Player Matchup

Chang'e
Chang'e
Ghost Sellz
Chang'e
Level 21
God Stats
1W - 0L
1,720 SR
Queue Stats
11W - 25L
1,247 Elo+
Party 1
Izanami
Izanami
OG HYDROZ
Izanami
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 25L
1,415 Elo+
Party 1
Bellona
Bellona
OG NIghtRder
Bellona
Level 18
God Stats
1W - 3L
1,287 SR
Queue Stats
7W - 19L
1,184 Elo+
Party 1
Pele
Pele
Yo Frosty2944
Pele
Level 119
God Stats
1W - 1L
1,689 SR
Queue Stats
41W - 47L
1,360 Elo+
Party 1
Athena
Athena
vHeadShotZ
Athena
Level 79
God Stats
2W - 1L
1,513 SR
Queue Stats
55W - 38L
1,465 Elo+
Party 1
Team Averages
Level 62
1,542 SR
1,334 Elo+

VS

Team Averages
Level 89
1,526 SR
1,465 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
AFNFMONTE
Tyr
Level 69
God Stats
12W - 16L
1,477 SR
Queue Stats
268W - 261L
1,462 Elo+
Party 3
Thanatos
Thanatos
Pipiweepy
Thanatos
Level 43
God Stats
4W - 3L
1,500 SR
Queue Stats
80W - 98L
1,431 Elo+
Party 3
Baron Samedi
Baron Samedi
Revmi
Baron Samedi
Level 126
God Stats
5W - 6L
1,460 SR
Queue Stats
131W - 138L
1,445 Elo+
Party 2
Poseidon
Poseidon
SmokinTrees253
Poseidon
Level 35
God Stats
3W - 4L
1,691 SR
Queue Stats
29W - 36L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ghost Sellz
Chang'e
12
1 / 2 / 6
7,112
508
5,010
7,222
2,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
OG HYDROZ
Izanami
11
0 / 2 / 2
6,472
462
3,650
7,651
2,712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
OG NIghtRder
Bellona
10
0 / 1 / 3
6,211
444
4,328
10,076
6,401
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
12 / 2 / 2
9,260
661
13,258
14,676
5,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
vHeadShotZ
Athena
10
1 / 0 / 2
6,472
462
3,836
10,253
7,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
1 / 1 / 0
6,825
488
5,677
7,946
2,875
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 3 / 1
7,475
534
6,777
10,676
10,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Pipiweepy
Thanatos
12
3 / 5 / 2
7,586
542
5,131
15,145
5,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
Revmi
Baron Samedi
12
1 / 1 / 0
7,164
512
6,614
7,480
5,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Poseidon
12
1 / 4 / 2
7,252
518
6,993
7,823
1,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
14
Kills
6
7
Deaths
14
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
1
1
0
1
L
0
3
1
0.17
W
Chang'e
Ghost Sellz
Chang'e
1
2
6
2
W
Izanami
OG HYDROZ
Izanami
0
2
2
0.5
W
Bellona
OG NIghtRder
Bellona
0
1
3
1.5
L
Thanatos
Pipiweepy
Thanatos
3
5
2
0.8
L
Baron Samedi
Revmi
Baron Samedi
1
1
0
1
L
Poseidon
1
4
2
0.5
W
12
2
2
6.5
W
Athena
vHeadShotZ
Athena
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,082
Damage
31,192
49,878
Taken
49,070
25,467
Mitigated
26,620
19,020
Healing
18,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
5,677
2,117
0
2,360
7,946
2,875
0
988
6,958
0
57,388
L
6,777
1,174
0
2,683
10,676
10,738
498
1,806
8,870
0
53,402
W
Chang'e
Ghost Sellz
Chang'e
5,010
671
550
2,682
7,222
2,558
0
2,858
4,260
37,621
0
W
Izanami
OG HYDROZ
Izanami
3,650
2,582
0
2,557
7,651
2,712
748
1,756
5,739
0
51,910
W
Bellona
OG NIghtRder
Bellona
4,328
1,494
493
2,839
10,076
6,401
0
1,518
8,019
0
27,316
L
Thanatos
Pipiweepy
Thanatos
5,131
1,239
0
8,424
15,145
5,147
0
2,223
12,922
0
48,528
L
Baron Samedi
Revmi
Baron Samedi
6,614
801
631
2,655
7,480
5,902
0
1,996
5,484
28,418
0
L
Poseidon
6,993
1,216
0
1,475
7,823
1,958
0
1,833
5,990
53,279
0
W
13,258
3,637
0
7,945
14,676
5,826
102
2,973
11,541
0
75,145
W
Athena
vHeadShotZ
Athena
3,836
610
0
1,954
10,253
7,970
0
3,763
6,023
19,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,527
Gold Earned
36,302
348
Minions Killed
381
0
Camps Cleared
0
1,400,516
Distance Traveled
1,266,009
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,825
488
85
6
0
265,007
2
L
Tyr
7,475
534
84
6
0
250,426
0
W
Chang'e
7,112
508
75
5
0
237,828
0
W
Izanami
6,472
462
109
8
0
254,733
1
W
Bellona
6,211
444
40
3
0
292,044
0
L
Thanatos
7,586
542
67
5
0
270,396
0
L
Baron Samedi
7,164
512
57
4
0
234,697
0
L
Poseidon
7,252
518
88
6
0
245,483
4
W
Pele
9,260
661
106
8
0
322,465
3
W
Athena
6,472
462
18
1
0
293,446
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role