Player Matchup

Surtr
Surtr
ChronicGamer129
Surtr
Level 157
God Stats
2W - 9L
1,476 SR
Queue Stats
26W - 54L
1,264 Elo+
Party 1
Medusa
Medusa
KineticBat
Medusa
Level 109
God Stats
2W - 3L
1,645 SR
Queue Stats
28W - 33L
1,437 Elo+
Party 1
Hades
Hades
WiredFiber87
Hades
Level 61
God Stats
2W - 6L
1,452 SR
Queue Stats
3W - 20L
1,125 Elo+
Party 1
Team Averages
Level 109
1,524 SR
1,275 Elo+

VS

Team Averages
Level 90
1,549 SR
1,484 Elo+
Fafnir
Fafnir
Bødyguard
Fafnir
Level 17
God Stats
15W - 3L
1,627 SR
Queue Stats
83W - 57L
1,463 Elo+
Party 2
Neith
Neith
Southside037
Neith
Level 126
God Stats
146W - 138L
1,426 SR
Queue Stats
674W - 794L
1,362 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ZestyWombtomb
Morgan Le Fay
Level 127
God Stats
16W - 10L
1,594 SR
Queue Stats
732W - 607L
1,627 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 9 / 0
7,551
755
4,318
13,067
5,513
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
KineticBat
Medusa
9
0 / 5 / 0
6,907
691
6,211
9,030
3,241
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 7 / 1
6,595
660
4,806
11,604
9,047
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Bødyguard
Fafnir
12
7 / 1 / 12
9,415
942
8,182
11,879
14,158
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
5 / 1 / 13
8,865
887
6,171
4,440
1,694
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morgan Le Fay
ZestyWombtomb
Morgan Le Fay
13
9 / 0 / 11
9,938
994
12,804
7,461
3,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
57
2
Kills
21
21
Deaths
2
1
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Bødyguard
Fafnir
7
1
12
13
L
2
9
0
0.22
L
Medusa
KineticBat
Medusa
0
5
0
0
W
5
1
13
11.5
L
0
7
1
0.07
W
Morgan Le Fay
ZestyWombtomb
Morgan Le Fay
9
0
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,335
Damage
27,157
33,701
Taken
23,780
17,801
Mitigated
19,083
3,630
Healing
6,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Bødyguard
Fafnir
8,182
1,945
0
3,988
11,879
14,158
329
2,458
9,421
17,674
295
L
4,318
1,865
210
1,626
13,067
5,513
237
7,208
5,334
467
19,397
L
Medusa
KineticBat
Medusa
6,211
2,027
0
428
9,030
3,241
0
5,908
2,769
0
26,067
W
6,171
2,406
0
862
4,440
1,694
865
1,140
3,300
0
19,180
L
4,806
273
105
1,261
11,604
9,047
56
6,555
4,361
19,183
0
W
Morgan Le Fay
ZestyWombtomb
Morgan Le Fay
12,804
1,908
0
1,477
7,461
3,231
1,317
1,724
5,737
47,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,053
Gold Earned
28,218
79
Minions Killed
117
0
Camps Cleared
0
475,844
Distance Traveled
527,160
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,415
942
6
1
0
190,641
1
L
Surtr
7,551
755
22
2
0
154,091
0
L
Medusa
6,907
691
35
4
0
175,528
0
W
Neith
8,865
887
26
3
0
147,838
0
L
Hades
6,595
660
22
2
0
146,225
0
W
Morgan Le Fay
9,938
994
85
9
0
188,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role