393
6,698
2,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
BacchusJanusMaman Brigitte

VS

Bans
AthenaThanatosHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dz_Siimon
Kukulkan
9
0 / 0 / 0
4,895
544
1,008
1,205
442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hachiman
E500
Hachiman
9
2 / 2 / 1
5,557
617
4,103
5,490
1,957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 1
5,478
609
4,087
8,369
8,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
0 / 1 / 0
4,871
541
3,045
6,117
4,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
2 / 3 / 2
5,280
587
3,272
7,218
2,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
8
6
Kills
4
4
Deaths
7
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Dz_Siimon
Kukulkan
0
0
0
0
L
Hachiman
E500
Hachiman
2
2
1
1.25
W
Ah Muzen Cab
HayScrumptious
Ah Muzen Cab
1
2
0
0.5
L
0
1
1
0.5
W
0
1
0
0
L
0
1
0
0
W
Thoth
ZeÐÐ
Thoth
2
0
1
2.5
W
King Arthur
mokapius
King Arthur
1
1
0
1
L
2
3
2
1
W
Serqet
surv1vor
Serqet
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,919
Damage
15,515
30,426
Taken
28,399
15,806
Mitigated
18,048
8,606
Healing
10,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Dz_Siimon
Kukulkan
1,008
190
0
234
1,205
442
0
374
831
33,720
0
L
Hachiman
E500
Hachiman
4,103
2,520
0
2,188
5,490
1,957
0
219
5,271
0
41,852
W
Ah Muzen Cab
HayScrumptious
Ah Muzen Cab
4,197
1,758
0
299
5,670
1,959
0
53
5,617
0
45,411
L
4,087
1,142
0
3,244
8,369
8,320
0
0
8,288
0
41,806
W
1,115
289
9
2,403
6,882
4,401
0
2,266
4,558
14,116
0
L
3,045
1,539
0
1,712
6,117
4,941
5
996
5,121
11,486
0
W
Thoth
ZeÐÐ
Thoth
3,041
168
0
361
2,756
766
0
554
2,202
40,149
0
W
King Arthur
mokapius
King Arthur
5,173
1,089
0
1,702
8,420
6,163
0
0
7,786
0
48,706
L
3,272
918
0
2,824
7,218
2,388
0
2,567
4,599
0
28,536
W
Serqet
surv1vor
Serqet
2,393
738
0
3,832
6,698
2,517
0
1,076
5,576
0
34,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,529
Gold Earned
26,081
324
Minions Killed
287
0
Camps Cleared
0
994,457
Distance Traveled
879,591
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
4,895
544
73
8
0
145,623
0
L
Hachiman
5,557
617
86
10
0
151,668
1
W
Ah Muzen Cab
5,423
603
70
8
0
165,660
0
L
Osiris
5,478
609
68
8
0
177,430
0
W
Ymir
4,905
545
39
4
0
182,024
3
L
Kuzenbo
4,871
541
16
2
0
203,133
0
W
Thoth
5,694
633
81
9
0
208,512
2
W
King Arthur
5,995
666
75
8
0
190,457
0
L
Ne Zha
5,280
587
44
5
0
201,737
2
W
Serqet
5,512
612
59
7
0
247,804
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role