Player Matchup

Charon
Charon
 
Charon
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
 
Fafnir
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
ELT0T3
Hou Yi
Level 126
God Stats
1W - 3L
1,390 SR
Queue Stats
20W - 25L
1,463 Elo+
Party 2
Pele
Pele
Royal DarKIneZ
Pele
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,177 Elo+
Party 3
Tiamat
Tiamat
oMetwin
Tiamat
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 33L
1,261 Elo+
Party 3
Team Averages
Level 74
1,478 SR
1,380 Elo+

VS

Team Averages
Level 114
1,644 SR
1,517 Elo+
Odin
Odin
 
Odin
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Mariy love
Nox
Level 156
God Stats
2W - 0L
1,828 SR
Queue Stats
191W - 173L
1,551 Elo+
Solo
Bastet
Bastet
Spingres
Bastet
Level 28
God Stats
2W - 0L
1,740 SR
Queue Stats
32W - 27L
1,588 Elo+
Solo
Kukulkan
Kukulkan
XxSrVegasxX
Kukulkan
Level 120
God Stats
3W - 1L
1,505 SR
Queue Stats
145W - 137L
1,491 Elo+
Party 1
Nu Wa
Nu Wa
YMiRMAL
Nu Wa
Level 125
God Stats
2W - 0L
1,644 SR
Queue Stats
131W - 137L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
17
3 / 3 / 8
8,476
942
7,740
9,726
10,074
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
 
Fafnir
10
0 / 1 / 6
6,423
714
633
7,468
7,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
ELT0T3
Hou Yi
15
5 / 6 / 3
7,774
864
4,675
10,507
3,938
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
4 / 4 / 0
6,863
763
4,334
6,492
2,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
oMetwin
Tiamat
5
0 / 1 / 2
5,384
598
108
2,173
823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
3 / 4 / 6
8,273
919
3,426
10,201
8,145
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
1 / 3 / 10
7,751
861
8,746
4,949
2,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bastet
Spingres
Bastet
13
4 / 4 / 9
8,082
898
4,516
8,459
3,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
XxSrVegasxX
Kukulkan
17
5 / 1 / 6
9,420
1,047
7,723
4,355
2,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nu Wa
YMiRMAL
Nu Wa
15
2 / 2 / 8
8,481
942
8,287
5,457
1,932
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
54
12
Kills
15
15
Deaths
14
19
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
3
3
8
2.33
L
Fafnir
 
Fafnir
0
1
6
3
W
Odin
 
Odin
3
4
6
1.5
L
Hou Yi
ELT0T3
Hou Yi
5
6
3
1.08
W
1
3
10
2
L
4
4
0
1
W
Bastet
Spingres
Bastet
4
4
9
2.13
W
Kukulkan
XxSrVegasxX
Kukulkan
5
1
6
8
W
Nu Wa
YMiRMAL
Nu Wa
2
2
8
3
L
Tiamat
oMetwin
Tiamat
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,490
Damage
32,698
36,366
Taken
33,421
24,761
Mitigated
18,060
6,342
Healing
7,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
7,740
541
522
1,294
9,726
10,074
0
6,047
3,679
31,817
918
L
Fafnir
 
Fafnir
633
177
97
3,248
7,468
7,437
0
5,444
2,024
4,910
0
W
Odin
 
Odin
3,426
795
292
1,394
10,201
8,145
491
1,291
8,910
0
10,445
L
Hou Yi
ELT0T3
Hou Yi
4,675
1,559
262
559
10,507
3,938
0
6,565
3,942
0
13,936
W
8,746
804
657
294
4,949
2,196
815
1,895
3,054
16,033
0
L
4,334
1,335
0
344
6,492
2,489
0
4,903
1,589
0
9,150
W
Bastet
Spingres
Bastet
4,516
706
412
1,032
8,459
3,645
1,666
1,705
6,754
0
8,347
W
Kukulkan
XxSrVegasxX
Kukulkan
7,723
645
535
1,184
4,355
2,142
1,978
1,414
2,941
30,107
0
W
Nu Wa
YMiRMAL
Nu Wa
8,287
3,243
990
1,140
5,457
1,932
2,128
1,258
4,199
20,279
0
L
Tiamat
oMetwin
Tiamat
108
0
0
16
2,173
823
0
1,797
376
176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,920
Gold Earned
42,007
75
Minions Killed
93
0
Camps Cleared
0
483,389
Distance Traveled
886,172
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
8,476
942
39
4
0
142,066
0
L
Fafnir
6,423
714
5
1
0
105,979
0
W
Odin
8,273
919
13
1
0
174,339
0
L
Hou Yi
7,774
864
21
2
0
134,930
0
W
Nox
7,751
861
11
1
0
154,780
0
L
Pele
6,863
763
10
1
0
75,729
0
W
Bastet
8,082
898
4
0
0
201,088
0
W
Kukulkan
9,420
1,047
42
5
0
188,905
0
W
Nu Wa
8,481
942
23
3
0
167,060
0
L
Tiamat
5,384
598
0
0
0
24,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role