Player Matchup

Atlas
Atlas
Bakon3282
Atlas
Level 59
God Stats
37W - 38L
1,301 SR
Queue Stats
169W - 165L
1,435 Elo+
Party 1
Olorun
Olorun
DEFEKTIVE
Olorun
Level 5
God Stats
0W - 8L
1,067 SR
Queue Stats
46W - 51L
1,056 Elo+
Party 1
Apollo
Apollo
mr_baggchasin
Apollo
Level 69
God Stats
2W - 6L
1,500 SR
Queue Stats
76W - 78L
1,196 Elo+
Solo
Team Averages
Level 44
1,289 SR
1,229 Elo+

VS

Team Averages
Level 99
1,481 SR
1,250 Elo+
Guan Yu
Guan Yu
PRIMITIVEPLAYA
Guan Yu
Level 58
God Stats
27W - 40L
1,409 SR
Queue Stats
45W - 68L
1,311 Elo+
Solo
Persephone
Persephone
SLAYER BONES
Persephone
Level 158
God Stats
29W - 20L
1,534 SR
Queue Stats
360W - 375L
1,446 Elo+
Solo
Fenrir
Fenrir
mrmakaa
Fenrir
Level 81
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 7L
994 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Bakon3282
Atlas
13
0 / 4 / 5
10,029
669
11,154
16,930
17,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
DEFEKTIVE
Olorun
13
1 / 3 / 3
10,333
689
10,950
12,804
4,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
4 / 6 / 1
10,529
702
6,289
12,853
4,955
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 7
11,731
782
7,322
12,030
10,776
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
SLAYER BONES
Persephone
15
5 / 0 / 6
12,254
817
22,468
10,314
4,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
mrmakaa
Fenrir
13
2 / 5 / 7
10,566
704
7,859
15,186
7,704
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
5
Kills
13
13
Deaths
5
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Atlas
Bakon3282
Atlas
0
4
5
0.63
L
Olorun
DEFEKTIVE
Olorun
1
3
3
0.83
W
6
0
7
9.5
W
Persephone
SLAYER BONES
Persephone
5
0
6
8
L
4
6
1
0.75
W
Fenrir
mrmakaa
Fenrir
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,393
Damage
37,649
42,587
Taken
37,530
26,838
Mitigated
22,540
6,663
Healing
9,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Bakon3282
Atlas
11,154
3,603
0
1,901
16,930
17,462
0
7,408
9,522
31,584
1,083
L
Olorun
DEFEKTIVE
Olorun
10,950
5,670
109
3,082
12,804
4,421
260
8,722
4,082
50,100
0
W
7,322
1,551
1,535
4,253
12,030
10,776
61
5,481
6,251
0
23,824
W
Persephone
SLAYER BONES
Persephone
22,468
1,330
0
2,824
10,314
4,060
1,118
5,906
3,951
80,502
0
L
6,289
3,103
0
1,571
12,853
4,955
0
6,813
6,040
0
30,883
W
Fenrir
mrmakaa
Fenrir
7,859
2,835
0
956
15,186
7,704
0
8,665
5,876
0
16,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,891
Gold Earned
34,551
145
Minions Killed
135
0
Camps Cleared
0
739,298
Distance Traveled
843,346
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,029
669
37
2
0
274,230
0
L
Olorun
10,333
689
62
4
0
229,869
0
W
Guan Yu
11,731
782
29
2
0
303,010
0
W
Persephone
12,254
817
95
6
0
267,690
0
L
Apollo
10,529
702
46
3
0
235,199
0
W
Fenrir
10,566
704
11
1
0
272,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role