Player Matchup

Chaac
Chaac
Silver II
FlamingoEnFuoco
Chaac
Silver II
Level 105
God Stats
0W - 1L
1,247 SR
Queue Stats
93W - 97L
1,223 MMR
Solo
Danzaburou
Danzaburou
Silver I
LegoBoi96
Danzaburou
Silver I
Level 155
God Stats
4W - 5L
1,629 SR
Queue Stats
209W - 210L
1,141 MMR
Solo
Baba Yaga
Baba Yaga
Gold V
PinkToy
Baba Yaga
Gold V
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,568 MMR
Solo
Geb
Geb
Silver II
ReiEnthusiast
Geb
Silver II
Level 128
God Stats
1W - 3L
1,522 SR
Queue Stats
58W - 70L
1,115 MMR
Solo
Bakasura
Bakasura
Silver I
Womnel16
Bakasura
Silver I
Level 104
God Stats
2W - 3L
1,548 SR
Queue Stats
241W - 250L
1,229 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 130
1,489 SR
1,255 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 126
1,611 SR
1,188 MMR
Nemesis
Nemesis
Gold V
Brutally20
Nemesis
Gold V
Level 126
God Stats
6W - 1L
1,690 SR
Queue Stats
53W - 52L
1,171 MMR
Solo
Loki
Loki
Silver I
DTRMalakian
Loki
Silver I
Level 148
God Stats
13W - 6L
1,400 SR
Queue Stats
44W - 47L
1,217 MMR
Solo
Jormungandr
Jormungandr
Silver I
ironmannn
Jormungandr
Silver I
Level 160
God Stats
12W - 5L
1,708 SR
Queue Stats
165W - 171L
1,114 MMR
Solo
Izanami
Izanami
Silver I
xXKairos GodXx
Izanami
Silver I
Level 129
God Stats
18W - 13L
1,636 SR
Queue Stats
150W - 158L
1,190 MMR
Solo
Hera
Hera
Silver I
xllHashi
Hera
Silver I
Level 68
God Stats
13W - 8L
1,618 SR
Queue Stats
106W - 112L
1,249 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
6,795
566
5,788
12,251
12,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Danzaburou
LegoBoi96
Danzaburou
11
1 / 2 / 2
6,729
561
4,469
9,095
3,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baba Yaga
PinkToy
Baba Yaga
10
0 / 2 / 1
5,890
491
3,317
6,218
2,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
2 / 2 / 1
5,699
475
3,419
7,816
6,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
Womnel16
Bakasura
13
4 / 3 / 1
7,229
602
4,741
12,539
5,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bans
AthenaMulanArachneAgni

VS

Bans
SurtrAo KuangThanatosRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Brutally20
Nemesis
14
5 / 1 / 4
8,109
676
7,308
9,106
3,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
3 / 0 / 1
8,085
674
7,650
8,599
3,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jormungandr
ironmannn
Jormungandr
8
0 / 2 / 2
5,120
427
3,870
5,850
4,494
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 2 / 1
6,963
580
6,685
6,713
2,356
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hera
13
2 / 2 / 4
7,935
661
6,382
6,003
2,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
7
Kills
11
11
Deaths
7
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Brutally20
Nemesis
5
1
4
7
W
3
0
1
3.5
L
0
2
0
0
L
Danzaburou
LegoBoi96
Danzaburou
1
2
2
1
L
Baba Yaga
PinkToy
Baba Yaga
0
2
1
0.25
L
2
2
1
1.25
L
Bakasura
Womnel16
Bakasura
4
3
1
1.5
W
Jormungandr
ironmannn
Jormungandr
0
2
2
0.5
W
1
2
1
0.75
W
Hera
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,734
Damage
31,895
47,919
Taken
36,271
29,057
Mitigated
15,472
12,215
Healing
8,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Brutally20
Nemesis
7,308
3,716
0
845
9,106
3,517
0
957
7,793
0
77,720
W
7,650
1,624
0
2,843
8,599
3,034
0
78
7,681
0
56,126
L
5,788
888
0
3,912
12,251
12,756
0
1,436
10,815
0
50,903
L
Danzaburou
LegoBoi96
Danzaburou
4,469
2,090
0
3,458
9,095
3,068
0
449
8,646
0
49,242
L
Baba Yaga
PinkToy
Baba Yaga
3,317
201
0
995
6,218
2,046
0
1,910
4,308
35,392
0
L
3,419
842
0
840
7,816
6,108
0
4,380
3,436
13,630
0
L
Bakasura
Womnel16
Bakasura
4,741
3,226
0
3,010
12,539
5,079
0
2,077
10,462
0
45,677
W
Jormungandr
ironmannn
Jormungandr
3,870
1,123
105
804
5,850
4,494
301
1,833
4,017
16,609
0
W
6,685
4,173
0
2,234
6,713
2,356
774
1,282
5,351
0
57,136
W
Hera
6,382
1,926
0
1,259
6,003
2,071
598
2,586
3,033
54,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,342
Gold Earned
36,212
351
Minions Killed
453
0
Camps Cleared
0
1,208,377
Distance Traveled
1,263,632
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,109
676
123
10
0
316,356
0
W
Loki
8,085
674
106
9
0
267,370
3
L
Chaac
6,795
566
93
8
0
240,360
4
L
Danzaburou
6,729
561
93
8
0
222,589
4
L
Baba Yaga
5,890
491
60
5
0
220,324
1
L
Geb
5,699
475
11
1
0
237,715
0
L
Bakasura
7,229
602
94
8
0
287,389
0
W
Jormungandr
5,120
427
23
2
0
211,526
0
W
Izanami
6,963
580
106
9
0
229,112
2
W
Hera
7,935
661
95
8
0
239,268
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role