Player Matchup

Anubis
Anubis
CSMmrhat
Anubis
Level 68
God Stats
18W - 17L
1,522 SR
Queue Stats
119W - 114L
1,456 Elo+
Party 2
Hun Batz
Hun Batz
Drapidew
Hun Batz
Level 103
God Stats
2W - 3L
1,512 SR
Queue Stats
119W - 114L
1,456 Elo+
Party 2
Chaac
Chaac
ILLBEZACH
Chaac
Level 83
God Stats
2W - 2L
1,638 SR
Queue Stats
128W - 120L
1,488 Elo+
Party 2
Team Averages
Level 85
1,557 SR
1,467 Elo+

VS

Team Averages
Level 99
1,447 SR
1,508 Elo+
Tiamat
Tiamat
DroppedArcher77
Tiamat
Level 108
God Stats
31W - 26L
1,518 SR
Queue Stats
126W - 131L
1,528 Elo+
Party 1
King Arthur
King Arthur
TmrubberDuck
King Arthur
Level 87
God Stats
10W - 20L
1,340 SR
Queue Stats
57W - 55L
1,498 Elo+
Party 1
Neith
Neith
WAChack1347
Neith
Level 103
God Stats
11W - 8L
1,482 SR
Queue Stats
83W - 91L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CSMmrhat
Anubis
11
1 / 0 / 5
7,600
760
5,015
2,277
982
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Drapidew
Hun Batz
10
2 / 1 / 3
7,722
772
7,134
8,709
4,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
ILLBEZACH
Chaac
11
3 / 0 / 3
7,869
787
6,188
9,331
9,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
7,057
706
3,709
7,004
3,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
TmrubberDuck
King Arthur
10
1 / 1 / 0
6,905
691
3,026
9,166
5,377
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 2 / 1
6,697
670
7,577
7,049
1,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
6
Kills
1
1
Deaths
6
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
CSMmrhat
Anubis
1
0
5
3.5
W
Hun Batz
Drapidew
Hun Batz
2
1
3
3.5
L
0
3
1
0.17
W
Chaac
ILLBEZACH
Chaac
3
0
3
4.5
L
King Arthur
TmrubberDuck
King Arthur
1
1
0
1
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,337
Damage
14,312
20,317
Taken
23,219
15,157
Mitigated
11,104
6,876
Healing
2,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
CSMmrhat
Anubis
5,015
285
0
980
2,277
982
134
818
1,459
23,476
0
W
Hun Batz
Drapidew
Hun Batz
7,134
889
0
2,200
8,709
4,843
0
1,983
6,726
0
31,620
L
3,709
445
0
655
7,004
3,757
0
1,037
5,740
29,223
0
W
Chaac
ILLBEZACH
Chaac
6,188
812
177
3,519
9,331
9,332
84
1,361
7,970
0
25,702
L
King Arthur
TmrubberDuck
King Arthur
3,026
100
0
506
9,166
5,377
0
2,053
6,757
0
10,933
L
7,577
2,894
0
1,460
7,049
1,970
0
2,156
4,690
0
27,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,191
Gold Earned
20,659
132
Minions Killed
92
0
Camps Cleared
0
558,215
Distance Traveled
562,116
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,600
760
45
5
0
168,240
3
W
Hun Batz
7,722
772
50
5
0
186,952
0
L
Tiamat
7,057
706
54
5
0
176,967
0
W
Chaac
7,869
787
37
4
0
203,023
5
L
King Arthur
6,905
691
11
1
0
207,378
0
L
Neith
6,697
670
27
3
0
177,771
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role