Player Matchup

Cthulhu
Cthulhu
Clyrical
Cthulhu
Level 128
God Stats
4W - 7L
1,488 SR
Queue Stats
135W - 129L
1,486 Elo+
Party 1
Hera
Hera
Dragonfire_Joe
Hera
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,552 Elo+
Party 1
Skadi
Skadi
a55a551n444
Skadi
Level 147
God Stats
1W - 4L
1,389 SR
Queue Stats
59W - 59L
1,466 Elo+
Party 1
Team Averages
Level 98
1,459 SR
1,502 Elo+

VS

Team Averages
Level 108
1,573 SR
1,462 Elo+
Olorun
Olorun
Daxksi
Olorun
Level 117
God Stats
10W - 11L
1,522 SR
Queue Stats
265W - 266L
1,407 Elo+
Solo
Cabrakan
Cabrakan
RemissAlpaca44
Cabrakan
Level 97
God Stats
6W - 5L
1,490 SR
Queue Stats
188W - 186L
1,496 Elo+
Party 2
Pele
Pele
okami raven
Pele
Level 110
God Stats
13W - 4L
1,707 SR
Queue Stats
314W - 323L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Clyrical
Cthulhu
10
0 / 2 / 0
7,553
687
6,261
8,895
7,443
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 6 / 0
7,624
693
5,458
7,370
2,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 7 / 0
7,261
660
4,982
9,587
2,899
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Daxksi
Olorun
13
5 / 0 / 9
9,288
844
8,282
6,440
2,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cabrakan
11
1 / 0 / 13
8,517
774
5,207
9,764
11,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
9 / 0 / 6
10,000
909
9,024
7,538
4,997
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
43
0
Kills
15
15
Deaths
0
0
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Clyrical
Cthulhu
0
2
0
0
W
Olorun
Daxksi
Olorun
5
0
9
9.5
L
0
6
0
0
W
Cabrakan
1
0
13
7.5
L
0
7
0
0
W
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,701
Damage
22,513
25,852
Taken
23,742
12,845
Mitigated
19,402
2,190
Healing
10,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Clyrical
Cthulhu
6,261
228
120
1,212
8,895
7,443
0
4,882
4,013
27,540
0
W
Olorun
Daxksi
Olorun
8,282
1,908
1,570
4,414
6,440
2,844
35
4,254
2,056
36,035
0
L
5,458
924
0
158
7,370
2,503
0
4,296
3,074
28,818
0
W
Cabrakan
5,207
584
0
1,980
9,764
11,561
28
4,127
5,440
12,333
0
L
4,982
1,523
0
700
9,587
2,899
0
4,792
4,795
0
22,646
W
9,024
1,655
0
2,143
7,538
4,997
0
3,118
4,268
0
43,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,438
Gold Earned
27,805
115
Minions Killed
129
0
Camps Cleared
0
585,687
Distance Traveled
675,054
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,553
687
30
3
0
227,188
2
W
Olorun
9,288
844
48
4
0
217,690
1
L
Hera
7,624
693
48
4
0
182,366
2
W
Cabrakan
8,517
774
14
1
0
218,004
0
L
Skadi
7,261
660
37
3
0
176,133
0
W
Pele
10,000
909
67
6
0
239,360
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role