Player Matchup

Thanatos
Thanatos
Domkuma
Thanatos
Level 20
God Stats
2W - 5L
1,353 SR
Queue Stats
13W - 19L
1,368 Elo+
Party 2
Rama
Rama
DragonelT
Rama
Level 49
God Stats
0W - 4L
1,706 SR
Queue Stats
21W - 35L
1,362 Elo+
Party 2
Odin
Odin
SloththeSid1
Odin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 67L
1,325 Elo+
Party 1
Hades
Hades
Swagni234124
Hades
Level 28
God Stats
0W - 1L
1,470 SR
Queue Stats
24W - 28L
1,416 Elo+
Party 1
Scylla
Scylla
TerrorChicken1
Scylla
Level 60
God Stats
3W - 5L
1,687 SR
Queue Stats
70W - 91L
1,380 Elo+
Party 1
Team Averages
Level 37
1,543 SR
1,370 Elo+

VS

Team Averages
Level 62
1,461 SR
1,413 Elo+
Nu Wa
Nu Wa
Gamerslml
Nu Wa
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
Ghuala
Hun Batz
Level 99
God Stats
32W - 33L
1,501 SR
Queue Stats
559W - 586L
1,399 Elo+
Party 4
Bacchus
Bacchus
Horseman6709
Bacchus
Level 82
God Stats
2W - 1L
1,407 SR
Queue Stats
48W - 62L
1,371 Elo+
Party 3
Rama
Rama
StrikeTUT
Rama
Level 29
God Stats
2W - 1L
1,467 SR
Queue Stats
43W - 60L
1,364 Elo+
Party 3
Anubis
Anubis
Suisor
Anubis
Level 81
God Stats
7W - 13L
1,430 SR
Queue Stats
337W - 375L
1,430 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Domkuma
Thanatos
12
3 / 3 / 1
7,304
522
3,592
11,713
4,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rama
12
2 / 2 / 1
6,993
500
5,016
9,725
3,354
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

12
2 / 3 / 0
7,270
519
4,029
12,084
6,684
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 2 / 1
6,661
476
3,872
10,732
8,114
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
1 / 7 / 1
7,436
531
4,123
9,317
2,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Gamerslml
Nu Wa
12
2 / 2 / 1
7,650
546
7,482
5,370
1,722
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
Ghuala
Hun Batz
15
7 / 1 / 3
8,918
637
6,260
9,692
3,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
Horseman6709
Bacchus
11
3 / 1 / 1
7,520
537
3,998
10,114
9,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Rama
11
0 / 2 / 3
6,484
463
6,211
5,997
2,089
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Suisor
Anubis
14
5 / 3 / 5
9,185
656
6,706
6,936
3,331
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
9
Kills
17
17
Deaths
9
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Domkuma
Thanatos
3
3
1
1.17
L
Rama
2
2
1
1.25
W
Nu Wa
Gamerslml
Nu Wa
2
2
1
1.25
W
Hun Batz
Ghuala
Hun Batz
7
1
3
8.5
W
Bacchus
Horseman6709
Bacchus
3
1
1
3.5
L
2
3
0
0.67
W
Rama
0
2
3
0.75
W
Anubis
Suisor
Anubis
5
3
5
2.5
L
1
2
1
0.75
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,632
Damage
30,657
53,571
Taken
38,109
24,864
Mitigated
20,516
18,237
Healing
9,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Domkuma
Thanatos
3,592
994
0
8,518
11,713
4,081
759
1,571
10,142
0
52,611
L
Rama
5,016
4,311
0
2,630
9,725
3,354
821
2,225
7,500
0
41,288
W
Nu Wa
Gamerslml
Nu Wa
7,482
3,261
0
488
5,370
1,722
0
0
5,370
51,525
0
W
Hun Batz
Ghuala
Hun Batz
6,260
2,787
0
3,976
9,692
3,823
794
1,155
8,471
0
57,539
W
Bacchus
Horseman6709
Bacchus
3,998
761
0
2,286
10,114
9,551
0
2,843
7,221
29,574
0
L
4,029
776
0
2,250
12,084
6,684
0
6,236
5,848
0
48,252
W
Rama
6,211
3,226
0
169
5,997
2,089
266
1,107
4,890
0
39,602
W
Anubis
Suisor
Anubis
6,706
134
0
2,826
6,936
3,331
447
2,594
4,162
56,309
0
L
3,872
234
530
3,979
10,732
8,114
96
3,353
7,379
35,480
0
L
4,123
271
0
330
9,317
2,631
0
4,801
4,516
42,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,664
Gold Earned
39,757
373
Minions Killed
345
0
Camps Cleared
0
1,283,208
Distance Traveled
1,341,592
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,304
522
73
5
0
284,504
0
L
Rama
6,993
500
72
5
0
265,243
5
W
Nu Wa
7,650
546
72
5
0
224,731
7
W
Hun Batz
8,918
637
89
6
0
313,017
2
W
Bacchus
7,520
537
34
2
0
289,590
5
L
Odin
7,270
519
65
5
0
237,216
0
W
Rama
6,484
463
54
4
0
248,881
0
W
Anubis
9,185
656
96
7
0
265,373
4
L
Hades
6,661
476
71
5
0
243,574
0
L
Scylla
7,436
531
92
7
0
252,671
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role