Player Matchup

Merlin
Merlin
 
Merlin
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
HighLifeDM
Discordia
Level 57
God Stats
16W - 12L
1,527 SR
Queue Stats
173W - 214L
1,372 Elo+
Party 1
Odin
Odin
MyFriendsAreGae
Odin
Level 127
God Stats
13W - 7L
1,701 SR
Queue Stats
301W - 298L
1,445 Elo+
Solo
Ishtar
Ishtar
THE GOLD ARM
Ishtar
Level 76
God Stats
6W - 6L
1,553 SR
Queue Stats
349W - 407L
1,370 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
mavtis
Ah Muzen Cab
Level 100
God Stats
0W - 1L
1,627 SR
Queue Stats
25W - 21L
1,526 Elo+
Solo
Team Averages
Level 90
1,582 SR
1,443 Elo+

VS

Team Averages
Level 118
1,488 SR
1,487 Elo+
Bacchus
Bacchus
 
Bacchus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
HulkOut276
Neith
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 32L
1,469 Elo+
Party 3
Baron Samedi
Baron Samedi
Karyzma
Baron Samedi
Level 106
God Stats
5W - 6L
1,374 SR
Queue Stats
37W - 36L
1,463 Elo+
Party 2
Arachne
Arachne
LeaningGumby
Arachne
Level 131
God Stats
17W - 10L
1,650 SR
Queue Stats
114W - 105L
1,555 Elo+
Solo
Tyr
Tyr
zZNoRemorseZz93
Tyr
Level 144
God Stats
1W - 2L
1,417 SR
Queue Stats
42W - 44L
1,448 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
0 / 0 / 1
5,324
1,065
3,827
2,191
797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
HighLifeDM
Discordia
10
0 / 1 / 1
5,495
1,099
3,885
2,318
786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 1 / 0
5,002
1,000
456
1,525
941
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
10
1 / 5 / 0
5,591
1,118
3,337
9,128
3,843
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ah Muzen Cab
mavtis
Ah Muzen Cab
9
0 / 0 / 0
4,833
967
0
0
0
Team 1 Tickets

332

VS

Team 2 Tickets

422

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
0 / 1 / 5
5,885
1,177
1,328
5,274
4,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
11
1 / 0 / 3
5,849
1,170
1,540
1,791
774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Baron Samedi
Karyzma
Baron Samedi
11
2 / 0 / 2
6,254
1,251
2,399
975
495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
LeaningGumby
Arachne
11
1 / 0 / 4
5,876
1,175
3,284
3,167
1,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 0 / 3
5,939
1,188
4,213
4,643
2,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
1
Kills
7
7
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
0
1
0.5
W
Bacchus
 
Bacchus
0
1
5
2.5
L
Discordia
HighLifeDM
Discordia
0
1
1
0.5
W
Neith
1
0
3
2.5
W
Baron Samedi
Karyzma
Baron Samedi
2
0
2
3
W
Arachne
LeaningGumby
Arachne
1
0
4
3
L
0
1
0
0
L
Ishtar
1
5
0
0.2
L
Ah Muzen Cab
mavtis
Ah Muzen Cab
0
0
0
0
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,505
Damage
12,764
15,162
Taken
15,850
6,367
Mitigated
10,573
745
Healing
4,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
3,827
80
0
0
2,191
797
0
347
1,844
12,559
0
W
Bacchus
 
Bacchus
1,328
68
0
667
5,274
4,534
0
2,860
2,414
5,596
0
L
Discordia
HighLifeDM
Discordia
3,885
305
0
92
2,318
786
0
836
1,482
17,390
0
W
Neith
1,540
420
151
164
1,791
774
0
1,170
621
0
9,435
W
Baron Samedi
Karyzma
Baron Samedi
2,399
44
401
346
975
495
0
403
572
17,823
0
W
Arachne
LeaningGumby
Arachne
3,284
2,660
0
1,293
3,167
1,824
0
1,248
1,919
0
11,271
L
456
0
0
301
1,525
941
0
285
1,240
0
2,554
L
Ishtar
3,337
2,200
0
352
9,128
3,843
0
2,259
6,869
0
9,616
L
Ah Muzen Cab
mavtis
Ah Muzen Cab
0
0
0
0
0
0
0
0
0
0
0
W
4,213
411
0
1,468
4,643
2,946
0
2,031
2,612
0
10,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,245
Gold Earned
29,803
89
Minions Killed
93
3
Camps Cleared
6
253,990
Distance Traveled
486,255
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,324
1,065
23
5
0
77,909
0
W
Bacchus
5,885
1,177
11
2
1
91,165
0
L
Discordia
5,495
1,099
47
9
0
79,033
0
W
Neith
5,849
1,170
27
5
2
83,887
0
W
Baron Samedi
6,254
1,251
31
6
1
88,709
0
W
Arachne
5,876
1,175
18
4
2
113,912
0
L
Odin
5,002
1,000
3
1
2
23,886
0
L
Ishtar
5,591
1,118
16
3
1
73,162
0
L
Ah Muzen Cab
4,833
967
0
0
0
0
0
W
Tyr
5,939
1,188
6
1
0
108,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role