Player Matchup

Vulcan
Vulcan
Kenevich
Vulcan
Level 121
God Stats
25W - 37L
1,481 SR
Queue Stats
658W - 643L
1,360 Elo+
Party 1
Charybdis
Charybdis
NikkiDJ
Charybdis
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
30W - 41L
1,390 Elo+
Party 3
Cthulhu
Cthulhu
OhSanrio
Cthulhu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 31L
1,379 Elo+
Party 3
Janus
Janus
TheKayost
Janus
Level 24
God Stats
6W - 8L
1,469 SR
Queue Stats
61W - 57L
1,412 Elo+
Party 1
Thanatos
Thanatos
delagbcaciqxe777
Thanatos
Level 47
God Stats
19W - 18L
1,460 SR
Queue Stats
67W - 87L
1,363 Elo+
Solo
Team Averages
Level 56
1,482 SR
1,381 Elo+

VS

Team Averages
Level 59
1,521 SR
1,334 Elo+
Gilgamesh
Gilgamesh
Alfredoelcrack96
Gilgamesh
Level 89
God Stats
13W - 10L
1,550 SR
Queue Stats
103W - 91L
1,463 Elo+
Solo
Arachne
Arachne
NachoPadin5
Arachne
Level 59
God Stats
5W - 3L
1,661 SR
Queue Stats
39W - 58L
1,321 Elo+
Party 2
Sol
Sol
Walker3txranger
Sol
Level 92
God Stats
7W - 9L
1,430 SR
Queue Stats
251W - 246L
1,483 Elo+
Solo
Bacchus
Bacchus
chapa11
Bacchus
Level 20
God Stats
4W - 1L
1,823 SR
Queue Stats
35W - 52L
1,300 Elo+
Party 2
Anubis
Anubis
comi543
Anubis
Level 36
God Stats
15W - 27L
1,141 SR
Queue Stats
22W - 44L
1,105 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Kenevich
Vulcan
16
1 / 3 / 1
10,127
506
17,077
17,726
9,041
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charybdis
NikkiDJ
Charybdis
13
1 / 7 / 1
8,430
422
9,014
17,544
8,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
OhSanrio
Cthulhu
13
1 / 6 / 0
8,466
423
7,890
22,603
20,083
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
TheKayost
Janus
15
1 / 4 / 0
9,264
463
7,710
9,030
3,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
0 / 1 / 2
9,614
481
4,504
14,438
6,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
18
1 / 1 / 2
10,960
548
13,107
22,133
16,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
NachoPadin5
Arachne
17
3 / 1 / 6
10,496
525
10,387
14,272
5,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
10 / 2 / 3
12,084
604
21,346
17,997
7,779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
chapa11
Bacchus
16
3 / 0 / 8
10,214
511
10,100
11,396
15,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
comi543
Anubis
18
4 / 0 / 2
11,052
553
3,525
8,739
3,677
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
4
Kills
21
21
Deaths
4
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
1
1
2
2
L
Vulcan
Kenevich
Vulcan
1
3
1
0.5
W
Arachne
NachoPadin5
Arachne
3
1
6
6
L
Charybdis
NikkiDJ
Charybdis
1
7
1
0.21
L
Cthulhu
OhSanrio
Cthulhu
1
6
0
0.17
L
Janus
TheKayost
Janus
1
4
0
0.25
W
10
2
3
5.75
W
Bacchus
chapa11
Bacchus
3
0
8
7
W
Anubis
comi543
Anubis
4
0
2
5
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,195
Damage
58,465
81,341
Taken
74,537
47,091
Mitigated
49,085
25,924
Healing
26,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
13,107
3,365
0
4,371
22,133
16,624
0
12,927
9,206
0
103,613
L
Vulcan
Kenevich
Vulcan
17,077
7,967
36
6,802
17,726
9,041
189
808
16,918
86,882
0
W
Arachne
NachoPadin5
Arachne
10,387
5,919
0
4,586
14,272
5,578
0
4,170
10,060
0
100,967
L
Charybdis
NikkiDJ
Charybdis
9,014
4,196
0
2,814
17,544
8,017
758
12,513
5,031
0
53,425
L
Cthulhu
OhSanrio
Cthulhu
7,890
694
1,466
4,293
22,603
20,083
108
16,361
6,242
30,834
0
L
Janus
TheKayost
Janus
7,710
210
0
250
9,030
3,467
0
3,604
5,426
64,115
0
W
21,346
9,964
0
10,382
17,997
7,779
3,619
4,606
13,391
117,584
15,151
W
Bacchus
chapa11
Bacchus
10,100
1,756
0
2,597
11,396
15,427
304
3,862
7,514
31,497
0
W
Anubis
comi543
Anubis
3,525
0
0
4,522
8,739
3,677
860
6,632
1,689
76,656
0
L
4,504
799
0
10,263
14,438
6,483
0
1,500
12,938
0
98,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,901
Gold Earned
54,806
534
Minions Killed
615
0
Camps Cleared
0
1,899,505
Distance Traveled
2,049,974
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,960
548
141
7
0
427,766
0
L
Vulcan
10,127
506
131
7
0
387,093
5
W
Arachne
10,496
525
123
6
0
498,979
0
L
Charybdis
8,430
422
96
5
0
319,641
0
L
Cthulhu
8,466
423
41
2
0
347,981
0
L
Janus
9,264
463
122
6
0
382,896
0
W
Sol
12,084
604
181
9
0
379,314
6
W
Bacchus
10,214
511
38
2
0
417,880
0
W
Anubis
11,052
553
132
7
0
326,035
0
L
Thanatos
9,614
481
144
7
0
461,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role