Player Matchup

Izanami
Izanami
 
Izanami
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
BedsideTissues
Aphrodite
Level 125
God Stats
0W - 2L
1,649 SR
Queue Stats
65W - 61L
1,503 Elo+
Party 1
Ullr
Ullr
DeathAzael
Ullr
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Janus
Janus
LordChud
Janus
Level 129
God Stats
2W - 6L
1,334 SR
Queue Stats
177W - 181L
1,498 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LuvaLuek
Morgan Le Fay
Level 71
God Stats
7W - 11L
1,490 SR
Queue Stats
479W - 513L
1,507 Elo+
Solo
Team Averages
Level 103
1,495 SR
1,502 Elo+

VS

Team Averages
Level 138
1,587 SR
1,503 Elo+
Khepri
Khepri
 
Khepri
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FigNewton
Morgan Le Fay
Level 116
God Stats
8W - 3L
1,660 SR
Queue Stats
395W - 385L
1,470 Elo+
Solo
Chaac
Chaac
Jaycool24x2
Chaac
Level 144
God Stats
3W - 0L
1,790 SR
Queue Stats
216W - 203L
1,496 Elo+
Party 2
Hel
Hel
gemmini007
Hel
Level 173
God Stats
1W - 1L
1,289 SR
Queue Stats
372W - 362L
1,471 Elo+
Solo
Sol
Sol
sasuke26
Sol
Level 123
God Stats
11W - 4L
1,696 SR
Queue Stats
269W - 231L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 6 / 6
6,314
631
7,882
11,112
4,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
BedsideTissues
Aphrodite
15
2 / 2 / 4
7,609
761
5,350
10,932
9,234
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 6 / 5
6,525
653
3,686
11,770
5,128
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
LordChud
Janus
13
3 / 5 / 2
7,638
764
9,159
9,272
4,100
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
LuvaLuek
Morgan Le Fay
15
2 / 2 / 5
7,689
769
13,017
7,862
3,850
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
3 / 3 / 11
8,373
837
4,505
16,267
17,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
FigNewton
Morgan Le Fay
14
2 / 1 / 12
7,903
790
7,489
8,165
3,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
5 / 2 / 10
8,941
894
16,645
12,091
12,131
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

14
3 / 1 / 12
7,910
791
5,290
11,009
5,327
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
8 / 0 / 10
9,513
951
14,358
8,814
3,990
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
76
7
Kills
21
21
Deaths
7
22
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
6
6
0.5
W
Khepri
 
Khepri
3
3
11
2.83
L
Aphrodite
BedsideTissues
Aphrodite
2
2
4
2
L
0
6
5
0.42
W
Morgan Le Fay
FigNewton
Morgan Le Fay
2
1
12
8
W
5
2
10
5
L
Janus
LordChud
Janus
3
5
2
0.8
L
Morgan Le Fay
LuvaLuek
Morgan Le Fay
2
2
5
2.25
W
3
1
12
9
W
8
0
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,094
Damage
48,287
50,948
Taken
56,346
26,973
Mitigated
42,518
18,518
Healing
31,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
7,882
3,976
271
927
11,112
4,661
0
7,531
3,581
0
13,405
W
Khepri
 
Khepri
4,505
186
1,198
3,108
16,267
17,198
0
6,446
9,821
7,937
0
L
Aphrodite
BedsideTissues
Aphrodite
5,350
439
6,191
6,679
10,932
9,234
0
5,753
5,179
11,353
0
L
3,686
1,105
84
1,354
11,770
5,128
0
8,907
2,863
0
10,397
W
Morgan Le Fay
FigNewton
Morgan Le Fay
7,489
300
480
1,073
8,165
3,872
0
4,581
3,584
18,029
0
W
16,645
1,690
469
3,065
12,091
12,131
37
6,229
5,862
0
26,146
L
Janus
LordChud
Janus
9,159
162
502
783
9,272
4,100
0
4,940
4,332
16,357
0
L
Morgan Le Fay
LuvaLuek
Morgan Le Fay
13,017
1,451
0
1,727
7,862
3,850
0
4,511
3,351
28,551
0
W
5,290
408
10,344
7,632
11,009
5,327
746
6,785
4,224
11,855
0
W
14,358
2,157
706
3,516
8,814
3,990
1,161
3,485
5,329
30,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,775
Gold Earned
42,640
92
Minions Killed
105
0
Camps Cleared
0
894,742
Distance Traveled
1,021,884
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,314
631
6
1
0
168,636
0
W
Khepri
8,373
837
2
0
0
188,831
0
L
Aphrodite
7,609
761
13
1
0
208,189
0
L
Ullr
6,525
653
20
2
0
151,836
0
W
Morgan Le Fay
7,903
790
13
1
0
208,643
0
W
Chaac
8,941
894
28
3
0
213,175
0
L
Janus
7,638
764
22
2
0
174,606
0
L
Morgan Le Fay
7,689
769
31
3
0
191,475
0
W
Hel
7,910
791
13
1
0
201,074
0
W
Sol
9,513
951
49
5
0
210,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role