Player Matchup

Pele
Pele
 
Pele
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
BenneySutikku
Chaac
Level 139
God Stats
8W - 9L
1,319 SR
Queue Stats
233W - 238L
1,377 Elo+
Party 2
Hades
Hades
Eldicario561
Hades
Level 25
God Stats
1W - 1L
1,326 SR
Queue Stats
35W - 48L
1,380 Elo+
Solo
Discordia
Discordia
Kumasutikku2
Discordia
Level 122
God Stats
4W - 1L
1,500 SR
Queue Stats
161W - 157L
1,437 Elo+
Party 2
Sol
Sol
stayterpy
Sol
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,216 Elo+
Solo
Team Averages
Level 83
1,429 SR
1,382 Elo+

VS

Team Averages
Level 69
1,486 SR
1,387 Elo+
Set
Set
JussCallo
Set
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,486 Elo+
Solo
Izanami
Izanami
NH InvertUwu
Izanami
Level 63
God Stats
3W - 5L
1,463 SR
Queue Stats
155W - 166L
1,469 Elo+
Solo
Camazotz
Camazotz
Nar Ollie
Camazotz
Level 90
God Stats
0W - 2L
1,269 SR
Queue Stats
8W - 16L
1,275 Elo+
Party 1
Odin
Odin
NuTXZacH69
Odin
Level 59
God Stats
1W - 1L
1,698 SR
Queue Stats
14W - 26L
1,349 Elo+
Party 1
Ishtar
Ishtar
RevivedKnave
Ishtar
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
5 / 2 / 16
9,490
863
10,259
12,752
10,941
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
10 / 2 / 14
10,989
999
16,589
13,373
13,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
6 / 2 / 10
9,507
864
7,705
11,301
7,899
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
Kumasutikku2
Discordia
16
3 / 2 / 13
9,464
860
11,519
8,334
4,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 2 / 15
8,994
818
11,854
9,647
4,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 3
8,375
761
8,215
10,482
5,626
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
NH InvertUwu
Izanami
15
2 / 6 / 5
8,700
791
7,058
10,753
4,001
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
Nar Ollie
Camazotz
14
2 / 4 / 2
7,902
718
5,158
15,261
8,539
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
2 / 6 / 5
8,252
750
10,083
16,302
15,482
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ishtar
15
1 / 6 / 2
8,580
780
7,763
11,056
4,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
26
27
Kills
9
10
Deaths
27
68
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
5
2
16
6.5
W
10
2
14
8.5
W
6
2
10
5.5
L
2
5
3
0.7
W
Discordia
Kumasutikku2
Discordia
3
2
13
4.75
L
Izanami
NH InvertUwu
Izanami
2
6
5
0.75
L
Camazotz
Nar Ollie
Camazotz
2
4
2
0.75
L
2
6
5
0.75
L
Ishtar
1
6
2
0.33
W
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,926
Damage
38,277
55,407
Taken
63,854
41,216
Mitigated
38,114
20,059
Healing
11,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
10,259
2,020
1,560
2,735
12,752
10,941
1,713
865
11,887
0
18,823
W
16,589
1,043
871
4,673
13,373
13,407
1,214
761
12,612
0
35,073
W
7,705
1,567
1,872
3,607
11,301
7,899
1,266
839
10,462
15,487
0
L
8,215
2,703
137
1,679
10,482
5,626
0
5,441
4,846
0
11,817
W
Discordia
Kumasutikku2
Discordia
11,519
488
689
752
8,334
4,153
800
891
7,443
22,715
0
L
Izanami
NH InvertUwu
Izanami
7,058
4,752
644
1,249
10,753
4,001
1,012
3,614
6,927
0
20,149
L
Camazotz
Nar Ollie
Camazotz
5,158
880
471
3,800
15,261
8,539
64
6,434
8,648
0
9,136
L
10,083
834
619
2,193
16,302
15,482
0
9,129
6,945
5,076
11,542
L
Ishtar
7,763
2,718
757
383
11,056
4,466
946
6,072
4,802
0
21,460
W
11,854
3,144
0
3,300
9,647
4,816
2,032
626
9,021
19,205
1,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,444
Gold Earned
41,809
132
Minions Killed
89
0
Camps Cleared
0
1,109,647
Distance Traveled
914,035
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,490
863
11
1
0
235,893
0
W
Chaac
10,989
999
48
4
0
238,511
0
W
Hades
9,507
864
19
2
0
210,410
0
L
Set
8,375
761
7
1
0
197,127
0
W
Discordia
9,464
860
28
3
0
222,980
0
L
Izanami
8,700
791
25
2
0
173,117
0
L
Camazotz
7,902
718
8
1
0
194,848
0
L
Odin
8,252
750
11
1
0
191,247
0
L
Ishtar
8,580
780
38
3
0
157,696
0
W
Sol
8,994
818
26
2
0
201,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role