Player Matchup

Loki
Loki
Elescart
Loki
Level 157
God Stats
14W - 4L
1,745 SR
Queue Stats
103W - 87L
1,606 Elo+
Solo
Geb
Geb
MichaelCycle5
Geb
Level 127
God Stats
3W - 0L
1,599 SR
Queue Stats
38W - 22L
1,603 Elo+
Solo
Kukulkan
Kukulkan
Sabby Jr
Kukulkan
Level 157
God Stats
5W - 3L
1,592 SR
Queue Stats
362W - 304L
1,569 Elo+
Party 2
Hercules
Hercules
iAxstin
Hercules
Level 158
God Stats
10W - 5L
1,691 SR
Queue Stats
150W - 131L
1,594 Elo+
Party 2
Artemis
Artemis
iLxis
Artemis
Level 158
God Stats
7W - 2L
1,719 SR
Queue Stats
563W - 495L
1,572 Elo+
Party 2
Team Averages
Level 151
1,669 SR
1,589 Elo+

VS

Team Averages
Level 112
1,540 SR
1,649 Elo+
Ne Zha
Ne Zha
BasicKinkz
Ne Zha
Level 68
God Stats
6W - 3L
1,845 SR
Queue Stats
150W - 44L
1,761 Elo+
Party 3
Ix Chel
Ix Chel
Brosoldier17
Ix Chel
Level 88
God Stats
5W - 2L
1,732 SR
Queue Stats
115W - 54L
1,699 Elo+
Party 3
Cu Chulainn
Cu Chulainn
SadoEchi
Cu Chulainn
Level 127
God Stats
3W - 3L
1,399 SR
Queue Stats
129W - 130L
1,601 Elo+
Party 1
Yu Huang
Yu Huang
Syzygial
Yu Huang
Level 162
God Stats
1W - 2L
1,336 SR
Queue Stats
177W - 191L
1,566 Elo+
Solo
Kuzenbo
Kuzenbo
oddballkta
Kuzenbo
Level 117
God Stats
2W - 2L
1,390 SR
Queue Stats
105W - 87L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
5 / 1 / 4
9,441
858
10,619
9,119
3,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
0 / 2 / 6
8,919
811
4,474
11,092
8,124
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kukulkan
Sabby Jr
Kukulkan
18
2 / 0 / 4
9,822
893
10,866
5,460
2,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
iAxstin
Hercules
15
2 / 1 / 7
9,387
853
7,698
13,417
14,182
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
iLxis
Artemis
16
2 / 0 / 4
9,330
848
11,157
9,383
3,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BasicKinkz
Ne Zha
15
2 / 2 / 0
8,755
796
8,854
13,063
6,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ix Chel
Brosoldier17
Ix Chel
16
1 / 3 / 2
8,917
811
4,698
6,615
3,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
SadoEchi
Cu Chulainn
14
0 / 3 / 4
8,021
729
8,528
11,812
11,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
Syzygial
Yu Huang
14
1 / 2 / 3
8,278
753
11,703
8,712
3,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Kuzenbo
oddballkta
Kuzenbo
13
0 / 1 / 4
8,176
743
5,902
14,013
16,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
11
Kills
4
4
Deaths
11
25
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
BasicKinkz
Ne Zha
2
2
0
1
L
Ix Chel
Brosoldier17
Ix Chel
1
3
2
0.67
W
Loki
5
1
4
7
W
0
2
6
1.5
W
Kukulkan
Sabby Jr
Kukulkan
2
0
4
4
L
Cu Chulainn
SadoEchi
Cu Chulainn
0
3
4
0.67
L
Yu Huang
Syzygial
Yu Huang
1
2
3
1.25
W
Hercules
iAxstin
Hercules
2
1
7
5.5
W
Artemis
iLxis
Artemis
2
0
4
4
L
Kuzenbo
oddballkta
Kuzenbo
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,814
Damage
39,685
48,471
Taken
54,215
32,495
Mitigated
40,865
10,747
Healing
14,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
BasicKinkz
Ne Zha
8,854
542
0
3,056
13,063
6,173
0
2,247
10,816
0
36,835
L
Ix Chel
Brosoldier17
Ix Chel
4,698
321
950
260
6,615
3,113
110
3,010
3,605
27,228
0
W
Loki
10,619
2,172
0
806
9,119
3,676
0
4,416
4,703
0
31,723
W
4,474
354
1,603
1,527
11,092
8,124
0
6,013
4,735
12,563
0
W
Kukulkan
Sabby Jr
Kukulkan
10,866
1,029
0
946
5,460
2,572
528
3,003
2,369
51,355
0
L
Cu Chulainn
SadoEchi
Cu Chulainn
8,528
1,241
0
4,294
11,812
11,740
0
2,680
9,132
1,600
19,569
L
Yu Huang
Syzygial
Yu Huang
11,703
369
0
1,980
8,712
3,684
0
1,961
6,751
30,805
0
W
Hercules
iAxstin
Hercules
7,698
3,358
0
5,159
13,417
14,182
304
5,650
7,399
0
17,377
W
Artemis
iLxis
Artemis
11,157
4,071
0
706
9,383
3,941
1,641
4,062
5,230
0
42,821
L
Kuzenbo
oddballkta
Kuzenbo
5,902
2,700
0
4,428
14,013
16,155
133
5,442
8,571
11,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,899
Gold Earned
42,147
258
Minions Killed
197
0
Camps Cleared
0
1,172,171
Distance Traveled
1,127,603
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,755
796
54
5
0
259,289
4
L
Ix Chel
8,917
811
52
5
0
190,234
0
W
Loki
9,441
858
37
3
0
270,153
0
W
Geb
8,919
811
8
1
0
216,896
6
W
Kukulkan
9,822
893
120
11
0
233,380
0
L
Cu Chulainn
8,021
729
27
2
0
220,975
0
L
Yu Huang
8,278
753
43
4
0
210,019
0
W
Hercules
9,387
853
20
2
0
213,171
0
W
Artemis
9,330
848
73
7
0
238,571
0
L
Kuzenbo
8,176
743
21
2
0
247,086
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role