Player Matchup

Charybdis
Charybdis
APGMerle
Charybdis
Level 32
God Stats
11W - 5L
1,709 SR
Queue Stats
34W - 51L
1,372 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Churchie102
Morgan Le Fay
Level 63
God Stats
1W - 1L
1,751 SR
Queue Stats
45W - 73L
1,389 Elo+
Party 2
Thor
Thor
GermanDaher
Thor
Level 64
God Stats
7W - 10L
1,464 SR
Queue Stats
180W - 183L
1,427 Elo+
Solo
Bacchus
Bacchus
PandorianRage
Bacchus
Level 41
God Stats
2W - 1L
1,810 SR
Queue Stats
48W - 77L
1,412 Elo+
Party 2
Thanatos
Thanatos
Sebastian_Rockss
Thanatos
Level 36
God Stats
3W - 4L
1,213 SR
Queue Stats
13W - 23L
1,224 Elo+
Solo
Team Averages
Level 47
1,589 SR
1,365 Elo+

VS

Team Averages
Level 69
1,403 SR
1,396 Elo+
Sol
Sol
AimsHeart
Sol
Level 36
God Stats
7W - 2L
1,402 SR
Queue Stats
89W - 92L
1,427 Elo+
Solo
Guan Yu
Guan Yu
Enderwho6854
Guan Yu
Level 101
God Stats
3W - 2L
1,580 SR
Queue Stats
491W - 463L
1,403 Elo+
Solo
Ganesha
Ganesha
Rodrigonh
Ganesha
Level 55
God Stats
3W - 6L
1,181 SR
Queue Stats
103W - 114L
1,408 Elo+
Party 1
Nu Wa
Nu Wa
hugondorf06
Nu Wa
Level 28
God Stats
4W - 2L
1,360 SR
Queue Stats
81W - 90L
1,403 Elo+
Party 1
Arachne
Arachne
tpegueeei
Arachne
Level 123
God Stats
55W - 45L
1,492 SR
Queue Stats
480W - 483L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
APGMerle
Charybdis
12
0 / 3 / 5
7,363
368
10,575
14,438
5,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
Churchie102
Morgan Le Fay
14
4 / 9 / 1
9,408
470
10,758
19,743
7,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 0 / 3
11,401
570
15,782
24,851
14,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
13
2 / 4 / 3
8,609
430
9,157
21,730
21,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
2 / 5 / 0
8,089
404
5,325
17,227
6,333
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 3
8,724
436
15,937
13,629
10,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Guan Yu
Enderwho6854
Guan Yu
14
2 / 5 / 3
9,619
481
10,997
19,737
21,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ganesha
Rodrigonh
Ganesha
13
0 / 2 / 7
9,447
472
7,064
18,149
20,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
8 / 4 / 3
11,570
579
23,202
11,765
4,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
tpegueeei
Arachne
17
8 / 2 / 1
10,916
546
7,340
17,005
7,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
38
15
Kills
21
21
Deaths
15
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Charybdis
APGMerle
Charybdis
0
3
5
0.83
W
3
2
3
2.25
L
Morgan Le Fay
Churchie102
Morgan Le Fay
4
9
1
0.5
W
Guan Yu
Enderwho6854
Guan Yu
2
5
3
0.7
L
7
0
3
8.5
L
Bacchus
2
4
3
0.88
W
Ganesha
Rodrigonh
Ganesha
0
2
7
1.75
L
2
5
0
0.4
W
8
4
3
2.38
W
Arachne
tpegueeei
Arachne
8
2
1
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,597
Damage
64,540
97,989
Taken
80,285
54,711
Mitigated
64,005
29,446
Healing
20,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
APGMerle
Charybdis
10,575
5,941
324
3,503
14,438
5,319
0
9,717
4,721
0
51,169
W
15,937
6,418
0
4,311
13,629
10,108
2,684
5,157
8,472
59,070
7,304
L
Morgan Le Fay
Churchie102
Morgan Le Fay
10,758
1,881
0
3,676
19,743
7,389
0
11,047
8,696
66,840
0
W
Guan Yu
Enderwho6854
Guan Yu
10,997
1,719
1,060
5,733
19,737
21,479
727
605
19,132
0
60,722
L
15,782
4,868
0
4,996
24,851
14,572
523
4,996
19,855
0
98,600
L
Bacchus
9,157
1,429
389
6,321
21,730
21,098
0
15,361
6,369
25,819
0
W
Ganesha
Rodrigonh
Ganesha
7,064
1,191
376
5,165
18,149
20,343
1,119
5,166
12,983
30,238
0
L
5,325
1,757
0
10,237
17,227
6,333
0
4,545
12,682
0
51,595
W
23,202
5,450
0
883
11,765
4,943
1,538
6,363
5,402
109,047
0
W
Arachne
tpegueeei
Arachne
7,340
6,801
0
3,305
17,005
7,132
627
2,624
14,381
0
81,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,870
Gold Earned
50,276
418
Minions Killed
455
0
Camps Cleared
0
1,734,294
Distance Traveled
1,862,142
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,363
368
68
3
0
303,749
2
W
Sol
8,724
436
107
5
0
352,448
0
L
Morgan Le Fay
9,408
470
94
5
0
284,881
0
W
Guan Yu
9,619
481
101
5
0
387,203
0
L
Thor
11,401
570
159
8
0
359,370
0
L
Bacchus
8,609
430
31
2
0
379,778
4
W
Ganesha
9,447
472
5
0
0
378,763
2
L
Thanatos
8,089
404
66
3
0
406,516
1
W
Nu Wa
11,570
579
138
7
0
333,111
3
W
Arachne
10,916
546
104
5
0
410,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role