Player Matchup

Surtr
Surtr
Aburgerpatty
Surtr
Level 4
God Stats
1W - 5L
1,341 SR
Queue Stats
3W - 7L
1,331 Elo+
Party 2
Baron Samedi
Baron Samedi
Streumomi
Baron Samedi
Level 124
God Stats
1W - 3L
1,470 SR
Queue Stats
59W - 77L
1,302 Elo+
Party 2
Danzaburou
Danzaburou
Streunami
Danzaburou
Level 117
God Stats
27W - 18L
1,631 SR
Queue Stats
58W - 74L
1,305 Elo+
Party 2
Team Averages
Level 82
1,480 SR
1,313 Elo+

VS

Team Averages
Level 125
1,368 SR
1,184 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
KasualKMS
Atlas
Level 119
God Stats
2W - 1L
1,414 SR
Queue Stats
14W - 27L
1,026 Elo+
Party 1
Surtr
Surtr
avoGODo
Surtr
Level 119
God Stats
3W - 5L
1,190 SR
Queue Stats
14W - 27L
1,026 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
6,855
623
3,160
13,139
9,573
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Streumomi
Baron Samedi
10
0 / 3 / 1
7,335
667
6,844
9,359
5,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
Streunami
Danzaburou
9
1 / 4 / 0
7,399
673
7,401
10,963
4,727
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
7 / 0 / 3
9,342
849
15,892
6,672
2,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
KasualKMS
Atlas
11
1 / 0 / 9
8,174
743
7,709
9,059
9,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Surtr
avoGODo
Surtr
12
5 / 1 / 6
8,771
797
5,269
8,297
4,396
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
1
Kills
13
13
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
7
0
3
8.5
L
0
6
1
0.08
W
Atlas
KasualKMS
Atlas
1
0
9
5.5
L
Baron Samedi
Streumomi
Baron Samedi
0
3
1
0.17
L
Danzaburou
Streunami
Danzaburou
1
4
0
0.25
W
Surtr
avoGODo
Surtr
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,405
Damage
28,870
33,461
Taken
24,028
19,341
Mitigated
16,417
4,909
Healing
4,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
15,892
117
0
2,199
6,672
2,859
221
1,229
5,443
43,962
0
L
3,160
1,162
0
966
13,139
9,573
0
8,082
4,654
0
18,118
W
Atlas
KasualKMS
Atlas
7,709
2,898
0
976
9,059
9,162
102
3,015
6,044
18,744
565
L
Baron Samedi
Streumomi
Baron Samedi
6,844
447
824
1,821
9,359
5,041
0
6,668
2,463
27,911
0
L
Danzaburou
Streunami
Danzaburou
7,401
3,204
275
1,023
10,963
4,727
0
7,865
2,931
0
29,014
W
Surtr
avoGODo
Surtr
5,269
2,478
0
1,388
8,297
4,396
14
2,985
5,312
284
20,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,589
Gold Earned
26,287
130
Minions Killed
111
0
Camps Cleared
0
533,005
Distance Traveled
574,620
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,342
849
66
6
0
208,091
0
L
Surtr
6,855
623
31
3
0
174,930
0
W
Atlas
8,174
743
15
1
0
205,696
0
L
Baron Samedi
7,335
667
34
3
0
189,790
2
L
Danzaburou
7,399
673
65
6
0
168,285
0
W
Surtr
8,771
797
30
3
0
160,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role