Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Bloom_squad
Cthulhu
Level 126
God Stats
4W - 1L
1,732 SR
Queue Stats
301W - 284L
1,511 Elo+
Party 1
Nemesis
Nemesis
Charlottex413
Nemesis
Level 127
God Stats
1W - 1L
1,297 SR
Queue Stats
16W - 18L
1,424 Elo+
Solo
Kukulkan
Kukulkan
Drackma_Iodin
Kukulkan
Level 112
God Stats
1W - 2L
1,264 SR
Queue Stats
166W - 145L
1,504 Elo+
Party 1
Jormungandr
Jormungandr
JadeEmperorCrown
Jormungandr
Level 126
God Stats
1W - 0L
1,592 SR
Queue Stats
13W - 11L
1,661 Elo+
Solo
Team Averages
Level 121
1,477 SR
1,520 Elo+

VS

Team Averages
Level 103
1,362 SR
1,446 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
GoYa_BeAnUnO
Pele
Level 104
God Stats
0W - 2L
1,343 SR
Queue Stats
207W - 192L
1,406 Elo+
Solo
Raijin
Raijin
ThonyGigo
Raijin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 24L
1,400 Elo+
Solo
Cabrakan
Cabrakan
UPYOURZPAL
Cabrakan
Level 145
God Stats
0W - 1L
1,184 SR
Queue Stats
11W - 26L
1,405 Elo+
Solo
Thoth
Thoth
eldergoddragon
Thoth
Level 127
God Stats
0W - 2L
1,283 SR
Queue Stats
62W - 46L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
9
0 / 1 / 7
5,539
1,108
4,934
2,999
1,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Bloom_squad
Cthulhu
10
1 / 1 / 6
6,175
1,235
2,600
5,108
4,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
10
0 / 1 / 6
5,568
1,114
2,079
3,917
2,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Drackma_Iodin
Kukulkan
12
5 / 0 / 3
6,822
1,364
5,931
1,523
621
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
JadeEmperorCrown
Jormungandr
11
3 / 1 / 5
6,321
1,264
4,452
5,774
4,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
3 / 1 / 0
6,126
1,225
3,209
5,270
4,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 4 / 3
5,156
1,031
4,707
6,928
2,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
ThonyGigo
Raijin
10
1 / 3 / 0
4,722
944
2,739
5,363
2,133
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
UPYOURZPAL
Cabrakan
10
0 / 1 / 1
4,581
916
1,909
4,927
4,280
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

5
0 / 0 / 0
4,340
868
0
0
0

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
9
Kills
4
4
Deaths
9
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
0
1
7
3.5
L
Sun Wukong
 
Sun Wukong
3
1
0
3
W
Cthulhu
Bloom_squad
Cthulhu
1
1
6
4
W
Nemesis
0
1
6
3
W
Kukulkan
Drackma_Iodin
Kukulkan
5
0
3
6.5
L
0
4
3
0.38
W
Jormungandr
JadeEmperorCrown
Jormungandr
3
1
5
5.5
L
Raijin
ThonyGigo
Raijin
1
3
0
0.33
L
Cabrakan
UPYOURZPAL
Cabrakan
0
1
1
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,996
Damage
12,564
19,321
Taken
22,488
13,289
Mitigated
14,234
8,563
Healing
3,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
4,934
3,465
1,665
962
2,999
1,245
197
1,192
1,807
9,372
0
L
Sun Wukong
 
Sun Wukong
3,209
92
72
1,826
5,270
4,989
0
3,784
1,175
0
10,730
W
Cthulhu
Bloom_squad
Cthulhu
2,600
170
415
780
5,108
4,726
69
1,180
3,928
7,817
0
W
Nemesis
2,079
514
483
1,310
3,917
2,098
419
830
3,087
0
4,350
W
Kukulkan
Drackma_Iodin
Kukulkan
5,931
656
221
114
1,523
621
572
47
1,476
16,514
0
L
4,707
459
110
710
6,928
2,832
0
4,951
1,791
0
9,198
W
Jormungandr
JadeEmperorCrown
Jormungandr
4,452
1,139
598
2,015
5,774
4,599
207
1,038
4,736
10,702
0
L
Raijin
ThonyGigo
Raijin
2,739
248
0
481
5,363
2,133
0
4,693
511
6,140
0
L
Cabrakan
UPYOURZPAL
Cabrakan
1,909
105
61
476
4,927
4,280
0
3,925
768
2,355
361
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,425
Gold Earned
24,925
71
Minions Killed
21
0
Camps Cleared
0
593,631
Distance Traveled
370,596
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
5,539
1,108
9
2
0
113,375
0
L
Sun Wukong
6,126
1,225
11
2
0
68,151
0
W
Cthulhu
6,175
1,235
14
3
0
132,265
0
W
Nemesis
5,568
1,114
4
1
0
118,955
0
W
Kukulkan
6,822
1,364
28
6
0
118,624
0
L
Pele
5,156
1,031
5
1
0
84,568
0
W
Jormungandr
6,321
1,264
16
3
0
110,412
0
L
Raijin
4,722
944
4
1
0
100,485
0
L
Cabrakan
4,581
916
1
0
0
117,392
0
L
Thoth
4,340
868
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role