Player Matchup

Artemis
Artemis
 
Artemis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
potes0415
Baron Samedi
Level 153
God Stats
27W - 20L
1,568 SR
Queue Stats
769W - 763L
1,557 Elo+
Party 2
Achilles
Achilles
yojacarri1011
Achilles
Level 120
God Stats
80W - 101L
1,568 SR
Queue Stats
662W - 645L
1,560 Elo+
Party 2
Team Averages
Level 101
1,545 SR
1,539 Elo+

VS

Team Averages
Level 48
1,416 SR
1,604 Elo+
Eset
Eset
KENERSON J A
Eset
Level 127
God Stats
0W - 2L
1,248 SR
Queue Stats
172W - 186L
1,496 Elo+
Party 1
Anhur
Anhur
Lonerf
Anhur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,658 Elo+
Party 1
Sylvanus
Sylvanus
NHLeoNH
Sylvanus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,658 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
6 / 1 / 8
9,299
930
10,057
8,654
3,511
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
potes0415
Baron Samedi
10
3 / 1 / 8
8,584
858
5,223
5,491
2,895
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
yojacarri1011
Achilles
12
9 / 0 / 8
9,761
976
11,293
11,966
12,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 0
8,720
872
3,694
8,263
4,727
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anhur
Lonerf
Anhur
9
0 / 8 / 2
6,926
693
2,060
11,166
3,784
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
NHLeoNH
Sylvanus
9
0 / 4 / 2
6,932
693
5,942
10,738
6,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
18
Kills
2
2
Deaths
18
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
6
1
8
10
L
2
6
0
0.33
L
Anhur
Lonerf
Anhur
0
8
2
0.13
L
Sylvanus
NHLeoNH
Sylvanus
0
4
2
0.25
W
Baron Samedi
potes0415
Baron Samedi
3
1
8
7
W
Achilles
yojacarri1011
Achilles
9
0
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,573
Damage
11,696
26,111
Taken
30,167
19,195
Mitigated
14,646
9,591
Healing
3,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
10,057
4,595
0
3,114
8,654
3,511
2,087
3,768
4,864
0
42,524
L
3,694
244
158
821
8,263
4,727
0
1,607
6,277
20,333
0
L
Anhur
Lonerf
Anhur
2,060
1,320
0
280
11,166
3,784
0
2,050
8,858
0
9,300
L
Sylvanus
NHLeoNH
Sylvanus
5,942
2,268
751
1,225
10,738
6,135
0
1,916
8,555
23,033
4,825
W
Baron Samedi
potes0415
Baron Samedi
5,223
222
616
1,839
5,491
2,895
562
2,103
3,332
27,886
0
W
Achilles
yojacarri1011
Achilles
11,293
1,415
0
4,022
11,966
12,789
162
3,202
8,403
0
24,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,644
Gold Earned
22,578
120
Minions Killed
81
0
Camps Cleared
0
550,085
Distance Traveled
415,918
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,299
930
68
7
0
179,228
0
L
Eset
8,720
872
32
3
0
138,058
2
L
Anhur
6,926
693
13
1
0
145,375
0
L
Sylvanus
6,932
693
36
4
0
132,485
1
W
Baron Samedi
8,584
858
30
3
0
166,547
2
W
Achilles
9,761
976
22
2
0
204,310
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role