Player Matchup

Amaterasu
Amaterasu
EIite is sad
Amaterasu
Level 58
God Stats
5W - 2L
1,259 SR
Queue Stats
72W - 70L
1,435 Elo+
Party 1
Anubis
Anubis
JoKeR699648
Anubis
Level 23
God Stats
18W - 17L
1,432 SR
Queue Stats
49W - 51L
1,382 Elo+
Party 1
Arachne
Arachne
Kcougars4
Arachne
Level 65
God Stats
59W - 50L
1,533 SR
Queue Stats
130W - 131L
1,402 Elo+
Party 1
Sun Wukong
Sun Wukong
Mashedputaters
Sun Wukong
Level 30
God Stats
2W - 2L
1,525 SR
Queue Stats
60W - 75L
1,376 Elo+
Party 1
Neith
Neith
MiilkyStarzz
Neith
Level 66
God Stats
26W - 16L
1,555 SR
Queue Stats
135W - 113L
1,465 Elo+
Solo
Team Averages
Level 48
1,461 SR
1,412 Elo+

VS

Team Averages
Level 90
1,421 SR
1,428 Elo+
Thor
Thor
 
Thor
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
AimsHeart
Sol
Level 36
God Stats
7W - 2L
1,301 SR
Queue Stats
89W - 92L
1,439 Elo+
Party 2
Agni
Agni
ESTEBAN-2713321
Agni
Level 106
God Stats
5W - 7L
1,551 SR
Queue Stats
587W - 547L
1,417 Elo+
Solo
Ao Kuang
Ao Kuang
lil jorgerap
Ao Kuang
Level 125
God Stats
580W - 610L
1,467 SR
Queue Stats
581W - 612L
1,384 Elo+
Solo
Nox
Nox
ttvHeimsDemise
Nox
Level 52
God Stats
0W - 3L
1,285 SR
Queue Stats
69W - 86L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
EIite is sad
Amaterasu
11
3 / 1 / 1
7,786
519
5,361
13,448
9,312
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
15
3 / 1 / 6
8,571
571
8,803
10,665
5,524
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
Kcougars4
Arachne
16
8 / 1 / 1
9,212
614
10,782
17,723
7,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Mashedputaters
Sun Wukong
9
0 / 3 / 3
6,271
418
3,345
7,675
3,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
4 / 0 / 7
8,065
538
9,511
6,277
2,736
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
1 / 2 / 3
7,355
490
7,492
12,868
4,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 4 / 1
6,284
419
3,794
9,262
2,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
1 / 6 / 1
7,636
509
9,395
13,295
4,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ao Kuang
lil jorgerap
Ao Kuang
15
4 / 4 / 0
9,505
634
6,528
14,675
5,953
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 2 / 2
6,366
424
4,724
6,286
2,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
18
Kills
6
6
Deaths
18
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
2
3
1.25
L
0
4
1
0.13
W
Amaterasu
EIite is sad
Amaterasu
3
1
1
3.5
L
1
6
1
0.25
W
Anubis
3
1
6
6
W
Arachne
Kcougars4
Arachne
8
1
1
8.5
W
Sun Wukong
Mashedputaters
Sun Wukong
0
3
3
0.5
W
4
0
7
7.5
L
Ao Kuang
lil jorgerap
Ao Kuang
4
4
0
1
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,802
Damage
31,933
55,788
Taken
56,386
28,231
Mitigated
19,661
21,598
Healing
14,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
7,492
1,788
0
2,275
12,868
4,796
0
2,879
9,989
0
52,746
L
3,794
1,398
36
2,606
9,262
2,444
732
390
8,872
25,683
0
W
Amaterasu
EIite is sad
Amaterasu
5,361
2,183
0
4,016
13,448
9,312
230
6,007
7,253
0
27,226
L
9,395
606
0
2,922
13,295
4,199
0
3,963
9,332
57,922
0
W
Anubis
8,803
139
0
5,392
10,665
5,524
591
5,525
5,130
59,445
0
W
Arachne
Kcougars4
Arachne
10,782
7,752
0
8,585
17,723
7,540
0
5,526
12,157
0
84,054
W
Sun Wukong
Mashedputaters
Sun Wukong
3,345
931
0
104
7,675
3,119
120
3,250
4,425
0
26,150
W
9,511
5,105
0
3,501
6,277
2,736
627
3,699
2,382
0
47,830
L
Ao Kuang
lil jorgerap
Ao Kuang
6,528
1,641
0
5,711
14,675
5,953
2,428
653
14,022
61,465
0
L
4,724
481
0
727
6,286
2,269
0
918
5,368
21,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,905
Gold Earned
37,146
355
Minions Killed
340
0
Camps Cleared
0
1,487,297
Distance Traveled
1,432,814
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,355
490
81
5
0
340,541
2
L
Sol
6,284
419
39
3
0
266,819
0
W
Amaterasu
7,786
519
32
2
0
316,783
0
L
Agni
7,636
509
92
6
0
285,261
0
W
Anubis
8,571
571
98
7
0
290,929
0
W
Arachne
9,212
614
104
7
0
331,802
0
W
Sun Wukong
6,271
418
31
2
0
238,234
0
W
Neith
8,065
538
90
6
0
309,549
0
L
Ao Kuang
9,505
634
95
6
0
248,142
0
L
Nox
6,366
424
33
2
0
292,051
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role