Player Matchup

Jing Wei
Jing Wei
ASURABLADE122
Jing Wei
Level 204
God Stats
0W - 1L
1,519 SR
Queue Stats
79W - 87L
1,499 Elo+
Solo
Cthulhu
Cthulhu
BussyBerator
Cthulhu
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,402 Elo+
Party 1
Neith
Neith
Toadster8
Neith
Level 103
God Stats
0W - 1L
1,748 SR
Queue Stats
4W - 9L
1,390 Elo+
Party 1
Fenrir
Fenrir
Tumi19895251
Fenrir
Level 83
God Stats
6W - 6L
1,541 SR
Queue Stats
467W - 451L
1,539 Elo+
Solo
Xbalanque
Xbalanque
indig0NutS
Xbalanque
Level 40
God Stats
0W - 1L
1,649 SR
Queue Stats
0W - 2L
1,291 Elo+
Party 1
Team Averages
Level 90
1,591 SR
1,424 Elo+

VS

Team Averages
Level 103
1,511 SR
1,551 Elo+
Freya
Freya
 
Freya
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Ewirick
Cernunnos
Level 83
God Stats
2W - 3L
1,300 SR
Queue Stats
322W - 326L
1,542 Elo+
Solo
Charon
Charon
Iifewater
Charon
Level 72
God Stats
5W - 1L
1,637 SR
Queue Stats
175W - 179L
1,491 Elo+
Solo
Geb
Geb
sammanjan
Geb
Level 104
God Stats
7W - 2L
1,688 SR
Queue Stats
269W - 226L
1,618 Elo+
Party 2
Amaterasu
Amaterasu
xyambu
Amaterasu
Level 120
God Stats
3W - 3L
1,432 SR
Queue Stats
383W - 326L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ASURABLADE122
Jing Wei
15
4 / 5 / 5
9,012
819
11,525
14,544
7,010
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
BussyBerator
Cthulhu
13
1 / 5 / 6
8,436
767
15,032
15,616
18,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Neith
Toadster8
Neith
16
4 / 3 / 5
9,127
830
7,666
11,311
5,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
12
0 / 5 / 7
7,660
696
6,575
22,246
14,817
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
indig0NutS
Xbalanque
14
2 / 4 / 6
8,578
780
19,418
11,439
8,551
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
15
4 / 4 / 13
9,307
846
12,474
12,144
6,506
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
Ewirick
Cernunnos
16
7 / 3 / 11
10,100
918
16,186
13,394
7,793
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charon
Iifewater
Charon
18
6 / 2 / 12
10,815
983
21,078
13,026
11,770
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 2 / 17
10,055
914
7,643
19,309
21,929
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
xyambu
Amaterasu
16
3 / 2 / 17
9,280
844
10,857
20,339
28,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
92
11
Kills
22
22
Deaths
13
29
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
4
4
13
2.63
L
Jing Wei
ASURABLADE122
Jing Wei
4
5
5
1.3
L
Cthulhu
BussyBerator
Cthulhu
1
5
6
0.8
W
Cernunnos
Ewirick
Cernunnos
7
3
11
4.17
W
Charon
Iifewater
Charon
6
2
12
6
L
Neith
Toadster8
Neith
4
3
5
2.17
L
Fenrir
0
5
7
0.7
L
Xbalanque
indig0NutS
Xbalanque
2
4
6
1.25
W
2
2
17
5.25
W
Amaterasu
xyambu
Amaterasu
3
2
17
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,216
Damage
68,238
75,156
Taken
78,212
54,377
Mitigated
76,869
26,374
Healing
32,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
12,474
3,348
842
2,319
12,144
6,506
1,319
2,780
9,236
22,905
0
L
Jing Wei
ASURABLADE122
Jing Wei
11,525
8,610
0
4,123
14,544
7,010
708
7,692
5,746
0
20,551
L
Cthulhu
BussyBerator
Cthulhu
15,032
760
1,437
2,222
15,616
18,318
25
7,766
6,692
22,130
799
W
Cernunnos
Ewirick
Cernunnos
16,186
7,286
2,943
3,059
13,394
7,793
3,496
3,305
9,848
0
41,900
W
Charon
Iifewater
Charon
21,078
1,876
2,202
2,908
13,026
11,770
1,038
2,461
10,205
34,114
1,622
L
Neith
Toadster8
Neith
7,666
2,157
1,571
2,961
11,311
5,681
327
5,857
4,632
0
19,803
L
Fenrir
6,575
1,472
1,751
9,204
22,246
14,817
0
9,436
11,521
0
8,329
L
Xbalanque
indig0NutS
Xbalanque
19,418
10,082
476
2,629
11,439
8,551
800
5,737
4,878
0
34,699
W
7,643
779
3,501
5,417
19,309
21,929
455
2,158
16,525
13,569
0
W
Amaterasu
xyambu
Amaterasu
10,857
3,963
1,536
7,294
20,339
28,871
1,720
3,529
16,560
1,412
14,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,813
Gold Earned
49,557
107
Minions Killed
138
0
Camps Cleared
0
1,030,399
Distance Traveled
1,087,174
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,307
846
28
3
0
193,972
0
L
Jing Wei
9,012
819
19
2
0
220,150
0
L
Cthulhu
8,436
767
23
2
0
208,207
0
W
Cernunnos
10,100
918
59
5
0
192,335
0
W
Charon
10,815
983
41
4
0
220,953
0
L
Neith
9,127
830
29
3
0
195,177
0
L
Fenrir
7,660
696
2
0
0
218,662
0
L
Xbalanque
8,578
780
34
3
0
188,203
0
W
Geb
10,055
914
6
1
0
236,581
0
W
Amaterasu
9,280
844
4
0
0
243,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role