Player Matchup

Eset
Eset
Apostle8189
Eset
Level 89
God Stats
1W - 1L
1,358 SR
Queue Stats
70W - 62L
1,562 Elo+
Party 2
Neith
Neith
HailHappens
Neith
Level 128
God Stats
1W - 3L
1,326 SR
Queue Stats
160W - 171L
1,536 Elo+
Party 2
King Arthur
King Arthur
Lucis_King13
King Arthur
Level 114
God Stats
14W - 7L
1,606 SR
Queue Stats
102W - 113L
1,513 Elo+
Party 2
Team Averages
Level 110
1,430 SR
1,537 Elo+

VS

Team Averages
Level 105
1,562 SR
1,524 Elo+
Anhur
Anhur
MilkBoy44
Anhur
Level 146
God Stats
3W - 2L
1,571 SR
Queue Stats
64W - 57L
1,528 Elo+
Party 1
Anubis
Anubis
OV3RLORD26011986
Anubis
Level 61
God Stats
48W - 32L
1,616 SR
Queue Stats
257W - 273L
1,579 Elo+
Solo
Sobek
Sobek
The Batmoman
Sobek
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 76L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 4
8,861
682
6,047
8,253
2,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
4 / 1 / 6
10,405
800
16,716
9,470
3,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

King Arthur
Lucis_King13
King Arthur
14
6 / 0 / 4
10,502
808
12,179
14,231
17,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
MilkBoy44
Anhur
11
3 / 4 / 1
9,389
722
7,117
11,058
4,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 3 / 3
9,378
721
9,465
10,718
5,232
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 3 / 2
8,730
672
7,691
18,481
26,695
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
10
Kills
4
4
Deaths
10
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
3
4
0.67
W
4
1
6
7
W
King Arthur
Lucis_King13
King Arthur
6
0
4
8
L
Anhur
MilkBoy44
Anhur
3
4
1
0.88
L
0
3
3
0.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,942
Damage
24,273
31,954
Taken
40,257
22,935
Mitigated
36,847
7,343
Healing
7,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,047
406
514
1,651
8,253
2,466
0
3,795
4,458
40,421
0
W
16,716
4,147
0
3,813
9,470
3,326
0
6,047
3,423
0
58,400
W
King Arthur
Lucis_King13
King Arthur
12,179
712
0
1,365
14,231
17,143
0
7,631
6,600
0
25,967
L
Anhur
MilkBoy44
Anhur
7,117
3,855
0
679
11,058
4,920
0
2,061
8,641
0
24,378
L
9,465
191
0
4,852
10,718
5,232
0
1,434
9,042
61,607
0
L
7,691
477
0
1,761
18,481
26,695
0
2,770
15,088
14,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,768
Gold Earned
27,497
161
Minions Killed
143
0
Camps Cleared
0
728,779
Distance Traveled
636,680
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,861
682
53
4
0
230,751
0
W
Neith
10,405
800
83
6
0
242,206
4
W
King Arthur
10,502
808
25
2
0
255,822
3
L
Anhur
9,389
722
35
3
0
190,025
0
L
Anubis
9,378
721
103
8
0
201,054
0
L
Sobek
8,730
672
5
0
0
245,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role