Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
LendiaBR
Cernunnos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 43L
1,291 Elo+
Party 2
Hun Batz
Hun Batz
Mikelolv
Hun Batz
Level 43
God Stats
0W - 1L
1,731 SR
Queue Stats
41W - 75L
1,399 Elo+
Party 2
Scylla
Scylla
paisolteiro1987
Scylla
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 60L
1,302 Elo+
Party 2
Sun Wukong
Sun Wukong
ztebegames
Sun Wukong
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 28L
1,616 Elo+
Solo
Team Averages
Level 30
1,546 SR
1,422 Elo+

VS

Team Averages
Level 28
1,459 SR
1,381 Elo+
Artemis
Artemis
AmethystToortle
Artemis
Level 29
God Stats
1W - 0L
1,294 SR
Queue Stats
13W - 8L
1,556 Elo+
Solo
Sol
Sol
DeiLostGamer1
Sol
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 38L
1,574 Elo+
Solo
Fenrir
Fenrir
MRCLEANv3
Fenrir
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,166 Elo+
Party 1
Yu Huang
Yu Huang
lilgeckoisIrish
Yu Huang
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 9L
1,104 Elo+
Party 1
Heimdallr
Heimdallr
stlfan1226
Heimdallr
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
1 / 9 / 4
7,408
741
6,703
13,216
6,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
LendiaBR
Cernunnos
14
1 / 6 / 4
7,285
729
8,200
11,036
4,844
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Mikelolv
Hun Batz
14
2 / 6 / 6
7,969
797
9,039
14,299
8,104
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 6 / 4
7,388
739
3,517
9,265
3,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
ztebegames
Sun Wukong
15
5 / 3 / 5
9,535
954
6,798
15,621
19,095
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 10
8,273
827
10,694
9,653
3,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

17
6 / 1 / 15
10,092
1,009
15,162
9,747
3,332
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
MRCLEANv3
Fenrir
16
10 / 4 / 14
10,199
1,020
12,274
11,973
11,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Yu Huang
13
4 / 1 / 12
8,797
880
4,697
5,660
2,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
stlfan1226
Heimdallr
17
6 / 2 / 16
9,869
987
12,540
10,295
5,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
96
10
Kills
29
30
Deaths
13
23
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
9
4
0.33
W
3
5
10
1.6
W
6
1
15
13.5
L
Cernunnos
LendiaBR
Cernunnos
1
6
4
0.5
W
Fenrir
MRCLEANv3
Fenrir
10
4
14
4.25
L
Hun Batz
Mikelolv
Hun Batz
2
6
6
0.83
W
Yu Huang
4
1
12
10
L
1
6
4
0.5
W
Heimdallr
stlfan1226
Heimdallr
6
2
16
7
L
Sun Wukong
ztebegames
Sun Wukong
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,257
Damage
55,367
63,437
Taken
47,328
41,915
Mitigated
25,896
10,589
Healing
18,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
6,703
1,651
0
418
13,216
6,510
0
3,272
9,743
0
12,216
W
10,694
4,720
501
788
9,653
3,984
1,250
1,230
8,423
0
16,648
W
15,162
3,017
2,550
6,408
9,747
3,332
2,500
1,218
8,529
31,423
0
L
Cernunnos
LendiaBR
Cernunnos
8,200
3,596
0
489
11,036
4,844
41
4,174
6,772
0
19,939
W
Fenrir
MRCLEANv3
Fenrir
12,274
3,021
612
2,112
11,973
11,244
1,325
809
11,164
0
16,345
L
Hun Batz
Mikelolv
Hun Batz
9,039
2,949
338
2,916
14,299
8,104
0
4,360
9,799
0
18,416
W
Yu Huang
4,697
377
240
1,493
5,660
2,111
774
0
5,660
9,746
0
L
3,517
171
0
120
9,265
3,362
0
2,730
6,390
10,011
0
W
Heimdallr
stlfan1226
Heimdallr
12,540
5,372
1,052
2,324
10,295
5,225
1,722
260
10,035
0
28,234
L
Sun Wukong
ztebegames
Sun Wukong
6,798
687
2,105
4,203
15,621
19,095
0
5,323
9,988
0
13,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,585
Gold Earned
47,230
91
Minions Killed
114
0
Camps Cleared
0
1,024,388
Distance Traveled
995,682
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,408
741
11
1
0
224,163
0
W
Artemis
8,273
827
19
2
0
186,164
0
W
Sol
10,092
1,009
40
4
0
209,943
0
L
Cernunnos
7,285
729
24
2
0
149,897
0
W
Fenrir
10,199
1,020
12
1
0
203,603
0
L
Hun Batz
7,969
797
15
2
0
201,629
0
W
Yu Huang
8,797
880
13
1
0
205,175
0
L
Scylla
7,388
739
27
3
0
195,686
0
W
Heimdallr
9,869
987
30
3
0
190,797
0
L
Sun Wukong
9,535
954
14
1
0
253,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role