Player Matchup

Bake Kujira
Bake Kujira
Jaigstram
Bake Kujira
Level 145
God Stats
1W - 2L
1,446 SR
Queue Stats
92W - 100L
1,498 Elo+
Solo
Ne Zha
Ne Zha
QxeenBey
Ne Zha
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 72L
1,390 Elo+
Solo
Izanami
Izanami
Shadqw363
Izanami
Level 149
God Stats
12W - 17L
1,549 SR
Queue Stats
296W - 279L
1,514 Elo+
Party 2
Discordia
Discordia
StratoVenom16
Discordia
Level 109
God Stats
4W - 1L
1,615 SR
Queue Stats
191W - 194L
1,418 Elo+
Solo
Cthulhu
Cthulhu
TankVII
Cthulhu
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 17L
1,446 Elo+
Party 2
Team Averages
Level 110
1,522 SR
1,453 Elo+

VS

Team Averages
Level 107
1,566 SR
1,455 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
ChuzCampoHermoso
Arachne
Level 103
God Stats
6W - 1L
1,765 SR
Queue Stats
529W - 499L
1,396 Elo+
Party 1
Achilles
Achilles
adrez_09
Achilles
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
207W - 194L
1,417 Elo+
Party 1
Hera
Hera
racozav
Hera
Level 109
God Stats
21W - 17L
1,564 SR
Queue Stats
136W - 135L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Jaigstram
Bake Kujira
13
1 / 2 / 0
7,584
542
9,175
10,150
9,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ne Zha
QxeenBey
Ne Zha
9
0 / 3 / 0
5,634
402
1,890
7,820
2,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
Shadqw363
Izanami
11
2 / 5 / 0
6,837
488
5,503
10,126
3,509
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
StratoVenom16
Discordia
12
0 / 3 / 0
6,918
494
1,736
5,557
1,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
TankVII
Cthulhu
9
0 / 7 / 0
5,630
402
4,037
15,975
9,862
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
5 / 0 / 6
8,581
613
13,120
9,944
3,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
 
Athena
12
3 / 0 / 8
7,581
542
3,527
9,961
8,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
7 / 2 / 6
8,853
632
5,877
11,061
4,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
adrez_09
Achilles
12
1 / 0 / 1
7,001
500
4,524
11,850
9,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Hera
racozav
Hera
14
4 / 1 / 7
8,131
581
6,671
4,779
1,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
48
3
Kills
20
20
Deaths
3
0
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
0
6
8
W
Athena
 
Athena
3
0
8
7
W
7
2
6
5
L
Bake Kujira
Jaigstram
Bake Kujira
1
2
0
0.5
L
Ne Zha
QxeenBey
Ne Zha
0
3
0
0
L
Izanami
Shadqw363
Izanami
2
5
0
0.4
L
Discordia
StratoVenom16
Discordia
0
3
0
0
L
Cthulhu
TankVII
Cthulhu
0
7
0
0
W
Achilles
adrez_09
Achilles
1
0
1
1.5
W
Hera
racozav
Hera
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,341
Damage
33,719
49,628
Taken
47,595
27,372
Mitigated
27,362
7,595
Healing
14,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
13,120
8,075
0
3,838
9,944
3,897
2,639
2,350
7,594
0
63,518
W
Athena
 
Athena
3,527
1,279
189
3,515
9,961
8,414
103
2,797
7,164
19,047
0
W
5,877
4,403
0
3,178
11,061
4,088
33
1,854
9,207
0
70,283
L
Bake Kujira
Jaigstram
Bake Kujira
9,175
4,405
0
2,352
10,150
9,745
0
1,329
8,821
70,272
0
L
Ne Zha
QxeenBey
Ne Zha
1,890
1,277
80
1,128
7,820
2,395
0
1,558
6,262
0
24,440
L
Izanami
Shadqw363
Izanami
5,503
4,248
0
1,536
10,126
3,509
0
1,252
8,874
0
57,570
L
Discordia
StratoVenom16
Discordia
1,736
52
0
250
5,557
1,861
190
2,420
3,137
55,388
0
L
Cthulhu
TankVII
Cthulhu
4,037
650
356
1,893
15,975
9,862
0
3,639
12,336
20,426
0
W
Achilles
adrez_09
Achilles
4,524
1,002
0
2,626
11,850
9,421
0
6,874
4,976
0
41,853
W
Hera
racozav
Hera
6,671
1,863
0
1,250
4,779
1,542
1,417
1,073
3,706
52,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,603
Gold Earned
40,147
396
Minions Killed
374
0
Camps Cleared
0
1,272,418
Distance Traveled
1,407,472
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,581
613
100
7
0
261,276
4
W
Athena
7,581
542
22
2
0
316,325
5
W
Arachne
8,853
632
111
8
0
298,200
0
L
Bake Kujira
7,584
542
109
8
0
274,460
8
L
Ne Zha
5,634
402
38
3
0
228,090
0
L
Izanami
6,837
488
116
8
0
249,855
3
L
Discordia
6,918
494
100
7
0
239,311
0
L
Cthulhu
5,630
402
33
2
0
280,702
0
W
Achilles
7,001
500
59
4
0
256,911
1
W
Hera
8,131
581
82
6
0
274,760
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role